Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -1,4 +1,4 @@
#include "stdafx.h"
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "PlatformNetworkManagerDurango.h"
@@ -131,9 +131,8 @@ void CPlatformNetworkManagerDurango::HandlePlayerJoined(DQRNetworkPlayer *pDQRPl
{
// Do we already have a primary player for this system?
bool systemHasPrimaryPlayer = false;
for(AUTO_VAR(it, m_machineDQRPrimaryPlayers.begin()); it < m_machineDQRPrimaryPlayers.end(); ++it)
{
DQRNetworkPlayer *pQNetPrimaryPlayer = *it;
for ( DQRNetworkPlayer *pQNetPrimaryPlayer : m_machineDQRPrimaryPlayers )
{
if( pDQRPlayer->IsSameSystem(pQNetPrimaryPlayer) )
{
systemHasPrimaryPlayer = true;
@@ -145,7 +144,7 @@ void CPlatformNetworkManagerDurango::HandlePlayerJoined(DQRNetworkPlayer *pDQRPl
}
}
g_NetworkManager.PlayerJoining( networkPlayer );
if( createFakeSocket == true && !m_bHostChanged )
{
g_NetworkManager.CreateSocket( networkPlayer, localPlayer );
@@ -164,7 +163,7 @@ void CPlatformNetworkManagerDurango::HandlePlayerJoined(DQRNetworkPlayer *pDQRPl
g_NetworkManager.UpdateAndSetGameSessionData();
SystemFlagAddPlayer( networkPlayer );
}
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(playerChangedCallback[idx] != NULL)
@@ -233,8 +232,8 @@ void CPlatformNetworkManagerDurango::HandlePlayerLeaving(DQRNetworkPlayer *pDQRP
break;
}
}
AUTO_VAR(it, find( m_machineDQRPrimaryPlayers.begin(), m_machineDQRPrimaryPlayers.end(), pDQRPlayer));
if( it != m_machineDQRPrimaryPlayers.end() )
auto it = find(m_machineDQRPrimaryPlayers.begin(), m_machineDQRPrimaryPlayers.end(), pDQRPlayer);
if( it != m_machineDQRPrimaryPlayers.end() )
{
m_machineDQRPrimaryPlayers.erase( it );
}
@@ -249,7 +248,7 @@ void CPlatformNetworkManagerDurango::HandlePlayerLeaving(DQRNetworkPlayer *pDQRP
}
g_NetworkManager.PlayerLeaving( networkPlayer );
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(playerChangedCallback[idx] != NULL)
@@ -322,7 +321,7 @@ bool CPlatformNetworkManagerDurango::Initialise(CGameNetworkManager *pGameNetwor
{
playerChangedCallback[ i ] = NULL;
}
m_bLeavingGame = false;
m_bLeaveGameOnTick = false;
m_bHostChanged = false;
@@ -593,7 +592,7 @@ void CPlatformNetworkManagerDurango::UnRegisterPlayerChangedCallback(int iPad, v
void CPlatformNetworkManagerDurango::HandleSignInChange()
{
return;
return;
}
void CPlatformNetworkManagerDurango::HandleAddLocalPlayerFailed(int idx, bool serverFull)
@@ -618,10 +617,10 @@ void CPlatformNetworkManagerDurango::UpdateAndSetGameSessionData(INetworkPlayer
{
if( this->m_bLeavingGame )
return;
if( GetHostPlayer() == NULL )
return;
m_hostGameSessionData.m_uiGameHostSettings = app.GetGameHostOption(eGameHostOption_All);
m_pDQRNet->UpdateCustomSessionData();
@@ -847,8 +846,8 @@ INetworkPlayer *CPlatformNetworkManagerDurango::addNetworkPlayer(DQRNetworkPlaye
void CPlatformNetworkManagerDurango::removeNetworkPlayer(DQRNetworkPlayer *pDQRPlayer)
{
INetworkPlayer *pNetworkPlayer = getNetworkPlayer(pDQRPlayer);
for( AUTO_VAR(it, currentNetworkPlayers.begin()); it != currentNetworkPlayers.end(); it++ )
{
for (auto it = currentNetworkPlayers.begin(); it != currentNetworkPlayers.end(); ++it)
{
if( *it == pNetworkPlayer )
{
currentNetworkPlayers.erase(it);
@@ -865,7 +864,7 @@ INetworkPlayer *CPlatformNetworkManagerDurango::getNetworkPlayer(DQRNetworkPlaye
INetworkPlayer *CPlatformNetworkManagerDurango::GetLocalPlayerByUserIndex(int userIndex )
{
return getNetworkPlayer(m_pDQRNet->GetLocalPlayerByUserIndex(userIndex));
return getNetworkPlayer(m_pDQRNet->GetLocalPlayerByUserIndex(userIndex));
}
INetworkPlayer *CPlatformNetworkManagerDurango::GetPlayerByIndex(int playerIndex)