win cpp23 compat: Minecraft.Client
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@@ -1051,7 +1051,8 @@ void UIScene_LoadOrJoinMenu::GetSaveInfo()
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m_pSaveDetails=StorageManager.ReturnSavesInfo();
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if(m_pSaveDetails==NULL)
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{
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C4JStorage::ESaveGameState eSGIStatus= StorageManager.GetSavesInfo(m_iPad,NULL,this,"save");
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char savename[] = "save";
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C4JStorage::ESaveGameState eSGIStatus = StorageManager.GetSavesInfo(m_iPad, NULL, this, savename);
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}
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#if TO_BE_IMPLEMENTED
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@@ -13,7 +13,7 @@
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//#define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
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#define SKIN_SELECT_MAX_DEFAULTS 2
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WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
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const WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
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{
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L"USE LOCALISED VERSION", // Server selected
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L"Steve",
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@@ -6,7 +6,7 @@
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class UIScene_SkinSelectMenu : public UIScene
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{
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private:
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static WCHAR *wchDefaultNamesA[eDefaultSkins_Count];
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static const WCHAR *wchDefaultNamesA[eDefaultSkins_Count];
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// 4J Stu - How many to show on each side of the main control
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static const BYTE sidePreviewControls = 4;
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