Merge remote-tracking branch 'origin/main' into feat/multiplayer-fix
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@@ -7,6 +7,7 @@
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#include "..\..\Windows64\Network\WinsockNetLayer.h"
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#include "..\..\Minecraft.h"
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#include "..\..\User.h"
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#include <iostream>
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#endif
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CPlatformNetworkManagerStub *g_pPlatformNetworkManager;
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@@ -700,6 +701,7 @@ void CPlatformNetworkManagerStub::SearchForGames()
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#ifdef _WINDOWS64
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std::vector<Win64LANSession> lanSessions = WinsockNetLayer::GetDiscoveredSessions();
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//THEY GET DELETED HERE DAMMIT
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for (size_t i = 0; i < friendsSessions[0].size(); i++)
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delete friendsSessions[0][i];
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friendsSessions[0].clear();
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@@ -730,6 +732,53 @@ void CPlatformNetworkManagerStub::SearchForGames()
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friendsSessions[0].push_back(info);
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}
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std::FILE* file = std::fopen("servers.txt", "r");
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if (file) {
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wstring wline;
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int phase = 0;
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string ip;
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wstring port;
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wstring name;
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char buffer[512];
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while (std::fgets(buffer, sizeof(buffer), file)) {
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if (phase == 0) {
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ip = buffer;
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phase = 1;
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}
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else if (phase == 1) {
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wline = convStringToWstring(buffer);
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port = wline;
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phase = 2;
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}
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else if (phase == 2) {
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wline = convStringToWstring(buffer);
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name = wline;
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phase = 0;
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//THEY GET DELETED AFTER USE LIKE 30 LINES UP!!
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FriendSessionInfo* info = new FriendSessionInfo();
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wchar_t label[128];
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wcsncpy_s(label, sizeof(label)/sizeof(wchar_t), name.c_str(), _TRUNCATE);
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size_t nameLen = wcslen(label);
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info->displayLabel = new wchar_t[nameLen+1];
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wcscpy_s(info->displayLabel, nameLen + 1, label);
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info->displayLabelLength = (unsigned char)nameLen;
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info->displayLabelViewableStartIndex = 0;
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info->data.isReadyToJoin = true;
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info->data.isJoinable = true;
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strncpy_s(info->data.hostIP, sizeof(info->data.hostIP), ip.c_str(), _TRUNCATE);
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info->data.hostPort = stoi(port);
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info->sessionId = (SessionID)(static_cast<uint64_t>(inet_addr(ip.c_str())) | (static_cast<uint64_t>(stoi(port)) << 32));
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friendsSessions[0].push_back(info);
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}
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}
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std::fclose(file);
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}
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m_searchResultsCount[0] = (int)friendsSessions[0].size();
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if (m_SessionsUpdatedCallback != NULL)
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