shift + click for quickmove (#278)
* shift + click for quickmove * shift click quick move in inventory
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@@ -1304,42 +1304,60 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
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#endif
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int buttonNum=0; // 0 = LeftMouse, 1 = RightMouse
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BOOL quickKeyHeld=FALSE; // Represents shift key on PC
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BOOL validKeyPress = FALSE;
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BOOL quickKeyHeld=false; // Represents shift key on PC
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BOOL quickKeyDown = false; // Represents shift key on PC
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BOOL validKeyPress = false;
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bool itemEditorKeyPress = false;
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// Ignore input from other players
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//if(pMinecraft->player->GetXboxPad()!=pInputData->UserIndex) return S_OK;
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switch(iAction)
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{
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#ifdef _DEBUG_MENUS_ENABLED
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case ACTION_MENU_OTHER_STICK_PRESS:
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itemEditorKeyPress = TRUE;
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break;
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#endif
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#endif
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case ACTION_MENU_A:
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#ifdef __ORBIS__
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case ACTION_MENU_TOUCHPAD_PRESS:
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#endif
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if(!bRepeat)
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if (!bRepeat)
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{
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validKeyPress = TRUE;
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// Standard left click
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buttonNum = 0;
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quickKeyHeld = FALSE;
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if( IsSectionSlotList( m_eCurrSection ) )
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if (KMInput.IsKeyDown(VK_SHIFT))
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{
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int currentIndex = getCurrentIndex( m_eCurrSection ) - getSectionStartOffset(m_eCurrSection);
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{
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validKeyPress = TRUE;
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bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
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if ( bSlotHasItem )
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ui.PlayUISFX(eSFX_Press);
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// Shift and left click
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buttonNum = 0;
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quickKeyHeld = TRUE;
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if (IsSectionSlotList(m_eCurrSection))
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{
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int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
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bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
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if (bSlotHasItem)
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ui.PlayUISFX(eSFX_Press);
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}
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}
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}
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else {
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if (IsSectionSlotList(m_eCurrSection))
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{
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int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
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bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
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if (bSlotHasItem)
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ui.PlayUISFX(eSFX_Press);
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}
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//
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}
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//
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}
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break;
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case ACTION_MENU_X:
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@@ -1361,6 +1379,7 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
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}
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}
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break;
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case ACTION_MENU_Y:
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if(!bRepeat)
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{
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