Remove AUTO_VAR macro and _toString function (#592)
This commit is contained in:
@@ -65,7 +65,7 @@ NetherBridgePieces::PieceWeight *NetherBridgePieces::bridgePieceWeights[NetherBr
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new PieceWeight(EPieceClass_StairsRoom, 10, 3),
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};
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NetherBridgePieces::PieceWeight *NetherBridgePieces::castlePieceWeights[NetherBridgePieces::CASTLE_PIECEWEIGHTS_COUNT] =
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NetherBridgePieces::PieceWeight *NetherBridgePieces::castlePieceWeights[NetherBridgePieces::CASTLE_PIECEWEIGHTS_COUNT] =
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{
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new PieceWeight(EPieceClass_CastleStalkRoom, 30, 2), // 4J Stu - Increased weight to ensure that we have these (was 5), required for Nether Wart, and therefore required for brewing
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new PieceWeight(EPieceClass_CastleSmallCorridorPiece, 25, 0, true),
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@@ -171,10 +171,8 @@ int NetherBridgePieces::NetherBridgePiece::updatePieceWeight(list<PieceWeight *>
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{
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bool hasAnyPieces = false;
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int totalWeight = 0;
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for( AUTO_VAR(it, currentPieces->begin()); it != currentPieces->end(); it++ )
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for(auto& piece : *currentPieces)
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{
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PieceWeight *piece = *it;
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if (piece->maxPlaceCount > 0 && piece->placeCount < piece->maxPlaceCount)
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{
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hasAnyPieces = true;
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@@ -195,9 +193,8 @@ NetherBridgePieces::NetherBridgePiece *NetherBridgePieces::NetherBridgePiece::ge
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numAttempts++;
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int weightSelection = random->nextInt(totalWeight);
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for( AUTO_VAR(it, currentPieces->begin()); it != currentPieces->end(); it++ )
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{
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PieceWeight *piece = *it;
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for ( PieceWeight *piece : *currentPieces )
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{
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weightSelection -= piece->weight;
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if (weightSelection < 0)
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{
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@@ -378,7 +375,7 @@ NetherBridgePieces::BridgeStraight *NetherBridgePieces::BridgeStraight::createPi
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, -3, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -444,7 +441,7 @@ NetherBridgePieces::BridgeEndFiller *NetherBridgePieces::BridgeEndFiller::create
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, -3, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -552,7 +549,7 @@ NetherBridgePieces::BridgeCrossing *NetherBridgePieces::BridgeCrossing::createPi
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -8, -3, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -671,7 +668,7 @@ NetherBridgePieces::RoomCrossing *NetherBridgePieces::RoomCrossing::createPiece(
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -2, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -741,7 +738,7 @@ NetherBridgePieces::StairsRoom *NetherBridgePieces::StairsRoom::createPiece(list
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -2, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -815,7 +812,7 @@ NetherBridgePieces::MonsterThrone *NetherBridgePieces::MonsterThrone::createPiec
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -2, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -911,7 +908,7 @@ NetherBridgePieces::CastleEntrance *NetherBridgePieces::CastleEntrance::createPi
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -5, -3, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -1041,7 +1038,7 @@ NetherBridgePieces::CastleStalkRoom *NetherBridgePieces::CastleStalkRoom::create
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -5, -3, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -1207,7 +1204,7 @@ NetherBridgePieces::CastleSmallCorridorPiece *NetherBridgePieces::CastleSmallCor
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -1271,7 +1268,7 @@ NetherBridgePieces::CastleSmallCorridorCrossingPiece *NetherBridgePieces::Castle
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -1347,7 +1344,7 @@ NetherBridgePieces::CastleSmallCorridorRightTurnPiece *NetherBridgePieces::Castl
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -1439,7 +1436,7 @@ NetherBridgePieces::CastleSmallCorridorLeftTurnPiece *NetherBridgePieces::Castle
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -1515,7 +1512,7 @@ NetherBridgePieces::CastleCorridorStairsPiece *NetherBridgePieces::CastleCorrido
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, -7, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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@@ -1597,7 +1594,7 @@ NetherBridgePieces::CastleCorridorTBalconyPiece *NetherBridgePieces::CastleCorri
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{
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BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -3, 0, 0, width, height, depth, direction);
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StartPiece *startPiece = NULL;
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StartPiece *startPiece = NULL;
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if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
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if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
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