Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

View File

@@ -1,4 +1,4 @@
#include "stdafx.h"
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "PlatformNetworkManagerStub.h"
@@ -64,9 +64,8 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer )
{
// Do we already have a primary player for this system?
bool systemHasPrimaryPlayer = false;
for(AUTO_VAR(it, m_machineQNetPrimaryPlayers.begin()); it < m_machineQNetPrimaryPlayers.end(); ++it)
{
IQNetPlayer *pQNetPrimaryPlayer = *it;
for (auto& pQNetPrimaryPlayer : m_machineQNetPrimaryPlayers)
{
if( pQNetPlayer->IsSameSystem(pQNetPrimaryPlayer) )
{
systemHasPrimaryPlayer = true;
@@ -78,7 +77,7 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer )
}
}
g_NetworkManager.PlayerJoining( networkPlayer );
if( createFakeSocket == true && !m_bHostChanged )
{
g_NetworkManager.CreateSocket( networkPlayer, localPlayer );
@@ -98,7 +97,7 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer )
// g_NetworkManager.UpdateAndSetGameSessionData();
SystemFlagAddPlayer( networkPlayer );
}
for( int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if(playerChangedCallback[idx] != NULL)
@@ -162,7 +161,7 @@ bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkMa
{
playerChangedCallback[ i ] = NULL;
}
m_bLeavingGame = false;
m_bLeaveGameOnTick = false;
m_bHostChanged = false;
@@ -318,8 +317,8 @@ bool CPlatformNetworkManagerStub::LeaveGame(bool bMigrateHost)
m_pIQNet->EndGame();
}
for (AUTO_VAR(it, currentNetworkPlayers.begin()); it != currentNetworkPlayers.end(); it++)
delete* it;
for (auto & it : currentNetworkPlayers)
delete it;
currentNetworkPlayers.clear();
m_machineQNetPrimaryPlayers.clear();
SystemFlagReset();
@@ -473,7 +472,7 @@ void CPlatformNetworkManagerStub::UnRegisterPlayerChangedCallback(int iPad, void
void CPlatformNetworkManagerStub::HandleSignInChange()
{
return;
return;
}
bool CPlatformNetworkManagerStub::_RunNetworkGame()
@@ -500,24 +499,24 @@ bool CPlatformNetworkManagerStub::_RunNetworkGame()
void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving /*= NULL*/)
{
// DWORD playerCount = m_pIQNet->GetPlayerCount();
//
//
// if( this->m_bLeavingGame )
// return;
//
//
// if( GetHostPlayer() == NULL )
// return;
//
//
// for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i)
// {
// if( i < playerCount )
// {
// INetworkPlayer *pNetworkPlayer = GetPlayerByIndex(i);
//
//
// // We can call this from NotifyPlayerLeaving but at that point the player is still considered in the session
// if( pNetworkPlayer != pNetworkPlayerLeaving )
// {
// m_hostGameSessionData.players[i] = ((NetworkPlayerXbox *)pNetworkPlayer)->GetUID();
//
//
// char *temp;
// temp = (char *)wstringtofilename( pNetworkPlayer->GetOnlineName() );
// memcpy(m_hostGameSessionData.szPlayers[i],temp,XUSER_NAME_SIZE);
@@ -534,7 +533,7 @@ void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(INetworkPlayer *pN
// memset(m_hostGameSessionData.szPlayers[i],0,XUSER_NAME_SIZE);
// }
// }
//
//
// m_hostGameSessionData.hostPlayerUID = ((NetworkPlayerXbox *)GetHostPlayer())->GetQNetPlayer()->GetXuid();
// m_hostGameSessionData.m_uiGameHostSettings = app.GetGameHostOption(eGameHostOption_All);
}
@@ -823,7 +822,7 @@ void CPlatformNetworkManagerStub::GetFullFriendSessionInfo( FriendSessionInfo *f
void CPlatformNetworkManagerStub::ForceFriendsSessionRefresh()
{
app.DebugPrintf("Resetting friends session search data\n");
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
{
m_searchResultsCount[i] = 0;
@@ -844,8 +843,8 @@ INetworkPlayer *CPlatformNetworkManagerStub::addNetworkPlayer(IQNetPlayer *pQNet
void CPlatformNetworkManagerStub::removeNetworkPlayer(IQNetPlayer *pQNetPlayer)
{
INetworkPlayer *pNetworkPlayer = getNetworkPlayer(pQNetPlayer);
for( AUTO_VAR(it, currentNetworkPlayers.begin()); it != currentNetworkPlayers.end(); it++ )
{
for (auto it = currentNetworkPlayers.begin(); it != currentNetworkPlayers.end(); it++)
{
if( *it == pNetworkPlayer )
{
currentNetworkPlayers.erase(it);
@@ -862,7 +861,7 @@ INetworkPlayer *CPlatformNetworkManagerStub::getNetworkPlayer(IQNetPlayer *pQNet
INetworkPlayer *CPlatformNetworkManagerStub::GetLocalPlayerByUserIndex(int userIndex )
{
return getNetworkPlayer(m_pIQNet->GetLocalPlayerByUserIndex(userIndex));
return getNetworkPlayer(m_pIQNet->GetLocalPlayerByUserIndex(userIndex));
}
INetworkPlayer *CPlatformNetworkManagerStub::GetPlayerByIndex(int playerIndex)