Remove AUTO_VAR macro and _toString function (#592)
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@@ -14,11 +14,11 @@ void BiomeOverride::writeAttributes(DataOutputStream *dos, UINT numAttrs)
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GameRuleDefinition::writeAttributes(dos, numAttrs + 3);
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_biomeId);
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dos->writeUTF(_toString(m_biomeId));
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dos->writeUTF(std::to_wstring(m_biomeId));
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_tileId);
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dos->writeUTF(_toString(m_tile));
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dos->writeUTF(std::to_wstring(m_tile));
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_topTileId);
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dos->writeUTF(_toString(m_topTile));
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dos->writeUTF(std::to_wstring(m_topTile));
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}
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void BiomeOverride::addAttribute(const wstring &attributeName, const wstring &attributeValue)
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