Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -65,7 +65,7 @@ NetherBridgePieces::PieceWeight *NetherBridgePieces::bridgePieceWeights[NetherBr
new PieceWeight(EPieceClass_StairsRoom, 10, 3),
};
NetherBridgePieces::PieceWeight *NetherBridgePieces::castlePieceWeights[NetherBridgePieces::CASTLE_PIECEWEIGHTS_COUNT] =
NetherBridgePieces::PieceWeight *NetherBridgePieces::castlePieceWeights[NetherBridgePieces::CASTLE_PIECEWEIGHTS_COUNT] =
{
new PieceWeight(EPieceClass_CastleStalkRoom, 30, 2), // 4J Stu - Increased weight to ensure that we have these (was 5), required for Nether Wart, and therefore required for brewing
new PieceWeight(EPieceClass_CastleSmallCorridorPiece, 25, 0, true),
@@ -171,10 +171,8 @@ int NetherBridgePieces::NetherBridgePiece::updatePieceWeight(list<PieceWeight *>
{
bool hasAnyPieces = false;
int totalWeight = 0;
for( AUTO_VAR(it, currentPieces->begin()); it != currentPieces->end(); it++ )
for(auto& piece : *currentPieces)
{
PieceWeight *piece = *it;
if (piece->maxPlaceCount > 0 && piece->placeCount < piece->maxPlaceCount)
{
hasAnyPieces = true;
@@ -195,9 +193,8 @@ NetherBridgePieces::NetherBridgePiece *NetherBridgePieces::NetherBridgePiece::ge
numAttempts++;
int weightSelection = random->nextInt(totalWeight);
for( AUTO_VAR(it, currentPieces->begin()); it != currentPieces->end(); it++ )
{
PieceWeight *piece = *it;
for ( PieceWeight *piece : *currentPieces )
{
weightSelection -= piece->weight;
if (weightSelection < 0)
{
@@ -378,7 +375,7 @@ NetherBridgePieces::BridgeStraight *NetherBridgePieces::BridgeStraight::createPi
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, -3, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -444,7 +441,7 @@ NetherBridgePieces::BridgeEndFiller *NetherBridgePieces::BridgeEndFiller::create
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, -3, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -552,7 +549,7 @@ NetherBridgePieces::BridgeCrossing *NetherBridgePieces::BridgeCrossing::createPi
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -8, -3, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -671,7 +668,7 @@ NetherBridgePieces::RoomCrossing *NetherBridgePieces::RoomCrossing::createPiece(
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -2, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -741,7 +738,7 @@ NetherBridgePieces::StairsRoom *NetherBridgePieces::StairsRoom::createPiece(list
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -2, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -815,7 +812,7 @@ NetherBridgePieces::MonsterThrone *NetherBridgePieces::MonsterThrone::createPiec
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -2, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -911,7 +908,7 @@ NetherBridgePieces::CastleEntrance *NetherBridgePieces::CastleEntrance::createPi
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -5, -3, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -1041,7 +1038,7 @@ NetherBridgePieces::CastleStalkRoom *NetherBridgePieces::CastleStalkRoom::create
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -5, -3, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -1207,7 +1204,7 @@ NetherBridgePieces::CastleSmallCorridorPiece *NetherBridgePieces::CastleSmallCor
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -1271,7 +1268,7 @@ NetherBridgePieces::CastleSmallCorridorCrossingPiece *NetherBridgePieces::Castle
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -1347,7 +1344,7 @@ NetherBridgePieces::CastleSmallCorridorRightTurnPiece *NetherBridgePieces::Castl
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -1439,7 +1436,7 @@ NetherBridgePieces::CastleSmallCorridorLeftTurnPiece *NetherBridgePieces::Castle
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -1515,7 +1512,7 @@ NetherBridgePieces::CastleCorridorStairsPiece *NetherBridgePieces::CastleCorrido
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -1, -7, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)
@@ -1597,7 +1594,7 @@ NetherBridgePieces::CastleCorridorTBalconyPiece *NetherBridgePieces::CastleCorri
{
BoundingBox *box = BoundingBox::orientBox(footX, footY, footZ, -3, 0, 0, width, height, depth, direction);
StartPiece *startPiece = NULL;
StartPiece *startPiece = NULL;
if(pieces != NULL) startPiece = ((NetherBridgePieces::StartPiece *) pieces->front());
if (!isOkBox(box, startPiece) || StructurePiece::findCollisionPiece(pieces, box) != NULL)