Remove AUTO_VAR macro and _toString function (#592)
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@@ -37,10 +37,8 @@ void GuiParticles::render(float a)
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#if 0
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mc->textures->bindTexture(L"/gui/particles.png");
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AUTO_VAR(itEnd, particles.end());
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for (AUTO_VAR(it, particles.begin()); it != itEnd; it++)
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for ( GuiParticle *gp : particles )
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{
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GuiParticle *gp = *it; //particles[i];
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int xx = (int) (gp->xo + (gp->x - gp->xo) * a - 4);
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int yy = (int) (gp->yo + (gp->y - gp->yo) * a - 4);
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