Sound Fixes (#686)
* Fix sound settings not applying * Reimplement miles sound artifacts * Fix stone brick stairs recipe * Fix craft and scroll sound * Rename scrollfocus.ogg to scroll.ogg * Remove unneeded code * Reorganize sounds, revert spam sound press, add witch sounds and fix slimes * I forgot my console again
This commit is contained in:
@@ -187,7 +187,7 @@ void SoundEngine::init(Options* pOptions)
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m_bSystemMusicPlaying = false;
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m_bSystemMusicPlaying = false;
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app.DebugPrintf("---miniaudio initialized\n");
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app.DebugPrintf("---miniaudio initialized\n");
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return;
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return;
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}
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}
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@@ -265,7 +265,6 @@ void SoundEngine::updateMiniAudio()
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finalVolume = 1.0f;
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finalVolume = 1.0f;
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ma_sound_set_volume(&s->sound, finalVolume);
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ma_sound_set_volume(&s->sound, finalVolume);
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ma_sound_set_pitch(&s->sound, s->info.pitch);
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ma_sound_set_pitch(&s->sound, s->info.pitch);
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if (s->info.bIs3D)
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if (s->info.bIs3D)
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@@ -471,67 +470,64 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
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char finalPath[256];
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char finalPath[256];
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sprintf_s(finalPath, "%s.wav", basePath);
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sprintf_s(finalPath, "%s.wav", basePath);
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if (!FileExists(finalPath))
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const char* extensions[] = { ".ogg", ".wav", ".mp3" };
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{
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size_t extCount = sizeof(extensions) / sizeof(extensions[0]);
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int count = 0;
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bool found = false;
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for (size_t i = 1; i < 32; i++)
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for (size_t extIdx = 0; extIdx < extCount; extIdx++)
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{
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{
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char numberedFolder[256];
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char basePlusExt[256];
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sprintf_s(numberedFolder, "%s%d", basePath, i);
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sprintf_s(basePlusExt, "%s%s", basePath, extensions[extIdx]);
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DWORD attr = GetFileAttributesA(numberedFolder);
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DWORD attr = GetFileAttributesA(basePlusExt);
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if (attr != INVALID_FILE_ATTRIBUTES && !(attr & FILE_ATTRIBUTE_DIRECTORY))
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if (attr != INVALID_FILE_ATTRIBUTES &&
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(attr & FILE_ATTRIBUTE_DIRECTORY))
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{
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count++;
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}
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else
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{
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break;
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}
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}
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char chosenFolder[256];
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if (count == 0)
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{
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sprintf_s(chosenFolder, "%s", basePath);
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}
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else
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{
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int chosen = (rand() % count) + 1;
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sprintf_s(chosenFolder, "%s%d", basePath, chosen);
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}
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char searchPattern[256];
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sprintf_s(searchPattern, "%s\\*.wav", chosenFolder);
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WIN32_FIND_DATAA findData;
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HANDLE hFind = FindFirstFileA(searchPattern, &findData);
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const char* extensions[] = { ".ogg", ".wav", ".mp3" };
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size_t extCount = sizeof(extensions) / sizeof(extensions[0]);
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bool found = false;
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for (size_t i = 0; i < extCount; i++)
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{
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{
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sprintf_s(searchPattern, "%s\\*%s", chosenFolder, extensions[i]);
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sprintf_s(finalPath, "%s", basePlusExt);
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hFind = FindFirstFileA(searchPattern, &findData);
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found = true;
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if (hFind != INVALID_HANDLE_VALUE)
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break;
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}
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}
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if (!found)
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{
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int count = 0;
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for (size_t extIdx = 0; extIdx < extCount; extIdx++)
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{
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for (size_t i = 1; i < 32; i++)
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{
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{
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found = true;
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char numberedPath[256];
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break;
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sprintf_s(numberedPath, "%s%d%s", basePath, i, extensions[extIdx]);
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DWORD attr = GetFileAttributesA(numberedPath);
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if (attr != INVALID_FILE_ATTRIBUTES && !(attr & FILE_ATTRIBUTE_DIRECTORY))
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{
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count = i;
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}
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}
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}
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}
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}
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if (hFind == INVALID_HANDLE_VALUE)
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{
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app.DebugPrintf("No sound files found in %s\n", chosenFolder);
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return;
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}
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sprintf_s(finalPath, "%s\\%s", chosenFolder, findData.cFileName);
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if (count > 0)
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FindClose(hFind);
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{
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int chosen = (rand() % count) + 1;
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for (size_t extIdx = 0; extIdx < extCount; extIdx++)
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{
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char numberedPath[256];
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sprintf_s(numberedPath, "%s%d%s", basePath, chosen, extensions[extIdx]);
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DWORD attr = GetFileAttributesA(numberedPath);
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if (attr != INVALID_FILE_ATTRIBUTES && !(attr & FILE_ATTRIBUTE_DIRECTORY))
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{
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sprintf_s(finalPath, "%s", numberedPath);
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found = true;
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break;
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}
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}
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if (!found)
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{
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sprintf_s(finalPath, "%s%d.wav", basePath, chosen);
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}
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}
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}
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}
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MiniAudioSound* s = new MiniAudioSound();
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MiniAudioSound* s = new MiniAudioSound();
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@@ -649,6 +645,7 @@ void SoundEngine::playUI(int iSound, float volume, float pitch)
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float finalVolume = volume * m_MasterEffectsVolume;
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float finalVolume = volume * m_MasterEffectsVolume;
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if (finalVolume > 1.0f)
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if (finalVolume > 1.0f)
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finalVolume = 1.0f;
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finalVolume = 1.0f;
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printf("UI Sound volume set to %f\nEffects volume: %f\n", finalVolume, m_MasterEffectsVolume);
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ma_sound_set_volume(&s->sound, finalVolume);
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ma_sound_set_volume(&s->sound, finalVolume);
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ma_sound_set_pitch(&s->sound, pitch);
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ma_sound_set_pitch(&s->sound, pitch);
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@@ -6,14 +6,14 @@
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const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]=
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const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]=
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{
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{
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L"mob.chicken", // eSoundType_MOB_CHICKEN_AMBIENT
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L"mob.chicken.say", // eSoundType_MOB_CHICKEN_AMBIENT
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L"mob.chickenhurt", // eSoundType_MOB_CHICKEN_HURT
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L"mob.chicken.hurt", // eSoundType_MOB_CHICKEN_HURT
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L"mob.chickenplop", // eSoundType_MOB_CHICKENPLOP
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L"mob.chicken.plop", // eSoundType_MOB_CHICKENPLOP
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L"mob.cow", // eSoundType_MOB_COW_AMBIENT
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L"mob.cow.say", // eSoundType_MOB_COW_AMBIENT
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L"mob.cowhurt", // eSoundType_MOB_COW_HURT
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L"mob.cow.hurt", // eSoundType_MOB_COW_HURT
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L"mob.pig", // eSoundType_MOB_PIG_AMBIENT
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L"mob.pig.say", // eSoundType_MOB_PIG_AMBIENT
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L"mob.pigdeath", // eSoundType_MOB_PIG_DEATH
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L"mob.pig.death", // eSoundType_MOB_PIG_DEATH
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L"mob.sheep", // eSoundType_MOB_SHEEP_AMBIENT
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L"mob.sheep.say", // eSoundType_MOB_SHEEP_AMBIENT
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L"mob.wolf.growl", // eSoundType_MOB_WOLF_GROWL
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L"mob.wolf.growl", // eSoundType_MOB_WOLF_GROWL
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L"mob.wolf.whine", // eSoundType_MOB_WOLF_WHINE
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L"mob.wolf.whine", // eSoundType_MOB_WOLF_WHINE
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L"mob.wolf.panting", // eSoundType_MOB_WOLF_PANTING
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L"mob.wolf.panting", // eSoundType_MOB_WOLF_PANTING
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@@ -43,15 +43,15 @@ const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]=
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L"mob.silverfish.step", // eSoundType_MOB_SILVERFISH_STEP,
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L"mob.silverfish.step", // eSoundType_MOB_SILVERFISH_STEP,
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L"mob.skeleton", // eSoundType_MOB_SKELETON_AMBIENT,
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L"mob.skeleton", // eSoundType_MOB_SKELETON_AMBIENT,
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L"mob.skeletonhurt", // eSoundType_MOB_SKELETON_HURT,
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L"mob.skeletonhurt", // eSoundType_MOB_SKELETON_HURT,
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L"mob.spider", // eSoundType_MOB_SPIDER_AMBIENT,
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L"mob.spider.say", // eSoundType_MOB_SPIDER_AMBIENT,
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L"mob.spiderdeath", // eSoundType_MOB_SPIDER_DEATH,
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L"mob.spider.death", // eSoundType_MOB_SPIDER_DEATH,
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L"mob.slime", // eSoundType_MOB_SLIME,
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L"mob.slime", // eSoundType_MOB_SLIME,
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L"mob.slimeattack", // eSoundType_MOB_SLIME_ATTACK,
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L"mob.slime.attack", // eSoundType_MOB_SLIME_ATTACK,
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L"mob.creeper", // eSoundType_MOB_CREEPER_HURT,
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L"mob.creeper.say", // eSoundType_MOB_CREEPER_HURT,
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L"mob.creeperdeath", // eSoundType_MOB_CREEPER_DEATH,
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L"mob.creeper.death", // eSoundType_MOB_CREEPER_DEATH,
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L"mob.zombie", // eSoundType_MOB_ZOMBIE_AMBIENT,
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L"mob.zombie.say", // eSoundType_MOB_ZOMBIE_AMBIENT,
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L"mob.zombiehurt", // eSoundType_MOB_ZOMBIE_HURT,
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L"mob.zombie.hurt", // eSoundType_MOB_ZOMBIE_HURT,
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L"mob.zombiedeath", // eSoundType_MOB_ZOMBIE_DEATH,
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L"mob.zombie.death", // eSoundType_MOB_ZOMBIE_DEATH,
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L"mob.zombie.wood", // eSoundType_MOB_ZOMBIE_WOOD,
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L"mob.zombie.wood", // eSoundType_MOB_ZOMBIE_WOOD,
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L"mob.zombie.woodbreak", // eSoundType_MOB_ZOMBIE_WOOD_BREAK,
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L"mob.zombie.woodbreak", // eSoundType_MOB_ZOMBIE_WOOD_BREAK,
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L"mob.zombie.metal", // eSoundType_MOB_ZOMBIE_METAL,
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L"mob.zombie.metal", // eSoundType_MOB_ZOMBIE_METAL,
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@@ -86,7 +86,7 @@ const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]=
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L"random.door_close", // eSoundType_RANDOM_DOOR_CLOSE,
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L"random.door_close", // eSoundType_RANDOM_DOOR_CLOSE,
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L"ambient.weather.rain", // eSoundType_AMBIENT_WEATHER_RAIN,
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L"ambient.weather.rain", // eSoundType_AMBIENT_WEATHER_RAIN,
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L"ambient.weather.thunder", // eSoundType_AMBIENT_WEATHER_THUNDER,
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L"ambient.weather.thunder", // eSoundType_AMBIENT_WEATHER_THUNDER,
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L"ambient.cave.cave", // eSoundType_CAVE_CAVE, DON'T USE FOR XBOX 360!!!
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L"ambient.cave", // eSoundType_CAVE_CAVE, DON'T USE FOR XBOX 360!!!
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#ifdef _XBOX
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#ifdef _XBOX
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L"ambient.cave.cave2", // eSoundType_CAVE_CAVE2 - removed the two sounds that were at 192k in the first ambient cave event
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L"ambient.cave.cave2", // eSoundType_CAVE_CAVE2 - removed the two sounds that were at 192k in the first ambient cave event
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#endif
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#endif
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@@ -210,9 +210,9 @@ const WCHAR *ConsoleSoundEngine::wchSoundNames[eSoundType_MAX]=
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L"mob.horse.soft", //eSoundType_MOB_HORSE_SOFT,
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L"mob.horse.soft", //eSoundType_MOB_HORSE_SOFT,
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L"mob.horse.jump", //eSoundType_MOB_HORSE_JUMP,
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L"mob.horse.jump", //eSoundType_MOB_HORSE_JUMP,
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L"mob.witch.idle", //eSoundType_MOB_WITCH_IDLE, <--- missing
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L"mob.witch.ambient", //eSoundType_MOB_WITCH_IDLE,
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L"mob.witch.hurt", //eSoundType_MOB_WITCH_HURT, <--- missing
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L"mob.witch.hurt", //eSoundType_MOB_WITCH_HURT,
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L"mob.witch.death", //eSoundType_MOB_WITCH_DEATH, <--- missing
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L"mob.witch.death", //eSoundType_MOB_WITCH_DEATH,
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L"mob.slime.big", //eSoundType_MOB_SLIME_BIG,
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L"mob.slime.big", //eSoundType_MOB_SLIME_BIG,
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L"mob.slime.small", //eSoundType_MOB_SLIME_SMALL,
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L"mob.slime.small", //eSoundType_MOB_SLIME_SMALL,
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@@ -1379,8 +1379,8 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
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{
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{
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int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
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int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
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bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
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bool bcanPlaySound = !isSlotEmpty(m_eCurrSection, currentIndex);
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if (bSlotHasItem)
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if (bcanPlaySound)
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ui.PlayUISFX(eSFX_Press);
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ui.PlayUISFX(eSFX_Press);
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}
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}
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}
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}
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@@ -1390,8 +1390,8 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
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{
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{
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int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
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int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
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bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
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bool bcanPlaySound = !isSlotEmpty(m_eCurrSection, currentIndex);
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if (bSlotHasItem)
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if (bcanPlaySound)
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ui.PlayUISFX(eSFX_Press);
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ui.PlayUISFX(eSFX_Press);
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}
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}
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//
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//
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Minecraft.Client/Windows64Media/Sound/Minecraft/UI/scroll.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/UI/scroll.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/cloth4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/grass4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/gravel4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand3.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/sand4.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow1.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow2.ogg
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Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow2.ogg
Normal file
Binary file not shown.
Binary file not shown.
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow3.ogg
Normal file
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow3.ogg
Normal file
Binary file not shown.
Binary file not shown.
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow4.ogg
Normal file
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/snow4.ogg
Normal file
Binary file not shown.
Binary file not shown.
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/stone1.ogg
Normal file
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/stone1.ogg
Normal file
Binary file not shown.
Binary file not shown.
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/stone2.ogg
Normal file
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/stone2.ogg
Normal file
Binary file not shown.
Binary file not shown.
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/stone3.ogg
Normal file
BIN
Minecraft.Client/Windows64Media/Sound/Minecraft/dig/stone3.ogg
Normal file
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user