Remove AUTO_VAR macro and _toString function (#592)
This commit is contained in:
@@ -79,7 +79,7 @@
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//#define DEBUG_RENDER_SHOWS_PACKETS 1
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//#define SPLITSCREEN_TEST
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// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded
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// If not disabled, this creates an event queue on a seperate thread so that the Level::tick calls can be offloaded
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// from the main thread, and have longer to run, since it's called at 20Hz instead of 60
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#define DISABLE_LEVELTICK_THREAD
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@@ -96,7 +96,7 @@ TOUCHSCREENRECT QuickSelectRect[3]=
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{
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{ 560, 890, 1360, 980 },
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{ 450, 840, 1449, 960 },
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{ 320, 840, 1600, 970 },
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{ 320, 840, 1600, 970 },
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};
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int QuickSelectBoxWidth[3]=
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@@ -741,7 +741,7 @@ void Minecraft::run()
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while (System::currentTimeMillis() >= lastTime + 1000)
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{
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fpsString = _toString<int>(frames) + L" fps, " + _toString<int>(Chunk::updates) + L" chunk updates";
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fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates";
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Chunk::updates = 0;
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lastTime += 1000;
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frames = 0;
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@@ -1286,7 +1286,7 @@ void Minecraft::run_middle()
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if( pDLCPack )
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{
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if(!pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" ))
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{
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{
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bTrialTexturepack=true;
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}
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}
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@@ -1408,7 +1408,7 @@ void Minecraft::run_middle()
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{
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delete m_pPsPlusUpsell;
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m_pPsPlusUpsell = NULL;
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if ( ProfileManager.HasPlayStationPlus(i) )
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{
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app.DebugPrintf("<Minecraft.cpp> Player_%i is now authorised for PsPlus.\n", i);
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@@ -2034,7 +2034,7 @@ void Minecraft::run_middle()
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while (System::nanoTime() >= lastTime + 1000000000)
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{
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MemSect(31);
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fpsString = _toString<int>(frames) + L" fps, " + _toString<int>(Chunk::updates) + L" chunk updates";
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fpsString = std::to_wstring(frames) + L" fps, " + std::to_wstring(Chunk::updates) + L" chunk updates";
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MemSect(0);
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Chunk::updates = 0;
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lastTime += 1000000000;
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@@ -2231,7 +2231,7 @@ void Minecraft::levelTickThreadInitFunc()
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{
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AABB::CreateNewThreadStorage();
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Vec3::CreateNewThreadStorage();
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IntCache::CreateNewThreadStorage();
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IntCache::CreateNewThreadStorage();
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Compression::UseDefaultThreadStorage();
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}
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@@ -2861,10 +2861,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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shared_ptr<ItemInstance> heldItem = nullptr;
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if (player->inventory->IsHeldItem())
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{
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heldItem = player->inventory->getSelected();
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heldItem = player->inventory->getSelected();
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}
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int heldItemId = heldItem != NULL ? heldItem->getItem()->id : -1;
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switch(entityType)
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{
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case eTYPE_CHICKEN:
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@@ -2906,7 +2906,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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case eTYPE_COW:
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{
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if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
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shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity);
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if (animal->isLeashed() && animal->getLeashHolder() == player)
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@@ -2970,7 +2970,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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*piUse=IDS_TOOLTIPS_MILK;
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break;
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case Item::shears_Id:
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{
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{
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if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
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if(!animal->isBaby()) *piUse=IDS_TOOLTIPS_SHEAR;
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}
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@@ -2998,10 +2998,10 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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*piAction = IDS_TOOLTIPS_MINE;
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*piUse = IDS_TOOLTIPS_RIDE; // are we in the minecart already? - 4J-JEV: Doesn't matter anymore.
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break;
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case eTYPE_MINECART_FURNACE:
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*piAction = IDS_TOOLTIPS_MINE;
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// if you have coal, it'll go. Is there an object in hand?
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if (heldItemId == Item::coal_Id) *piUse=IDS_TOOLTIPS_USE;
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break;
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@@ -3082,7 +3082,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
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shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(hitResult->entity);
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if (pig->isLeashed() && pig->getLeashHolder() == player)
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{
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*piUse=IDS_TOOLTIPS_UNLEASH;
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@@ -3225,7 +3225,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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shared_ptr<Ocelot> ocelot = dynamic_pointer_cast<Ocelot>(hitResult->entity);
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if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
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if (ocelot->isLeashed() && ocelot->getLeashHolder() == player)
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{
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*piUse = IDS_TOOLTIPS_UNLEASH;
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@@ -3254,7 +3254,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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}
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else
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{
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*piUse=IDS_TOOLTIPS_FEED;
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*piUse=IDS_TOOLTIPS_FEED;
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}
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}
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@@ -3277,7 +3277,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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}
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}
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break;
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case eTYPE_PLAYER:
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{
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// Fix for #58576 - TU6: Content: Gameplay: Hit button prompt is available when attacking a host who has "Invisible" option turned on
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@@ -3343,9 +3343,9 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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case eTYPE_HORSE:
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{
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shared_ptr<EntityHorse> horse = dynamic_pointer_cast<EntityHorse>(hitResult->entity);
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bool heldItemIsFood = false, heldItemIsLove = false, heldItemIsArmour = false;
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switch( heldItemId )
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{
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case Item::wheat_Id:
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@@ -3400,7 +3400,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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*piUse = IDS_TOOLTIPS_FEED;
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}
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}
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else if ( player->isSneaking()
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else if ( player->isSneaking()
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|| (heldItemId == Item::saddle_Id)
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|| (horse->canWearArmor() && heldItemIsArmour)
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)
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@@ -3409,7 +3409,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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if (*piUse == -1) *piUse = IDS_TOOLTIPS_OPEN;
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}
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else if ( horse->canWearBags()
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&& !horse->isChestedHorse()
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&& !horse->isChestedHorse()
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&& (heldItemId == Tile::chest_Id) )
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{
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// 4j - Attach saddle-bags (chest) to donkey or mule.
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@@ -3431,7 +3431,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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// 4j - Ride tamed horse.
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*piUse = IDS_TOOLTIPS_MOUNT;
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}
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if (player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT;
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}
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break;
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@@ -3471,7 +3471,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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}
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}
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*piAction=IDS_TOOLTIPS_HIT;
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break;
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break;
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}
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break;
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}
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@@ -3666,7 +3666,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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player->abilities.debugflying = !player->abilities.debugflying;
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player->abilities.flying = !player->abilities.flying;
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}
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#endif // PSVITA
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#endif // PSVITA
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}
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#endif
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@@ -3743,7 +3743,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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}
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__uint64 ullButtonsPressed=player->ullButtonsPressed;
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bool selected = false;
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#ifdef __PSVITA__
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// 4J-PB - use the touchscreen for quickselect
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@@ -3768,7 +3768,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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shared_ptr<ItemInstance> selectedItem = player->getSelectedItem();
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// Dropping items happens over network, so if we only have one then assume that we dropped it and should hide the item
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int iCount=0;
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if(selectedItem != NULL) iCount=selectedItem->GetCount();
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if(selectedItem != NULL && !( (player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_DROP)) && selectedItem->GetCount() == 1))
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{
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@@ -4077,7 +4077,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures)
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}
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#ifdef __PS3__
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// while(!g_tickLevelQueue.empty())
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// while(!g_tickLevelQueue.empty())
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// {
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// Level* pLevel = g_tickLevelQueue.front();
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// g_tickLevelQueue.pop();
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@@ -4305,7 +4305,7 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt
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player->resetPos();
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gameMode->initPlayer(player);
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player->SetXboxPad(iPrimaryPlayer);
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for(int i=0;i<XUSER_MAX_COUNT;i++)
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@@ -4432,7 +4432,7 @@ void Minecraft::prepareLevel(int title)
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wstring Minecraft::gatherStats1()
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{
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//return levelRenderer->gatherStats1();
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return L"Time to autosave: " + _toString<unsigned int>( app.SecondsToAutosave() ) + L"s";
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return L"Time to autosave: " + std::to_wstring( app.SecondsToAutosave() ) + L"s";
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}
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wstring Minecraft::gatherStats2()
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@@ -4610,7 +4610,7 @@ void Minecraft::startAndConnectTo(const wstring& name, const wstring& sid, const
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}
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else
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{
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minecraft->user = new User(L"Player" + _toString<int>(System::currentTimeMillis() % 1000), L"");
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minecraft->user = new User(L"Player" + std::to_wstring(System::currentTimeMillis() % 1000), L"");
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}
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}
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//else
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@@ -4691,7 +4691,7 @@ void Minecraft::main()
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}
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app.DebugPrintf("\n\n\n\n\n");
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for(unsigned int i = 0; i < 256; ++i)
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{
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if(Tile::tiles[i] != NULL)
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@@ -4705,7 +4705,7 @@ void Minecraft::main()
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// 4J-PB - Can't call this for the first 5 seconds of a game - MS rule
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//if (ProfileManager.IsFullVersion())
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{
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name = L"Player" + _toString<__int64>(System::currentTimeMillis() % 1000);
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name = L"Player" + std::to_wstring(System::currentTimeMillis() % 1000);
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sessionId = L"-";
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/* 4J - TODO - get a session ID from somewhere?
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if (args.length > 0) name = args[0];
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@@ -5106,8 +5106,8 @@ void Minecraft::tickAllConnections()
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bool Minecraft::addPendingClientTextureRequest(const wstring &textureName)
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{
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AUTO_VAR(it, find( m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName));
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if( it == m_pendingTextureRequests.end() )
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auto it = find(m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName);
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if( it == m_pendingTextureRequests.end() )
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{
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m_pendingTextureRequests.push_back(textureName);
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return true;
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@@ -5117,8 +5117,8 @@ bool Minecraft::addPendingClientTextureRequest(const wstring &textureName)
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void Minecraft::handleClientTextureReceived(const wstring &textureName)
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{
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AUTO_VAR(it, find( m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName));
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if( it != m_pendingTextureRequests.end() )
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auto it = find(m_pendingTextureRequests.begin(), m_pendingTextureRequests.end(), textureName);
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if( it != m_pendingTextureRequests.end() )
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{
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m_pendingTextureRequests.erase(it);
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}
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@@ -5148,8 +5148,8 @@ int Minecraft::MustSignInReturnedPSN(void *pParam, int iPad, C4JStorage::EMessag
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{
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Minecraft* pMinecraft = (Minecraft *)pParam;
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if(result == C4JStorage::EMessage_ResultAccept)
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{
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if(result == C4JStorage::EMessage_ResultAccept)
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{
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SQRNetworkManager_Orbis::AttemptPSNSignIn(&Minecraft::InGame_SignInReturned, pMinecraft, false, iPad);
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}
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