Remove AUTO_VAR macro and _toString function (#592)
This commit is contained in:
@@ -70,11 +70,11 @@ HRESULT CXuiCtrlEnchantmentButtonText::OnRender(XUIMessageRender *pRenderData, B
|
||||
D3DXMATRIX matrix;
|
||||
xuiControl.GetFullXForm(&matrix);
|
||||
float bwidth,bheight;
|
||||
xuiControl.GetBounds(&bwidth,&bheight);
|
||||
xuiControl.GetBounds(&bwidth,&bheight);
|
||||
|
||||
// Annoyingly, XUI renders everything to a z of 0 so if we want to render anything that needs the z-buffer on top of it, then we need to clear it.
|
||||
// Clear just the region required for this control.
|
||||
D3DRECT clearRect;
|
||||
D3DRECT clearRect;
|
||||
clearRect.x1 = (int)(matrix._41) - 2;
|
||||
clearRect.y1 = (int)(matrix._42) - 2;
|
||||
clearRect.x2 = (int)(matrix._41 + ( bwidth * matrix._11 )) + 2;
|
||||
@@ -124,7 +124,7 @@ HRESULT CXuiCtrlEnchantmentButtonText::OnRender(XUIMessageRender *pRenderData, B
|
||||
glColor4f(1, 1, 1, 1);
|
||||
if (cost != 0)
|
||||
{
|
||||
wstring line = _toString<int>(cost);
|
||||
wstring line = std::to_wstring(cost);
|
||||
Font *font = pMinecraft->altFont;
|
||||
//int col = 0x685E4A;
|
||||
unsigned int col = m_textColour;
|
||||
|
||||
Reference in New Issue
Block a user