Remove AUTO_VAR macro and _toString function (#592)
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@@ -197,9 +197,8 @@ int PotionBrewing::getColorValue(vector<MobEffectInstance *> *effects)
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float count = 0;
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//for (MobEffectInstance effect : effects){
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for(AUTO_VAR(it, effects->begin()); it != effects->end(); ++it)
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for(auto& effect : *effects)
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{
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MobEffectInstance *effect = *it;
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int potionColor = colourTable->getColor( MobEffect::effects[effect->getId()]->getColor() );
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for (int potency = 0; potency <= effect->getAmplifier(); potency++)
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@@ -220,9 +219,8 @@ int PotionBrewing::getColorValue(vector<MobEffectInstance *> *effects)
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bool PotionBrewing::areAllEffectsAmbient(vector<MobEffectInstance *> *effects)
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{
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for(AUTO_VAR(it, effects->begin()); it != effects->end(); ++it)
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for(auto& effect : *effects)
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{
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MobEffectInstance *effect = *it;
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if (!effect->isAmbient()) return false;
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}
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@@ -233,8 +231,8 @@ int PotionBrewing::getColorValue(int brew, bool includeDisabledEffects)
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{
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if (!includeDisabledEffects)
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{
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AUTO_VAR(colIt, cachedColors.find(brew));
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if (colIt != cachedColors.end())
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auto colIt = cachedColors.find(brew);
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if (colIt != cachedColors.end())
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{
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return colIt->second;//cachedColors.get(brew);
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}
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@@ -242,9 +240,8 @@ int PotionBrewing::getColorValue(int brew, bool includeDisabledEffects)
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int color = getColorValue(effects);
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if(effects != NULL)
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{
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for(AUTO_VAR(it, effects->begin()); it != effects->end(); ++it)
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for(auto& effect : *effects)
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{
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MobEffectInstance *effect = *it;
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delete effect;
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}
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delete effects;
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@@ -566,8 +563,8 @@ vector<MobEffectInstance *> *PotionBrewing::getEffects(int brew, bool includeDis
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continue;
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}
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//wstring durationString = potionEffectDuration.get(effect->getId());
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AUTO_VAR(effIt, potionEffectDuration.find(effect->getId()));
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if ( effIt == potionEffectDuration.end() )
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auto effIt = potionEffectDuration.find(effect->getId());
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if ( effIt == potionEffectDuration.end() )
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{
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continue;
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}
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@@ -577,9 +574,9 @@ vector<MobEffectInstance *> *PotionBrewing::getEffects(int brew, bool includeDis
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if (duration > 0)
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{
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int amplifier = 0;
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AUTO_VAR(ampIt, potionEffectAmplifier.find(effect->getId()));
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if (ampIt != potionEffectAmplifier.end())
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{
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auto ampIt = potionEffectAmplifier.find(effect->getId());
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if (ampIt != potionEffectAmplifier.end())
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{
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wstring amplifierString = ampIt->second;
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amplifier = parseEffectFormulaValue(amplifierString, 0, (int)amplifierString.length(), brew);
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if (amplifier < 0)
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