Remove AUTO_VAR macro and _toString function (#592)
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@@ -108,10 +108,8 @@ bool BedTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player,
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if (isOccupied(data))
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{
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shared_ptr<Player> sleepingPlayer = nullptr;
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AUTO_VAR(itEnd, level->players.end());
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for (AUTO_VAR(it, level->players.begin()); it != itEnd; it++ )
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for ( auto& p : level->players )
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{
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shared_ptr<Player> p = *it;
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if (p->isSleeping())
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{
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Pos pos = p->bedPosition;
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