Remove AUTO_VAR macro and _toString function (#592)
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@@ -80,21 +80,26 @@ void BeaconTileEntity::applyEffects()
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AABB *bb = AABB::newTemp(x, y, z, x + 1, y + 1, z + 1)->grow(range, range, range);
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bb->y1 = level->getMaxBuildHeight();
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vector<shared_ptr<Entity> > *players = level->getEntitiesOfClass(typeid(Player), bb);
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for (AUTO_VAR(it,players->begin()); it != players->end(); ++it)
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if ( players )
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(*it);
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player->addEffect(new MobEffectInstance(primaryPower, SharedConstants::TICKS_PER_SECOND * 9, baseAmp, true));
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}
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if (levels >= 4 && primaryPower != secondaryPower && secondaryPower > 0)
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{
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for (AUTO_VAR(it,players->begin()); it != players->end(); ++it)
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for (auto& it : *players)
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(*it);
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player->addEffect(new MobEffectInstance(secondaryPower, SharedConstants::TICKS_PER_SECOND * 9, 0, true));
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(it);
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if ( player )
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player->addEffect(new MobEffectInstance(primaryPower, SharedConstants::TICKS_PER_SECOND * 9, baseAmp, true));
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}
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if (levels >= 4 && primaryPower != secondaryPower && secondaryPower > 0)
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{
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for ( auto& it : *players )
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(it);
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if ( player )
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player->addEffect(new MobEffectInstance(secondaryPower, SharedConstants::TICKS_PER_SECOND * 9, 0, true));
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}
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}
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delete players;
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}
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delete players;
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}
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}
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