Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -20,18 +20,18 @@ MapItem::MapItem(int id) : ComplexItem(id)
}
shared_ptr<MapItemSavedData> MapItem::getSavedData(short idNum, Level *level)
{
std::wstring id = wstring( L"map_" ) + _toString(idNum);
{
std::wstring id = wstring( L"map_" ) + std::to_wstring(idNum);
shared_ptr<MapItemSavedData> mapItemSavedData = dynamic_pointer_cast<MapItemSavedData>(level->getSavedData(typeid(MapItemSavedData), id));
if (mapItemSavedData == NULL)
if (mapItemSavedData == NULL)
{
// 4J Stu - This call comes from ClientConnection, but i don't see why we should be trying to work out
// the id again when it's passed as a param. In any case that won't work with the new map setup
//int aux = level->getFreeAuxValueFor(L"map");
int aux = idNum;
id = wstring( L"map_" ) + _toString(aux);
id = wstring( L"map_" ) + std::to_wstring(aux);
mapItemSavedData = shared_ptr<MapItemSavedData>( new MapItemSavedData(id) );
level->setSavedData(id, (shared_ptr<SavedData> ) mapItemSavedData);
@@ -43,7 +43,7 @@ shared_ptr<MapItemSavedData> MapItem::getSavedData(short idNum, Level *level)
shared_ptr<MapItemSavedData> MapItem::getSavedData(shared_ptr<ItemInstance> itemInstance, Level *level)
{
MemSect(31);
std::wstring id = wstring( L"map_" ) + _toString(itemInstance->getAuxValue() );
std::wstring id = wstring( L"map_" ) + std::to_wstring(itemInstance->getAuxValue() );
MemSect(0);
shared_ptr<MapItemSavedData> mapItemSavedData = dynamic_pointer_cast<MapItemSavedData>( level->getSavedData(typeid(MapItemSavedData), id ) );
@@ -54,7 +54,7 @@ shared_ptr<MapItemSavedData> MapItem::getSavedData(shared_ptr<ItemInstance> item
// In any case that won't work with the new map setup
//itemInstance->setAuxValue(level->getFreeAuxValueFor(L"map"));
id = wstring( L"map_" ) + _toString(itemInstance->getAuxValue() );
id = wstring( L"map_" ) + std::to_wstring(itemInstance->getAuxValue() );
mapItemSavedData = shared_ptr<MapItemSavedData>( new MapItemSavedData(id) );
newData = true;
@@ -75,7 +75,7 @@ shared_ptr<MapItemSavedData> MapItem::getSavedData(shared_ptr<ItemInstance> item
mapItemSavedData->z = Math::round(level->getLevelData()->getZSpawn() / scale) * scale;
#endif
mapItemSavedData->dimension = (byte) level->dimension->id;
mapItemSavedData->setDirty();
level->setSavedData(id, (shared_ptr<SavedData> ) mapItemSavedData);
@@ -86,7 +86,7 @@ shared_ptr<MapItemSavedData> MapItem::getSavedData(shared_ptr<ItemInstance> item
void MapItem::update(Level *level, shared_ptr<Entity> player, shared_ptr<MapItemSavedData> data)
{
if ( (level->dimension->id != data->dimension) || !player->instanceof(eTYPE_PLAYER) )
if ( (level->dimension->id != data->dimension) || !player->instanceof(eTYPE_PLAYER) )
{
// Wrong dimension, abort
return;
@@ -148,8 +148,8 @@ void MapItem::update(Level *level, shared_ptr<Entity> player, shared_ptr<MapItem
if (((ss >> 20) & 1) == 0) count[Tile::dirt_Id] += 10;
else count[Tile::stone_Id] += 10;
hh = 100;
}
else
}
else
{
for (int xs = 0; xs < scale; xs++)
{
@@ -157,7 +157,7 @@ void MapItem::update(Level *level, shared_ptr<Entity> player, shared_ptr<MapItem
{
int yy = lc->getHeightmap(xs + xso, zs + zso) + 1;
int t = 0;
if (yy > 1)
if (yy > 1)
{
bool ok = false;
do
@@ -215,7 +215,7 @@ void MapItem::update(Level *level, shared_ptr<Entity> player, shared_ptr<MapItem
if (diff < -0.6) br = 0;
int col = 0;
if (tBest > 0)
if (tBest > 0)
{
MaterialColor *mc = Tile::tiles[tBest]->material->color;
if (mc == MaterialColor::water)
@@ -245,7 +245,7 @@ void MapItem::update(Level *level, shared_ptr<Entity> player, shared_ptr<MapItem
data->colors[x + z * w] = newColor;
}
}
if (yd0 <= yd1)
if (yd0 <= yd1)
{
data->setDirty(x, yd0, yd1);
}
@@ -257,7 +257,7 @@ void MapItem::inventoryTick(shared_ptr<ItemInstance> itemInstance, Level *level,
if (level->isClientSide) return;
shared_ptr<MapItemSavedData> data = getSavedData(itemInstance, level);
if ( owner->instanceof(eTYPE_PLAYER) )
if ( owner->instanceof(eTYPE_PLAYER) )
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(owner);
@@ -276,7 +276,7 @@ void MapItem::inventoryTick(shared_ptr<ItemInstance> itemInstance, Level *level,
ownersData->tickCarriedBy(player, itemInstance );
ownersData->mergeInMapData(data);
player->inventoryMenu->broadcastChanges();
data = ownersData;
}
else
@@ -285,13 +285,13 @@ void MapItem::inventoryTick(shared_ptr<ItemInstance> itemInstance, Level *level,
}
}
if (selected)
if (selected)
{
update(level, owner, data);
}
}
shared_ptr<Packet> MapItem::getUpdatePacket(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
shared_ptr<Packet> MapItem::getUpdatePacket(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
charArray data = MapItem::getSavedData(itemInstance, level)->getUpdatePacket(itemInstance, level, player);
@@ -302,7 +302,7 @@ shared_ptr<Packet> MapItem::getUpdatePacket(shared_ptr<ItemInstance> itemInstanc
return retval;
}
void MapItem::onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
void MapItem::onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
wchar_t buf[64];
@@ -318,7 +318,7 @@ void MapItem::onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, s
#endif
itemInstance->setAuxValue(level->getAuxValueForMap(player->getXuid(), player->dimension, centreXC, centreZC, mapScale));
swprintf(buf,64,L"map_%d", itemInstance->getAuxValue());
std::wstring id = wstring(buf);
@@ -330,7 +330,7 @@ void MapItem::onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, s
data = shared_ptr<MapItemSavedData>( new MapItemSavedData(id) );
}
level->setSavedData(id, (shared_ptr<SavedData> ) data);
data->scale = mapScale;
// 4J-PB - for Xbox maps, we'll centre them on the origin of the world, since we can fit the whole world in our map
data->x = centreXC;