Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -24,23 +24,23 @@ ModelPart::ModelPart()
_init();
}
ModelPart::ModelPart(Model *model, const wstring& id)
ModelPart::ModelPart(Model *model, const wstring& id)
{
construct(model, id);
}
ModelPart::ModelPart(Model *model)
ModelPart::ModelPart(Model *model)
{
construct(model);
}
ModelPart::ModelPart(Model *model, int xTexOffs, int yTexOffs)
ModelPart::ModelPart(Model *model, int xTexOffs, int yTexOffs)
{
construct(model, xTexOffs, yTexOffs);
}
void ModelPart::construct(Model *model, const wstring& id)
void ModelPart::construct(Model *model, const wstring& id)
{
_init();
this->model = model;
@@ -49,13 +49,13 @@ void ModelPart::construct(Model *model, const wstring& id)
setTexSize(model->texWidth, model->texHeight);
}
void ModelPart::construct(Model *model)
void ModelPart::construct(Model *model)
{
_init();
construct(model, L"");
}
void ModelPart::construct(Model *model, int xTexOffs, int yTexOffs)
void ModelPart::construct(Model *model, int xTexOffs, int yTexOffs)
{
_init();
construct(model);
@@ -63,22 +63,18 @@ void ModelPart::construct(Model *model, int xTexOffs, int yTexOffs)
}
void ModelPart::addChild(ModelPart *child)
void ModelPart::addChild(ModelPart *child)
{
//if (children == NULL) children = new ModelPartArray;
children.push_back(child);
}
ModelPart * ModelPart::retrieveChild(SKIN_BOX *pBox)
ModelPart * ModelPart::retrieveChild(SKIN_BOX *pBox)
{
for(AUTO_VAR(it, children.begin()); it != children.end(); ++it)
for( ModelPart *child : children )
{
ModelPart *child=*it;
for(AUTO_VAR(itcube, child->cubes.begin()); itcube != child->cubes.end(); ++itcube)
{
Cube *pCube=*itcube;
for ( const Cube *pCube : child->cubes )
{
if((pCube->x0==pBox->fX) &&
(pCube->y0==pBox->fY) &&
(pCube->z0==pBox->fZ) &&
@@ -96,20 +92,20 @@ ModelPart * ModelPart::retrieveChild(SKIN_BOX *pBox)
return NULL;
}
ModelPart *ModelPart::mirror()
ModelPart *ModelPart::mirror()
{
bMirror = !bMirror;
return this;
}
ModelPart *ModelPart::texOffs(int xTexOffs, int yTexOffs)
ModelPart *ModelPart::texOffs(int xTexOffs, int yTexOffs)
{
this->xTexOffs = xTexOffs;
this->yTexOffs = yTexOffs;
return this;
}
ModelPart *ModelPart::addBox(wstring id, float x0, float y0, float z0, int w, int h, int d)
ModelPart *ModelPart::addBox(wstring id, float x0, float y0, float z0, int w, int h, int d)
{
id = this->id + L"." + id;
TexOffs *offs = model->getMapTex(id);
@@ -118,42 +114,42 @@ ModelPart *ModelPart::addBox(wstring id, float x0, float y0, float z0, int w, in
return this;
}
ModelPart *ModelPart::addBox(float x0, float y0, float z0, int w, int h, int d)
ModelPart *ModelPart::addBox(float x0, float y0, float z0, int w, int h, int d)
{
cubes.push_back(new Cube(this, xTexOffs, yTexOffs, x0, y0, z0, w, h, d, 0));
return this;
}
void ModelPart::addHumanoidBox(float x0, float y0, float z0, int w, int h, int d, float g)
void ModelPart::addHumanoidBox(float x0, float y0, float z0, int w, int h, int d, float g)
{
cubes.push_back(new Cube(this, xTexOffs, yTexOffs, x0, y0, z0, w, h, d, g, 63, true));
}
ModelPart *ModelPart::addBoxWithMask(float x0, float y0, float z0, int w, int h, int d, int faceMask)
ModelPart *ModelPart::addBoxWithMask(float x0, float y0, float z0, int w, int h, int d, int faceMask)
{
cubes.push_back(new Cube(this, xTexOffs, yTexOffs, x0, y0, z0, w, h, d, 0, faceMask));
return this;
}
void ModelPart::addBox(float x0, float y0, float z0, int w, int h, int d, float g)
void ModelPart::addBox(float x0, float y0, float z0, int w, int h, int d, float g)
{
cubes.push_back(new Cube(this, xTexOffs, yTexOffs, x0, y0, z0, w, h, d, g));
}
void ModelPart::addTexBox(float x0, float y0, float z0, int w, int h, int d, int tex)
void ModelPart::addTexBox(float x0, float y0, float z0, int w, int h, int d, int tex)
{
cubes.push_back(new Cube(this, xTexOffs, yTexOffs, x0, y0, z0, w, h, d, (float)tex));
}
void ModelPart::setPos(float x, float y, float z)
void ModelPart::setPos(float x, float y, float z)
{
this->x = x;
this->y = y;
this->z = z;
}
void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
{
if (neverRender) return;
if (!visible) return;
@@ -161,7 +157,7 @@ void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
glTranslatef(translateX, translateY, translateZ);
if (xRot != 0 || yRot != 0 || zRot != 0)
if (xRot != 0 || yRot != 0 || zRot != 0)
{
glPushMatrix();
glTranslatef(x * scale, y * scale, z * scale);
@@ -170,7 +166,7 @@ void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
if (xRot != 0) glRotatef(xRot * RAD, 1, 0, 0);
if(!bHideParentBodyPart)
{
{
if( usecompiled )
{
glCallList(list);
@@ -178,53 +174,27 @@ void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
else
{
Tesselator *t = Tesselator::getInstance();
for (unsigned int i = 0; i < cubes.size(); i++)
for (unsigned int i = 0; i < cubes.size(); i++)
{
cubes[i]->render(t, scale);
}
}
}
//if (children != NULL)
}
//if (children != NULL)
{
for (unsigned int i = 0; i < children.size(); i++)
for (unsigned int i = 0; i < children.size(); i++)
{
children.at(i)->render(scale,usecompiled);
}
}
glPopMatrix();
}
else if (x != 0 || y != 0 || z != 0)
}
else if (x != 0 || y != 0 || z != 0)
{
glTranslatef(x * scale, y * scale, z * scale);
if(!bHideParentBodyPart)
{
if( usecompiled )
{
glCallList(list);
}
else
{
Tesselator *t = Tesselator::getInstance();
for (unsigned int i = 0; i < cubes.size(); i++)
{
cubes[i]->render(t, scale);
}
}
}
//if (children != NULL)
{
for (unsigned int i = 0; i < children.size(); i++)
{
children.at(i)->render(scale,usecompiled);
}
}
glTranslatef(-x * scale, -y * scale, -z * scale);
}
else
{
if(!bHideParentBodyPart)
{
if( usecompiled )
{
glCallList(list);
@@ -232,15 +202,41 @@ void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
else
{
Tesselator *t = Tesselator::getInstance();
for (unsigned int i = 0; i < cubes.size(); i++)
for (unsigned int i = 0; i < cubes.size(); i++)
{
cubes[i]->render(t, scale);
}
}
}
//if (children != NULL)
//if (children != NULL)
{
for (unsigned int i = 0; i < children.size(); i++)
for (unsigned int i = 0; i < children.size(); i++)
{
children.at(i)->render(scale,usecompiled);
}
}
glTranslatef(-x * scale, -y * scale, -z * scale);
}
else
{
if(!bHideParentBodyPart)
{
if( usecompiled )
{
glCallList(list);
}
else
{
Tesselator *t = Tesselator::getInstance();
for (unsigned int i = 0; i < cubes.size(); i++)
{
cubes[i]->render(t, scale);
}
}
}
//if (children != NULL)
{
for (unsigned int i = 0; i < children.size(); i++)
{
children.at(i)->render(scale,usecompiled);
}
@@ -250,7 +246,7 @@ void ModelPart::render(float scale, bool usecompiled, bool bHideParentBodyPart)
glTranslatef(-translateX, -translateY, -translateZ);
}
void ModelPart::renderRollable(float scale, bool usecompiled)
void ModelPart::renderRollable(float scale, bool usecompiled)
{
if (neverRender) return;
if (!visible) return;
@@ -266,29 +262,29 @@ void ModelPart::renderRollable(float scale, bool usecompiled)
}
void ModelPart::translateTo(float scale)
void ModelPart::translateTo(float scale)
{
if (neverRender) return;
if (!visible) return;
if (!compiled) compile(scale);
if (xRot != 0 || yRot != 0 || zRot != 0)
if (xRot != 0 || yRot != 0 || zRot != 0)
{
glTranslatef(x * scale, y * scale, z * scale);
if (zRot != 0) glRotatef(zRot * RAD, 0, 0, 1);
if (yRot != 0) glRotatef(yRot * RAD, 0, 1, 0);
if (xRot != 0) glRotatef(xRot * RAD, 1, 0, 0);
}
else if (x != 0 || y != 0 || z != 0)
}
else if (x != 0 || y != 0 || z != 0)
{
glTranslatef(x * scale, y * scale, z * scale);
}
else
}
else
{
}
}
void ModelPart::compile(float scale)
void ModelPart::compile(float scale)
{
list = MemoryTracker::genLists(1);
@@ -299,24 +295,24 @@ void ModelPart::compile(float scale)
glDepthMask(true);
Tesselator *t = Tesselator::getInstance();
for (unsigned int i = 0; i < cubes.size(); i++)
for (unsigned int i = 0; i < cubes.size(); i++)
{
cubes.at(i)->render(t, scale);
}
glEndList();
compiled = true;
}
ModelPart *ModelPart::setTexSize(int xs, int ys)
ModelPart *ModelPart::setTexSize(int xs, int ys)
{
this->xTexSize = (float)xs;
this->yTexSize = (float)ys;
return this;
}
void ModelPart::mimic(ModelPart *o)
void ModelPart::mimic(ModelPart *o)
{
x = o->x;
y = o->y;