Sound Fixes (#686)

* Fix sound settings not applying

* Reimplement miles sound artifacts

* Fix stone brick stairs recipe

* Fix craft and scroll sound

* Rename scrollfocus.ogg to scroll.ogg

* Remove unneeded code

* Reorganize sounds, revert spam sound press, add witch sounds and fix slimes

* I forgot my console again
This commit is contained in:
GuglioIsStupid
2026-03-06 19:38:14 -05:00
committed by GitHub
parent d4db0b947f
commit 55be6447e3
869 changed files with 81 additions and 84 deletions

View File

@@ -1379,8 +1379,8 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
{
int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
if (bSlotHasItem)
bool bcanPlaySound = !isSlotEmpty(m_eCurrSection, currentIndex);
if (bcanPlaySound)
ui.PlayUISFX(eSFX_Press);
}
}
@@ -1390,8 +1390,8 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction, bool b
{
int currentIndex = getCurrentIndex(m_eCurrSection) - getSectionStartOffset(m_eCurrSection);
bool bSlotHasItem = !isSlotEmpty(m_eCurrSection, currentIndex);
if (bSlotHasItem)
bool bcanPlaySound = !isSlotEmpty(m_eCurrSection, currentIndex);
if (bcanPlaySound)
ui.PlayUISFX(eSFX_Press);
}
//