Remove AUTO_VAR macro and _toString function (#592)
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@@ -81,10 +81,8 @@ void Stitcher::stitch()
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stitchedTexture = NULL;
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//for (int i = 0; i < textureHolders.length; i++)
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for(AUTO_VAR(it, texturesToBeStitched.begin()); it != texturesToBeStitched.end(); ++it)
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for( TextureHolder *textureHolder : texturesToBeStitched )
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{
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TextureHolder *textureHolder = *it; //textureHolders[i];
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if (!addToStorage(textureHolder))
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{
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app.DebugPrintf("Stitcher exception!\n");
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@@ -101,10 +99,10 @@ vector<StitchSlot *> *Stitcher::gatherAreas()
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vector<StitchSlot *> *result = new vector<StitchSlot *>();
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//for (StitchSlot slot : storage)
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for(AUTO_VAR(it, storage.begin()); it != storage.end(); ++it)
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for( StitchSlot *slot : storage )
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{
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StitchSlot *slot = *it;
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slot->collectAssignments(result);
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if ( slot )
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slot->collectAssignments(result);
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}
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return result;
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