Remove AUTO_VAR macro and _toString function (#592)
This commit is contained in:
@@ -7,21 +7,21 @@
|
||||
|
||||
CPlatformNetworkManagerSony *g_pPlatformNetworkManager;
|
||||
|
||||
bool CPlatformNetworkManagerSony::IsLocalGame()
|
||||
{
|
||||
return m_bIsOfflineGame;
|
||||
bool CPlatformNetworkManagerSony::IsLocalGame()
|
||||
{
|
||||
return m_bIsOfflineGame;
|
||||
}
|
||||
bool CPlatformNetworkManagerSony::IsPrivateGame()
|
||||
{
|
||||
return m_bIsPrivateGame;
|
||||
bool CPlatformNetworkManagerSony::IsPrivateGame()
|
||||
{
|
||||
return m_bIsPrivateGame;
|
||||
}
|
||||
bool CPlatformNetworkManagerSony::IsLeavingGame()
|
||||
{
|
||||
return m_bLeavingGame;
|
||||
bool CPlatformNetworkManagerSony::IsLeavingGame()
|
||||
{
|
||||
return m_bLeavingGame;
|
||||
}
|
||||
void CPlatformNetworkManagerSony::ResetLeavingGame()
|
||||
{
|
||||
m_bLeavingGame = false;
|
||||
void CPlatformNetworkManagerSony::ResetLeavingGame()
|
||||
{
|
||||
m_bLeavingGame = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -188,9 +188,8 @@ void CPlatformNetworkManagerSony::HandlePlayerJoined(SQRNetworkPlayer *
|
||||
{
|
||||
// Do we already have a primary player for this system?
|
||||
bool systemHasPrimaryPlayer = false;
|
||||
for(AUTO_VAR(it, m_machineSQRPrimaryPlayers.begin()); it < m_machineSQRPrimaryPlayers.end(); ++it)
|
||||
for( SQRNetworkPlayer *pQNetPrimaryPlayer : m_machineSQRPrimaryPlayers )
|
||||
{
|
||||
SQRNetworkPlayer *pQNetPrimaryPlayer = *it;
|
||||
if( pSQRPlayer->IsSameSystem(pQNetPrimaryPlayer) )
|
||||
{
|
||||
systemHasPrimaryPlayer = true;
|
||||
@@ -202,7 +201,7 @@ void CPlatformNetworkManagerSony::HandlePlayerJoined(SQRNetworkPlayer *
|
||||
}
|
||||
}
|
||||
g_NetworkManager.PlayerJoining( networkPlayer );
|
||||
|
||||
|
||||
if( createFakeSocket == true && !m_bHostChanged )
|
||||
{
|
||||
g_NetworkManager.CreateSocket( networkPlayer, localPlayer );
|
||||
@@ -224,7 +223,7 @@ void CPlatformNetworkManagerSony::HandlePlayerJoined(SQRNetworkPlayer *
|
||||
g_NetworkManager.UpdateAndSetGameSessionData();
|
||||
SystemFlagAddPlayer( networkPlayer );
|
||||
}
|
||||
|
||||
|
||||
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
|
||||
{
|
||||
if(playerChangedCallback[idx] != NULL)
|
||||
@@ -293,7 +292,7 @@ void CPlatformNetworkManagerSony::HandlePlayerLeaving(SQRNetworkPlayer *pSQRPlay
|
||||
break;
|
||||
}
|
||||
}
|
||||
AUTO_VAR(it, find( m_machineSQRPrimaryPlayers.begin(), m_machineSQRPrimaryPlayers.end(), pSQRPlayer));
|
||||
auto it = find( m_machineSQRPrimaryPlayers.begin(), m_machineSQRPrimaryPlayers.end(), pSQRPlayer);
|
||||
if( it != m_machineSQRPrimaryPlayers.end() )
|
||||
{
|
||||
m_machineSQRPrimaryPlayers.erase( it );
|
||||
@@ -309,7 +308,7 @@ void CPlatformNetworkManagerSony::HandlePlayerLeaving(SQRNetworkPlayer *pSQRPlay
|
||||
}
|
||||
|
||||
g_NetworkManager.PlayerLeaving( networkPlayer );
|
||||
|
||||
|
||||
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
|
||||
{
|
||||
if(playerChangedCallback[idx] != NULL)
|
||||
@@ -374,7 +373,7 @@ bool CPlatformNetworkManagerSony::Initialise(CGameNetworkManager *pGameNetworkMa
|
||||
#ifdef __ORBIS__
|
||||
m_pSQRNet = new SQRNetworkManager_Orbis(this);
|
||||
m_pSQRNet->Initialise();
|
||||
#elif defined __PS3__
|
||||
#elif defined __PS3__
|
||||
m_pSQRNet = new SQRNetworkManager_PS3(this);
|
||||
m_pSQRNet->Initialise();
|
||||
#else // __PSVITA__
|
||||
@@ -405,7 +404,7 @@ bool CPlatformNetworkManagerSony::Initialise(CGameNetworkManager *pGameNetworkMa
|
||||
{
|
||||
playerChangedCallback[ i ] = NULL;
|
||||
}
|
||||
|
||||
|
||||
m_bLeavingGame = false;
|
||||
m_bLeaveGameOnTick = false;
|
||||
m_bHostChanged = false;
|
||||
@@ -419,7 +418,7 @@ bool CPlatformNetworkManagerSony::Initialise(CGameNetworkManager *pGameNetworkMa
|
||||
|
||||
m_searchResultsCount = 0;
|
||||
m_pSearchResults = NULL;
|
||||
|
||||
|
||||
m_lastSearchStartTime = 0;
|
||||
|
||||
// Success!
|
||||
@@ -458,7 +457,7 @@ int CPlatformNetworkManagerSony::CorrectErrorIDS(int IDS)
|
||||
bool preferSignoutError = false;
|
||||
int state;
|
||||
|
||||
#if defined __PSVITA__ // MGH - to fix devtrack #6258
|
||||
#if defined __PSVITA__ // MGH - to fix devtrack #6258
|
||||
if(!ProfileManager.IsSignedInPSN(ProfileManager.GetPrimaryPad()))
|
||||
preferSignoutError = true;
|
||||
#elif defined __ORBIS__
|
||||
@@ -529,9 +528,8 @@ int CPlatformNetworkManagerSony::CorrectErrorIDS(int IDS)
|
||||
bool CPlatformNetworkManagerSony::isSystemPrimaryPlayer(SQRNetworkPlayer *pSQRPlayer)
|
||||
{
|
||||
bool playerIsSystemPrimary = false;
|
||||
for(AUTO_VAR(it, m_machineSQRPrimaryPlayers.begin()); it < m_machineSQRPrimaryPlayers.end(); ++it)
|
||||
for( SQRNetworkPlayer *pSQRPrimaryPlayer : m_machineSQRPrimaryPlayers )
|
||||
{
|
||||
SQRNetworkPlayer *pSQRPrimaryPlayer = *it;
|
||||
if( pSQRPrimaryPlayer == pSQRPlayer )
|
||||
{
|
||||
playerIsSystemPrimary = true;
|
||||
@@ -552,7 +550,7 @@ void CPlatformNetworkManagerSony::DoWork()
|
||||
m_notificationListener,
|
||||
0, // Any notification
|
||||
&dwNotifyId,
|
||||
&ulpNotifyParam)
|
||||
&ulpNotifyParam)
|
||||
)
|
||||
{
|
||||
|
||||
@@ -650,7 +648,7 @@ bool CPlatformNetworkManagerSony::IsInStatsEnabledSession()
|
||||
DWORD dataSize = sizeof(QNET_LIVE_STATS_MODE);
|
||||
QNET_LIVE_STATS_MODE statsMode;
|
||||
m_pIQNet->GetOpt(QNET_OPTION_LIVE_STATS_MODE, &statsMode , &dataSize );
|
||||
|
||||
|
||||
// Use QNET_LIVE_STATS_MODE_AUTO if there is another way to check if stats are enabled or not
|
||||
bool statsEnabled = statsMode == QNET_LIVE_STATS_MODE_ENABLED;
|
||||
return m_pIQNet->GetState() != QNET_STATE_IDLE && statsEnabled;
|
||||
@@ -732,7 +730,7 @@ bool CPlatformNetworkManagerSony::LeaveGame(bool bMigrateHost)
|
||||
|
||||
// If we are the host wait for the game server to end
|
||||
if(m_pSQRNet->IsHost() && g_NetworkManager.ServerStoppedValid())
|
||||
{
|
||||
{
|
||||
m_pSQRNet->EndGame();
|
||||
g_NetworkManager.ServerStoppedWait();
|
||||
g_NetworkManager.ServerStoppedDestroy();
|
||||
@@ -887,7 +885,7 @@ void CPlatformNetworkManagerSony::UnRegisterPlayerChangedCallback(int iPad, void
|
||||
|
||||
void CPlatformNetworkManagerSony::HandleSignInChange()
|
||||
{
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
bool CPlatformNetworkManagerSony::_RunNetworkGame()
|
||||
@@ -930,7 +928,7 @@ void CPlatformNetworkManagerSony::UpdateAndSetGameSessionData(INetworkPlayer *pN
|
||||
{
|
||||
m_hostGameSessionData.hostPlayerUID.setForAdhoc();
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
m_hostGameSessionData.m_uiGameHostSettings = app.GetGameHostOption(eGameHostOption_All);
|
||||
|
||||
@@ -1066,8 +1064,8 @@ bool CPlatformNetworkManagerSony::SystemFlagGet(INetworkPlayer *pNetworkPlayer,
|
||||
wstring CPlatformNetworkManagerSony::GatherStats()
|
||||
{
|
||||
#if 0
|
||||
return L"Queue messages: " + _toString(((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( NULL, QNET_GETSENDQUEUESIZE_MESSAGES ) )
|
||||
+ L" Queue bytes: " + _toString( ((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( NULL, QNET_GETSENDQUEUESIZE_BYTES ) );
|
||||
return L"Queue messages: " + std::to_wstring(((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( NULL, QNET_GETSENDQUEUESIZE_MESSAGES ) )
|
||||
+ L" Queue bytes: " + std::to_wstring( ((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetSendQueueSize( NULL, QNET_GETSENDQUEUESIZE_BYTES ) );
|
||||
#else
|
||||
return L"";
|
||||
#endif
|
||||
@@ -1192,7 +1190,7 @@ bool CPlatformNetworkManagerSony::GetGameSessionInfo(int iPad, SessionID session
|
||||
|
||||
bool foundSession = false;
|
||||
FriendSessionInfo *sessionInfo = NULL;
|
||||
AUTO_VAR(itFriendSession, friendsSessions[iPad].begin());
|
||||
auto itFriendSession = friendsSessions[iPad].begin();
|
||||
for(itFriendSession = friendsSessions[iPad].begin(); itFriendSession < friendsSessions[iPad].end(); ++itFriendSession)
|
||||
{
|
||||
sessionInfo = *itFriendSession;
|
||||
@@ -1224,7 +1222,7 @@ bool CPlatformNetworkManagerSony::GetGameSessionInfo(int iPad, SessionID session
|
||||
else
|
||||
{
|
||||
swprintf(sessionInfo->displayLabel,app.GetString(IDS_GAME_HOST_NAME_UNKNOWN));
|
||||
}
|
||||
}
|
||||
sessionInfo->displayLabelLength = wcslen( sessionInfo->displayLabel );
|
||||
|
||||
// If this host wasn't disabled use this one.
|
||||
@@ -1283,7 +1281,7 @@ INetworkPlayer *CPlatformNetworkManagerSony::addNetworkPlayer(SQRNetworkPlayer *
|
||||
void CPlatformNetworkManagerSony::removeNetworkPlayer(SQRNetworkPlayer *pSQRPlayer)
|
||||
{
|
||||
INetworkPlayer *pNetworkPlayer = getNetworkPlayer(pSQRPlayer);
|
||||
for( AUTO_VAR(it, currentNetworkPlayers.begin()); it != currentNetworkPlayers.end(); it++ )
|
||||
for( auto it = currentNetworkPlayers.begin(); it != currentNetworkPlayers.end(); it++ )
|
||||
{
|
||||
if( *it == pNetworkPlayer )
|
||||
{
|
||||
@@ -1301,7 +1299,7 @@ INetworkPlayer *CPlatformNetworkManagerSony::getNetworkPlayer(SQRNetworkPlayer *
|
||||
|
||||
INetworkPlayer *CPlatformNetworkManagerSony::GetLocalPlayerByUserIndex(int userIndex )
|
||||
{
|
||||
return getNetworkPlayer(m_pSQRNet->GetLocalPlayerByUserIndex(userIndex));
|
||||
return getNetworkPlayer(m_pSQRNet->GetLocalPlayerByUserIndex(userIndex));
|
||||
}
|
||||
|
||||
INetworkPlayer *CPlatformNetworkManagerSony::GetPlayerByIndex(int playerIndex)
|
||||
@@ -1400,7 +1398,7 @@ bool CPlatformNetworkManagerSony::setAdhocMode( bool bAdhoc )
|
||||
{
|
||||
if(m_bUsingAdhocMode != bAdhoc)
|
||||
{
|
||||
m_bUsingAdhocMode = bAdhoc;
|
||||
m_bUsingAdhocMode = bAdhoc;
|
||||
if(m_bUsingAdhocMode)
|
||||
{
|
||||
// uninit the PSN, and init adhoc
|
||||
@@ -1419,14 +1417,14 @@ bool CPlatformNetworkManagerSony::setAdhocMode( bool bAdhoc )
|
||||
else
|
||||
{
|
||||
if(m_pSQRNet_Vita_Adhoc->IsInitialised())
|
||||
{
|
||||
int ret = sceNetCtlAdhocDisconnect();
|
||||
{
|
||||
int ret = sceNetCtlAdhocDisconnect();
|
||||
// uninit the adhoc, and init psn
|
||||
m_pSQRNet_Vita_Adhoc->UnInitialise();
|
||||
}
|
||||
|
||||
if(m_pSQRNet_Vita->IsInitialised()==false)
|
||||
{
|
||||
{
|
||||
m_pSQRNet_Vita->Initialise();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user