Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -24,11 +24,10 @@ Screen::Screen() // 4J added
void Screen::render(int xm, int ym, float a)
{
AUTO_VAR(itEnd, buttons.end());
for (AUTO_VAR(it, buttons.begin()); it != itEnd; it++)
for (Button* button : buttons)
{
Button *button = *it; //buttons[i];
button->render(minecraft, xm, ym);
if ( button )
button->render(minecraft, xm, ym);
}
}
@@ -56,11 +55,9 @@ void Screen::mouseClicked(int x, int y, int buttonNum)
{
if (buttonNum == 0)
{
AUTO_VAR(itEnd, buttons.end());
for (AUTO_VAR(it, buttons.begin()); it != itEnd; it++)
for (Button* button : buttons)
{
Button *button = *it; //buttons[i];
if (button->clicked(minecraft, x, y))
if ( button && button->clicked(minecraft, x, y) )
{
clickedButton = button;
minecraft->soundEngine->playUI(eSoundType_RANDOM_CLICK, 1, 1);