Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -84,10 +84,8 @@ void RedStoneDustTile::updatePowerStrength(Level *level, int x, int y, int z)
vector<TilePos> updates = vector<TilePos>(toUpdate.begin(), toUpdate.end());
toUpdate.clear();
AUTO_VAR(itEnd, updates.end());
for(AUTO_VAR(it, updates.begin()); it != itEnd; it++)
for(auto& tp : updates)
{
TilePos tp = *it;
level->updateNeighborsAt(tp.x, tp.y, tp.z, id);
}
}
@@ -399,7 +397,7 @@ void RedStoneDustTile::registerIcons(IconRegister *iconRegister)
icon = iconCross;
}
Icon *RedStoneDustTile::getTexture(const wstring &name)
Icon *RedStoneDustTile::getTexture(const wstring &name)
{
#ifdef __PSVITA__
// AP - alpha cut out is expensive on vita. Set the Alpha Cut out flag