Remove AUTO_VAR macro and _toString function (#592)
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@@ -28,7 +28,7 @@
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#include "..\..\..\Minecraft.World\net.minecraft.commands.common.h"
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#include "..\..\..\Minecraft.World\ConsoleSaveFileOriginal.h"
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#ifdef _DEBUG_MENUS_ENABLED
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#ifdef _DEBUG_MENUS_ENABLED
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HRESULT CScene_DebugOverlay::OnInit( XUIMessageInit *pInitData, BOOL &bHandled )
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{
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MapChildControls();
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@@ -53,7 +53,7 @@ HRESULT CScene_DebugOverlay::OnInit( XUIMessageInit *pInitData, BOOL &bHandled )
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m_enchantmentIds.push_back(ench->id);
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m_enchantments.SetText( i, app.GetString( ench->getDescriptionId() ) );
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}
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m_mobs.InsertItems( 0, 21 );
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m_mobs.SetText( m_mobFactories.size(), L"Chicken" );
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@@ -98,7 +98,7 @@ HRESULT CScene_DebugOverlay::OnInit( XUIMessageInit *pInitData, BOOL &bHandled )
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m_mobFactories.push_back(eTYPE_BLAZE);
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m_mobs.SetText( m_mobFactories.size(), L"Magma Cube" );
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m_mobFactories.push_back(eTYPE_LAVASLIME);
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Minecraft *pMinecraft = Minecraft::GetInstance();
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m_setTime.SetValue( pMinecraft->level->getLevelData()->getTime() % 24000 );
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@@ -135,7 +135,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
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{
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nIndex = m_mobs.GetCurSel();
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if(nIndex<m_mobFactories.size())
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{
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{
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app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_SpawnMob,(void *)m_mobFactories[nIndex]);
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}
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}
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@@ -171,7 +171,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
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HXUIOBJ hScene;
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HRESULT hr;
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//const WCHAR XZP_SEPARATOR = L'#';
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const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
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const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
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WCHAR szResourceLocator[ LOCATOR_SIZE ];
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swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/");
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@@ -189,7 +189,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress
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HXUIOBJ hScene;
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HRESULT hr;
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//const WCHAR XZP_SEPARATOR = L'#';
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const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
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const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
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WCHAR szResourceLocator[ LOCATOR_SIZE ];
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swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/");
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@@ -256,7 +256,7 @@ HRESULT CScene_DebugOverlay::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotify
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if( hObjSource == m_setTime )
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{
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Minecraft *pMinecraft = Minecraft::GetInstance();
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// Need to set the time on both levels to stop the flickering as the local level
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// tries to predict the time
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// Only works if we are on the host machine, but shouldn't break if not
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@@ -365,11 +365,11 @@ void CScene_DebugOverlay::SaveLimitedFile(int chunkRadius)
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RegionFile *CScene_DebugOverlay::getRegionFile(unordered_map<File, RegionFile *, FileKeyHash, FileKeyEq> &newFileCache, ConsoleSaveFile *saveFile, const wstring &prefix, int chunkX, int chunkZ) // 4J - TODO was synchronized
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{
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File file( prefix + wstring(L"r.") + _toString(chunkX>>5) + L"." + _toString(chunkZ>>5) + L".mcr" );
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File file( prefix + wstring(L"r.") + std::to_wstring(chunkX>>5) + L"." + std::to_wstring(chunkZ>>5) + L".mcr" );
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RegionFile *ref = NULL;
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AUTO_VAR(it, newFileCache.find(file));
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if( it != newFileCache.end() )
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auto it = newFileCache.find(file);
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if( it != newFileCache.end() )
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ref = it->second;
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// 4J Jev, put back in.
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