Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

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@@ -81,10 +81,9 @@ shared_ptr<ItemInstance> BoatItem::use(shared_ptr<ItemInstance> itemInstance, Le
bool hitEntity = false;
float overlap = 1;
vector<shared_ptr<Entity> > *objects = level->getEntities(player, player->bb->expand(b->x * (range), b->y * (range), b->z * (range))->grow(overlap, overlap, overlap));
//for (int i = 0; i < objects.size(); i++) {
for(AUTO_VAR(it, objects->begin()); it != objects->end(); ++it)
for( auto& e : *objects )
{
shared_ptr<Entity> e = *it; //objects.get(i);
if (!e->isPickable()) continue;
float rr = e->getPickRadius();