Remove AUTO_VAR macro and _toString function (#592)
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@@ -24,11 +24,10 @@ Screen::Screen() // 4J added
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void Screen::render(int xm, int ym, float a)
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{
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AUTO_VAR(itEnd, buttons.end());
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for (AUTO_VAR(it, buttons.begin()); it != itEnd; it++)
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for (Button* button : buttons)
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{
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Button *button = *it; //buttons[i];
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button->render(minecraft, xm, ym);
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if ( button )
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button->render(minecraft, xm, ym);
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}
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}
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@@ -56,11 +55,9 @@ void Screen::mouseClicked(int x, int y, int buttonNum)
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{
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if (buttonNum == 0)
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{
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AUTO_VAR(itEnd, buttons.end());
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for (AUTO_VAR(it, buttons.begin()); it != itEnd; it++)
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for (Button* button : buttons)
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{
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Button *button = *it; //buttons[i];
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if (button->clicked(minecraft, x, y))
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if ( button && button->clicked(minecraft, x, y) )
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{
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clickedButton = button;
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minecraft->soundEngine->playUI(eSoundType_RANDOM_CLICK, 1, 1);
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