Remove AUTO_VAR macro and _toString function (#592)
This commit is contained in:
@@ -64,7 +64,7 @@ charArray MapItemSavedData::HoldingPlayer::nextUpdatePacket(shared_ptr<ItemInsta
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if (--sendPosTick < 0)
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{
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sendPosTick = 4;
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unsigned int playerDecorationsSize = (int)parent->decorations.size();
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unsigned int nonPlayerDecorationsSize = (int)parent->nonPlayerDecorations.size();
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charArray data = charArray( (playerDecorationsSize + nonPlayerDecorationsSize ) * DEC_PACKET_BYTES + 1);
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@@ -79,7 +79,7 @@ charArray MapItemSavedData::HoldingPlayer::nextUpdatePacket(shared_ptr<ItemInsta
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data[i * DEC_PACKET_BYTES + 1] = (char) ((md->img << 4) | (md->rot & 0xF));
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#endif
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data[i * DEC_PACKET_BYTES + 2] = md->x;
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data[i * DEC_PACKET_BYTES + 3] = md->y;
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data[i * DEC_PACKET_BYTES + 3] = md->y;
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data[i * DEC_PACKET_BYTES + 4] = md->entityId & 0xFF;
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data[i * DEC_PACKET_BYTES + 5] = (md->entityId>>8) & 0xFF;
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data[i * DEC_PACKET_BYTES + 6] = (md->entityId>>16) & 0xFF;
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@@ -87,9 +87,9 @@ charArray MapItemSavedData::HoldingPlayer::nextUpdatePacket(shared_ptr<ItemInsta
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data[i * DEC_PACKET_BYTES + 7] |= md->visible ? 0x80 : 0x0;
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}
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unsigned int dataIndex = playerDecorationsSize;
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for(AUTO_VAR(it, parent->nonPlayerDecorations.begin()); it != parent->nonPlayerDecorations.end(); ++it)
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for(auto it : parent->nonPlayerDecorations)
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{
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MapDecoration *md = it->second;
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MapDecoration *md = it.second;
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#ifdef _LARGE_WORLDS
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data[dataIndex * DEC_PACKET_BYTES + 1] = (char) (md->img);
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data[dataIndex * DEC_PACKET_BYTES + 8] = (char) (md->rot & 0xF);
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@@ -97,7 +97,7 @@ charArray MapItemSavedData::HoldingPlayer::nextUpdatePacket(shared_ptr<ItemInsta
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data[dataIndex * DEC_PACKET_BYTES + 1] = (char) ((md->img << 4) | (md->rot & 0xF));
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#endif
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data[dataIndex * DEC_PACKET_BYTES + 2] = md->x;
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data[dataIndex * DEC_PACKET_BYTES + 3] = md->y;
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data[dataIndex * DEC_PACKET_BYTES + 3] = md->y;
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data[dataIndex * DEC_PACKET_BYTES + 4] = md->entityId & 0xFF;
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data[dataIndex * DEC_PACKET_BYTES + 5] = (md->entityId>>8) & 0xFF;
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data[dataIndex * DEC_PACKET_BYTES + 6] = (md->entityId>>16) & 0xFF;
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@@ -246,21 +246,21 @@ void MapItemSavedData::tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemI
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delete decorations[i];
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}
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decorations.clear();
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// 4J Stu - Put this block back in if you want to display entity positions on a map (see below)
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#if 0
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nonPlayerDecorations.clear();
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#endif
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bool addedPlayers = false;
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for (AUTO_VAR(it, carriedBy.begin()); it != carriedBy.end(); )
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{
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for (auto it = carriedBy.begin(); it != carriedBy.end();)
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{
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shared_ptr<HoldingPlayer> hp = *it;
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// 4J Stu - Players in the same dimension as an item frame with a map need to be sent this data, so don't remove them
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if (hp->player->removed ) //|| (!hp->player->inventory->contains(item) && !item->isFramed() ))
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{
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AUTO_VAR(it2, carriedByPlayers.find( (shared_ptr<Player> ) hp->player ));
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if( it2 != carriedByPlayers.end() )
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auto it2 = carriedByPlayers.find(shared_ptr<Player>(hp->player));
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if( it2 != carriedByPlayers.end() )
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{
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carriedByPlayers.erase( it2 );
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}
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@@ -275,9 +275,8 @@ void MapItemSavedData::tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemI
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{
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bool atLeastOnePlayerInTheEnd = false;
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PlayerList *players = MinecraftServer::getInstance()->getPlayerList();
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for(AUTO_VAR(it3, players->players.begin()); it3 != players->players.end(); ++it3)
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for( const auto& serverPlayer : players->players)
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{
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shared_ptr<ServerPlayer> serverPlayer = *it3;
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if(serverPlayer->dimension == 1)
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{
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atLeastOnePlayerInTheEnd = true;
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@@ -285,8 +284,8 @@ void MapItemSavedData::tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemI
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}
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}
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AUTO_VAR(currentPortalDecoration, nonPlayerDecorations.find( END_PORTAL_DECORATION_KEY ));
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if( currentPortalDecoration == nonPlayerDecorations.end() && atLeastOnePlayerInTheEnd)
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auto currentPortalDecoration = nonPlayerDecorations.find(END_PORTAL_DECORATION_KEY);
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if( currentPortalDecoration == nonPlayerDecorations.end() && atLeastOnePlayerInTheEnd)
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{
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float origX = 0.0f;
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float origZ = 0.0f;
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@@ -330,7 +329,7 @@ void MapItemSavedData::tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemI
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if (item->isFramed())
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{
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//addDecoration(1, player.level, "frame-" + item.getFrame().entityId, item.getFrame().xTile, item.getFrame().zTile, item.getFrame().dir * 90);
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if( nonPlayerDecorations.find( item->getFrame()->entityId ) == nonPlayerDecorations.end() )
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{
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float xd = (float) ( item->getFrame()->xTile - x ) / (1 << scale);
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@@ -361,10 +360,8 @@ void MapItemSavedData::tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemI
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// 4J Stu - Put this block back in if you want to display entity positions on a map (see above as well)
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#if 0
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for(AUTO_VAR(it,playerLevel->entities.begin()); it != playerLevel->entities.end(); ++it)
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for(auto& ent : playerLevel->entities)
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{
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shared_ptr<Entity> ent = *it;
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if((ent->GetType() & eTYPE_ENEMY) == 0) continue;
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float xd = (float) ( ent->x - x ) / (1 << scale);
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@@ -400,9 +397,8 @@ void MapItemSavedData::tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemI
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addedPlayers = true;
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PlayerList *players = MinecraftServer::getInstance()->getPlayerList();
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for(AUTO_VAR(it3, players->players.begin()); it3 != players->players.end(); ++it3)
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for(auto& decorationPlayer : players->players)
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{
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shared_ptr<ServerPlayer> decorationPlayer = *it3;
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if(decorationPlayer!=NULL && decorationPlayer->dimension == this->dimension)
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{
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float xd = (float) (decorationPlayer->x - x) / (1 << scale);
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@@ -481,8 +477,8 @@ void MapItemSavedData::tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemI
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charArray MapItemSavedData::getUpdatePacket(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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{
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AUTO_VAR(it, carriedByPlayers.find(player));
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if (it == carriedByPlayers.end() ) return charArray();
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auto it = carriedByPlayers.find(player);
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if (it == carriedByPlayers.end() ) return charArray();
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shared_ptr<HoldingPlayer> hp = it->second;
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return hp->nextUpdatePacket(itemInstance);
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@@ -492,10 +488,8 @@ void MapItemSavedData::setDirty(int x, int y0, int y1)
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{
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SavedData::setDirty();
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AUTO_VAR(itEnd, carriedBy.end());
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for (AUTO_VAR(it, carriedBy.begin()); it != itEnd; it++)
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for (auto& hp : carriedBy)
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{
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shared_ptr<HoldingPlayer> hp = *it; //carriedBy.at(i);
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if (hp->rowsDirtyMin[x] < 0 || hp->rowsDirtyMin[x] > y0) hp->rowsDirtyMin[x] = y0;
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if (hp->rowsDirtyMax[x] < 0 || hp->rowsDirtyMax[x] < y1) hp->rowsDirtyMax[x] = y1;
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}
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@@ -547,9 +541,9 @@ void MapItemSavedData::handleComplexItemData(charArray &data)
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shared_ptr<MapItemSavedData::HoldingPlayer> MapItemSavedData::getHoldingPlayer(shared_ptr<Player> player)
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{
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shared_ptr<HoldingPlayer> hp = nullptr;
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AUTO_VAR(it,carriedByPlayers.find(player));
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auto it = carriedByPlayers.find(player);
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if (it == carriedByPlayers.end())
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if (it == carriedByPlayers.end())
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{
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hp = shared_ptr<HoldingPlayer>( new HoldingPlayer(player, this) );
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carriedByPlayers[player] = hp;
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@@ -587,7 +581,7 @@ void MapItemSavedData::mergeInMapData(shared_ptr<MapItemSavedData> dataToAdd)
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colors[x + z * w] = newColor;
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}
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}
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if (yd0 <= yd1)
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if (yd0 <= yd1)
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{
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setDirty(x, yd0, yd1);
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}
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@@ -598,7 +592,7 @@ void MapItemSavedData::removeItemFrameDecoration(shared_ptr<ItemInstance> item)
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{
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if ( !item )
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return;
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std::shared_ptr<ItemFrame> frame = item->getFrame();
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if ( !frame )
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return;
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