Remove AUTO_VAR macro and _toString function (#592)
This commit is contained in:
@@ -63,7 +63,7 @@ DWORD dwProfileSettingsA[NUM_PROFILE_VALUES]=
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#endif
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//-------------------------------------------------------------------------------------
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// Time Since fAppTime is a float, we need to keep the quadword app time
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// Time Since fAppTime is a float, we need to keep the quadword app time
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// as a LARGE_INTEGER so that we don't lose precision after running
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// for a long time.
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//-------------------------------------------------------------------------------------
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@@ -114,11 +114,11 @@ void DefineActions(void)
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_CRAFTING, _360_JOY_BUTTON_X);
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_RENDER_THIRD_PERSON, _360_JOY_BUTTON_LTHUMB);
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_GAME_INFO, _360_JOY_BUTTON_BACK);
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_LEFT, _360_JOY_BUTTON_DPAD_LEFT);
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT);
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
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InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
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InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_A, _360_JOY_BUTTON_A);
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InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_B, _360_JOY_BUTTON_B);
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@@ -195,7 +195,7 @@ void DefineActions(void)
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}
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#if 0
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HRESULT InitD3D( IDirect3DDevice9 **ppDevice,
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HRESULT InitD3D( IDirect3DDevice9 **ppDevice,
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D3DPRESENT_PARAMETERS *pd3dPP )
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{
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IDirect3D9 *pD3D;
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@@ -222,14 +222,14 @@ HRESULT InitD3D( IDirect3DDevice9 **ppDevice,
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//pd3dPP->Flags = D3DPRESENTFLAG_NO_LETTERBOX;
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//ERR[D3D]: Can't set D3DPRESENTFLAG_NO_LETTERBOX when wide-screen is enabled
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// in the launcher/dashboard.
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if(g_bWidescreen)
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if(g_bWidescreen)
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pd3dPP->Flags=0;
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else
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else
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pd3dPP->Flags = D3DPRESENTFLAG_NO_LETTERBOX;
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// Create the device.
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return pD3D->CreateDevice(
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0,
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0,
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D3DDEVTYPE_HAL,
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NULL,
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D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_BUFFER_2_FRAMES,
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@@ -535,18 +535,18 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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}
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// Initialize the application, assuming sharing of the d3d interface.
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hr = app.InitShared( pDevice, &d3dpp,
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hr = app.InitShared( pDevice, &d3dpp,
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XuiPNGTextureLoader );
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if ( FAILED(hr) )
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{
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app.DebugPrintf
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( "Failed initializing application.\n" );
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return -1;
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}
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#endif
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RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
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@@ -642,7 +642,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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// set a function to be called when the ethernet is disconnected, so we can back out if required
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ProfileManager.SetNotificationsCallback(&CXboxMinecraftApp::NotificationsCallback,(LPVOID)&app);
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// Set a callback for the default player options to be set - when there is no profile data for the player
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ProfileManager.SetDefaultOptionsCallback(&CXboxMinecraftApp::DefaultOptionsCallback,(LPVOID)&app);
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// Set a callback to deal with old profile versions needing updated to new versions
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@@ -669,13 +669,13 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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if(XNuiGetHardwareStatus()!=0)
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{
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// If the Kinect Sensor is not physically connected, this function returns 0.
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NuiInitialize(NUI_INITIALIZE_FLAG_USES_HIGH_QUALITY_COLOR | NUI_INITIALIZE_FLAG_USES_DEPTH |
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// If the Kinect Sensor is not physically connected, this function returns 0.
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NuiInitialize(NUI_INITIALIZE_FLAG_USES_HIGH_QUALITY_COLOR | NUI_INITIALIZE_FLAG_USES_DEPTH |
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NUI_INITIALIZE_FLAG_EXTRAPOLATE_FLOOR_PLANE | NUI_INITIALIZE_FLAG_USES_FITNESS | NUI_INITIALIZE_FLAG_NUI_GUIDE_DISABLED | NUI_INITIALIZE_FLAG_SUPPRESS_AUTOMATIC_UI,NUI_INITIALIZE_DEFAULT_HARDWARE_THREAD );
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}
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// Sentient !
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hr = SentientManager.Init();
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hr = SentientManager.Init();
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#endif
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@@ -763,7 +763,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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}
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#endif
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while( TRUE )
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while( TRUE )
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{
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#if 0
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if(pMinecraft->soundEngine->isStreamingWavebankReady() &&
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@@ -792,7 +792,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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PIXBeginNamedEvent(0,"Social network manager tick");
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// CSocialManager::Instance()->Tick();
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PIXEndNamedEvent();
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// Tick sentient.
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PIXBeginNamedEvent(0,"Sentient tick");
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MemSect(37);
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@@ -806,7 +806,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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// LeaderboardManager::Instance()->Tick();
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// Render game graphics.
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if(app.GetGameStarted())
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if(app.GetGameStarted())
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{
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pMinecraft->run_middle();
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app.SetAppPaused( g_qNetManager.IsLocalGame() && g_qNetManager.GetPlayerCount() == 1 && app.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()) );
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@@ -881,7 +881,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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for(int i=0;i<8;i++)
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{
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if(RenderStateA2[i]!=RenderStateA[i])
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if(RenderStateA2[i]!=RenderStateA[i])
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{
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//printf("Reseting RenderStateA[%d] after a XUI render\n",i);
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pDevice->SetRenderState(RenderStateModes[i],RenderStateA[i]);
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@@ -889,7 +889,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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}
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for(int i=0;i<5;i++)
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{
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if(SamplerStateA2[i]!=SamplerStateA[i])
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if(SamplerStateA2[i]!=SamplerStateA[i])
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{
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//printf("Reseting SamplerStateA[%d] after a XUI render\n",i);
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pDevice->SetSamplerState(0,SamplerStateModes[i],SamplerStateA[i]);
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@@ -923,7 +923,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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#ifdef _DEBUG_MENUS_ENABLED
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if(app.DebugSettingsOn())
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{
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app.ActionDebugMask(i);
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app.ActionDebugMask(i);
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}
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else
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{
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@@ -968,7 +968,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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if(!ProfileManager.IsFullVersion())
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{
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// display the trial timer
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if(app.GetGameStarted())
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if(app.GetGameStarted())
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{
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// 4J-PB - if the game is paused, add the elapsed time to the trial timer count so it doesn't tick down
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if(app.IsAppPaused())
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@@ -1016,7 +1016,7 @@ LPVOID XMemAlloc(SIZE_T dwSize, DWORD dwAllocAttributes)
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{
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if( !trackStarted )
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{
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void *p = XMemAllocDefault(dwSize,dwAllocAttributes);
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void *p = XMemAllocDefault(dwSize,dwAllocAttributes);
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size_t realSize = XMemSizeDefault(p, dwAllocAttributes);
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totalAllocGen += realSize;
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return p;
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@@ -1024,7 +1024,7 @@ LPVOID XMemAlloc(SIZE_T dwSize, DWORD dwAllocAttributes)
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EnterCriticalSection(&memCS);
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void *p=XMemAllocDefault(dwSize + 16,dwAllocAttributes);
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void *p=XMemAllocDefault(dwSize + 16,dwAllocAttributes);
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size_t realSize = XMemSizeDefault(p,dwAllocAttributes) - 16;
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if( trackEnable )
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@@ -1050,7 +1050,7 @@ LPVOID XMemAlloc(SIZE_T dwSize, DWORD dwAllocAttributes)
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trackEnable = true;
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}
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}
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LeaveCriticalSection(&memCS);
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return p;
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@@ -1085,7 +1085,7 @@ void WINAPI XMemFree(PVOID pAddress, DWORD dwAllocAttributes)
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if( pAddress )
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{
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size_t realSize = XMemSizeDefault(pAddress, dwAllocAttributes) - 16;
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if(trackEnable)
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{
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int sect = *(((unsigned char *)pAddress)+realSize);
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@@ -1121,7 +1121,7 @@ SIZE_T WINAPI XMemSize(
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void DumpMem()
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{
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int totalLeak = 0;
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for(AUTO_VAR(it, allocCounts.begin()); it != allocCounts.end(); it++ )
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for( auto it = allocCounts.begin(); it != allocCounts.end(); it++ )
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{
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if(it->second > 0 )
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{
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@@ -1169,7 +1169,7 @@ void MemPixStuff()
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int totals[MAX_SECT] = {0};
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for(AUTO_VAR(it, allocCounts.begin()); it != allocCounts.end(); it++ )
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for( auto it = allocCounts.begin(); it != allocCounts.end(); it++ )
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{
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if(it->second > 0 )
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{
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