Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -38,9 +38,9 @@ bool LeashItem::bindPlayerMobs(shared_ptr<Player> player, Level *level, int x, i
vector<shared_ptr<Entity> > *mobs = level->getEntitiesOfClass(typeid(Mob), AABB::newTemp(x - range, y - range, z - range, x + range, y + range, z + range));
if (mobs != NULL)
{
for(AUTO_VAR(it,mobs->begin()); it != mobs->end(); ++it)
for(auto& it : *mobs)
{
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(*it);
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(it);
if (mob->isLeashed() && mob->getLeashHolder() == player)
{
if (activeKnot == NULL)
@@ -64,9 +64,9 @@ bool LeashItem::bindPlayerMobsTest(shared_ptr<Player> player, Level *level, int
if (mobs != NULL)
{
for(AUTO_VAR(it,mobs->begin()); it != mobs->end(); ++it)
for(auto& it : *mobs)
{
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(*it);
shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(it);
if (mob->isLeashed() && mob->getLeashHolder() == player) return true;
}
}