Remove AUTO_VAR macro and _toString function (#592)

This commit is contained in:
void_17
2026-03-06 02:11:18 +07:00
committed by GitHub
parent 7d6658fe5b
commit 55231bb8d3
294 changed files with 5067 additions and 5773 deletions

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@@ -14,25 +14,25 @@ void XboxStructureActionGenerateBox::writeAttributes(DataOutputStream *dos, UINT
ConsoleGenerateStructureAction::writeAttributes(dos, numAttrs + 9);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x0);
dos->writeUTF(_toString(m_x0));
dos->writeUTF(std::to_wstring(m_x0));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y0);
dos->writeUTF(_toString(m_y0));
dos->writeUTF(std::to_wstring(m_y0));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z0);
dos->writeUTF(_toString(m_z0));
dos->writeUTF(std::to_wstring(m_z0));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x1);
dos->writeUTF(_toString(m_x1));
dos->writeUTF(std::to_wstring(m_x1));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y1);
dos->writeUTF(_toString(m_y1));
dos->writeUTF(std::to_wstring(m_y1));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z1);
dos->writeUTF(_toString(m_z1));
dos->writeUTF(std::to_wstring(m_z1));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_edgeTile);
dos->writeUTF(_toString(m_edgeTile));
dos->writeUTF(std::to_wstring(m_edgeTile));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_fillTile);
dos->writeUTF(_toString(m_fillTile));
dos->writeUTF(std::to_wstring(m_fillTile));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_skipAir);
dos->writeUTF(_toString(m_skipAir));
dos->writeUTF(std::to_wstring(m_skipAir));
}
void XboxStructureActionGenerateBox::addAttribute(const wstring &attributeName, const wstring &attributeValue)