Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -9,7 +9,7 @@
#include "..\..\Common\GameRules\ConsoleGameRules.h"
#include "XUI_DebugItemEditor.h"
#ifdef _DEBUG_MENUS_ENABLED
#ifdef _DEBUG_MENUS_ENABLED
HRESULT CScene_DebugItemEditor::OnInit( XUIMessageInit *pInitData, BOOL &bHandled )
{
MapChildControls();
@@ -22,13 +22,13 @@ HRESULT CScene_DebugItemEditor::OnInit( XUIMessageInit *pInitData, BOOL &bHandle
if(m_item!=NULL)
{
m_icon->SetIcon(m_iPad, m_item->id,m_item->getAuxValue(),m_item->count,10,31,false,m_item->isFoil());
m_icon->SetIcon(m_iPad, m_item->id,m_item->getAuxValue(),m_item->count,10,31,false,m_item->isFoil());
m_itemName.SetText( app.GetString( Item::items[m_item->id]->getDescriptionId(m_item) ) );
m_itemId .SetText( _toString<int>(m_item->id).c_str() );
m_itemAuxValue .SetText( _toString<int>(m_item->getAuxValue()).c_str() );
m_itemCount .SetText( _toString<int>(m_item->count).c_str() );
m_item4JData .SetText( _toString<int>(m_item->get4JData()).c_str() );
m_itemId .SetText( std::to_wstring(m_item->id).c_str() );
m_itemAuxValue .SetText( std::to_wstring(m_item->getAuxValue()).c_str() );
m_itemCount .SetText( std::to_wstring(m_item->count).c_str() );
m_item4JData .SetText( std::to_wstring(m_item->get4JData()).c_str() );
}
m_itemId .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric);
@@ -107,7 +107,7 @@ HRESULT CScene_DebugItemEditor::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINot
if(!value.empty()) data = _fromString<int>( value );
m_item->set4JData(data);
}
m_icon->SetIcon(m_iPad, m_item->id,m_item->getAuxValue(),m_item->count,10,31,false,m_item->isFoil());
m_itemName.SetText( app.GetString( Item::items[m_item->id]->getDescriptionId(m_item) ) );