fix: fix sprinting
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@@ -6,10 +6,12 @@ class Input
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public:
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float xa;
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float ya;
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float sprintForward;
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bool wasJumping;
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bool jumping;
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bool sneaking;
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bool usingKeyboardMovement;
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Input(); // 4J - added
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@@ -20,4 +22,4 @@ private:
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bool lReset;
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bool rReset;
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bool m_gamepadSneaking;
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};
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};
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