Add CMake build system and source files for Minecraft Client

- Created Compile.md with detailed instructions for building the project using Visual Studio and CMake.
- Added ClientSources.cmake to define the source files for the Minecraft Client.
- Implemented CopyAssets.cmake to handle asset copying during the build process.
- Introduced WorldSources.cmake to list the source files for Minecraft world functionalities.
This commit is contained in:
isaiah
2026-03-01 15:07:50 -07:00
parent 4576e46e7f
commit 5109b8c07a
7 changed files with 1368 additions and 0 deletions

2
.gitignore vendored
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@@ -422,3 +422,5 @@ Minecraft.World/Debug/
Minecraft.World/x64_Debug/ Minecraft.World/x64_Debug/
Minecraft.World/Release/ Minecraft.World/Release/
Minecraft.World/x64_Release/ Minecraft.World/x64_Release/
build/*

82
CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.24)
project(MinecraftConsoles LANGUAGES C CXX)
if(NOT WIN32)
message(FATAL_ERROR "This CMake build currently supports Windows only.")
endif()
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
message(FATAL_ERROR "Use a 64-bit generator/toolchain (x64).")
endif()
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/WorldSources.cmake")
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/ClientSources.cmake")
list(TRANSFORM MINECRAFT_WORLD_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/")
list(TRANSFORM MINECRAFT_CLIENT_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/")
add_library(MinecraftWorld STATIC ${MINECRAFT_WORLD_SOURCES})
target_include_directories(MinecraftWorld PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
)
target_compile_definitions(MinecraftWorld PRIVATE
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
)
if(MSVC)
target_compile_options(MinecraftWorld PRIVATE /W3 /MP /EHsc)
endif()
add_executable(MinecraftClient WIN32 ${MINECRAFT_CLIENT_SOURCES})
target_include_directories(MinecraftClient PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/include"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/Sentient/Include"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
)
target_compile_definitions(MinecraftClient PRIVATE
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
)
if(MSVC)
target_compile_options(MinecraftClient PRIVATE /W3 /MP /EHsc)
endif()
set_target_properties(MinecraftClient PROPERTIES
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:MinecraftClient>"
)
target_link_libraries(MinecraftClient PRIVATE
MinecraftWorld
d3d11
XInput9_1_0
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggy_w64.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Miles/lib/mss64.lib"
$<$<CONFIG:Debug>:
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_d.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_d.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Profile_d.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC_d.lib"
>
$<$<NOT:$<CONFIG:Debug>>:
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_r.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_r.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Profile_r.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC.lib"
>
)
add_custom_command(TARGET MinecraftClient POST_BUILD
COMMAND "${CMAKE_COMMAND}"
-DPROJECT_SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}"
-DOUTPUT_DIR="$<TARGET_FILE_DIR:MinecraftClient>"
-DCONFIGURATION=$<CONFIG>
-P "${CMAKE_CURRENT_SOURCE_DIR}/cmake/CopyAssets.cmake"
VERBATIM
)
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MinecraftClient)

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Compile.md Normal file
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# Compile Instructions
## Visual Studio (`.sln`)
1. Open `MinecraftConsoles.sln` in Visual Studio 2012.
2. Set `Minecraft.Client` as the Startup Project.
3. Select configuration:
- `Debug` (recommended), or
- `Release`
4. Select platform: `Windows64`.
5. Build and run:
- `Build > Build Solution` (or `Ctrl+Shift+B`)
- Start debugging with `F5`.
## CMake (Windows x64)
Configure (use your VS Community instance explicitly):
```powershell
cmake -S . -B build -G "Visual Studio 17 2022" -A x64 -DCMAKE_GENERATOR_INSTANCE="C:/Program Files/Microsoft Visual Studio/2022/Community"
```
Build Debug:
```powershell
cmake --build build --config Debug --target MinecraftClient
```
Build Release:
```powershell
cmake --build build --config Release --target MinecraftClient
```
Run executable:
```powershell
cd .\build\Debug
.\MinecraftClient.exe
```
Notes:
- The CMake build is Windows-only and x64-only.
- Post-build asset copy is automatic for `MinecraftClient` in CMake (Debug and Release variants).
- The game relies on relative paths (for example `Common\Media\...`), so launching from the output directory is required.

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@@ -42,6 +42,13 @@ This project contains the source code of Minecraft Legacy Console Edition v1.3.0
4. Make sure `Minecraft.Client` is set as the Startup Project 4. Make sure `Minecraft.Client` is set as the Startup Project
5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run 5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run
### CMake (Windows x64)
```powershell
cmake -S . -B build -G "Visual Studio 17 2022" -A x64
cmake --build build --config Debug --target MinecraftClient
```
## Known Issues ## Known Issues
- Builds for other platforms have not been tested and are most likely non-functional - Builds for other platforms have not been tested and are most likely non-functional

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cmake/ClientSources.cmake Normal file
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set(MINECRAFT_CLIENT_SOURCES
"AbstractTexturePack.cpp"
"crt_compat.cpp"
"AchievementPopup.cpp"
"AchievementScreen.cpp"
"AllowAllCuller.cpp"
"ArchiveFile.cpp"
"ArrowRenderer.cpp"
"BlazeModel.cpp"
"BlazeRenderer.cpp"
"BoatModel.cpp"
"BoatRenderer.cpp"
"BookModel.cpp"
"BreakingItemParticle.cpp"
"BubbleParticle.cpp"
"BufferedImage.cpp"
"Button.cpp"
"Camera.cpp"
"ChatScreen.cpp"
"ChestModel.cpp"
"ChestRenderer.cpp"
"ChickenModel.cpp"
"ChickenRenderer.cpp"
"Chunk.cpp"
"ClientConnection.cpp"
"ClientConstants.cpp"
"ClockTexture.cpp"
"Common/Audio/Consoles_SoundEngine.cpp"
"Common/Audio/SoundEngine.cpp"
"Common/Audio/SoundNames.cpp"
"Common/Colours/ColourTable.cpp"
"Common/Consoles_App.cpp"
"Common/DLC/DLCAudioFile.cpp"
"Common/DLC/DLCCapeFile.cpp"
"Common/DLC/DLCColourTableFile.cpp"
"Common/DLC/DLCFile.cpp"
"Common/DLC/DLCGameRulesFile.cpp"
"Common/DLC/DLCGameRulesHeader.cpp"
"Common/DLC/DLCLocalisationFile.cpp"
"Common/DLC/DLCManager.cpp"
"Common/DLC/DLCPack.cpp"
"Common/DLC/DLCSkinFile.cpp"
"Common/DLC/DLCTextureFile.cpp"
"Common/DLC/DLCUIDataFile.cpp"
"Common/GameRules/AddEnchantmentRuleDefinition.cpp"
"Common/GameRules/AddItemRuleDefinition.cpp"
"Common/GameRules/ApplySchematicRuleDefinition.cpp"
"Common/GameRules/BiomeOverride.cpp"
"Common/GameRules/CollectItemRuleDefinition.cpp"
"Common/GameRules/CompleteAllRuleDefinition.cpp"
"Common/GameRules/CompoundGameRuleDefinition.cpp"
"Common/GameRules/GameRule.cpp"
"Common/GameRules/GameRuleDefinition.cpp"
"Common/GameRules/GameRuleManager.cpp"
"Common/GameRules/LevelGenerationOptions.cpp"
"Common/GameRules/LevelGenerators.cpp"
"Common/GameRules/LevelRules.cpp"
"Common/GameRules/LevelRuleset.cpp"
"Common/GameRules/NamedAreaRuleDefinition.cpp"
"Common/GameRules/StartFeature.cpp"
"Common/GameRules/UpdatePlayerRuleDefinition.cpp"
"Common/GameRules/UseTileRuleDefinition.cpp"
"Common/GameRules/ConsoleGenerateStructure.cpp"
"Common/GameRules/ConsoleSchematicFile.cpp"
"Common/GameRules/XboxStructureActionGenerateBox.cpp"
"Common/GameRules/XboxStructureActionPlaceBlock.cpp"
"Common/GameRules/XboxStructureActionPlaceContainer.cpp"
"Common/GameRules/XboxStructureActionPlaceSpawner.cpp"
"Common/Leaderboards/LeaderboardManager.cpp"
"Common/Network/GameNetworkManager.cpp"
"Common/Network/PlatformNetworkManagerStub.cpp"
"Common/Telemetry/TelemetryManager.cpp"
"Common/Trial/TrialMode.cpp"
"Common/Tutorial/AreaConstraint.cpp"
"Common/Tutorial/AreaHint.cpp"
"Common/Tutorial/AreaTask.cpp"
"Common/Tutorial/ChangeStateConstraint.cpp"
"Common/Tutorial/ChoiceTask.cpp"
"Common/Tutorial/CompleteUsingItemTask.cpp"
"Common/Tutorial/ControllerTask.cpp"
"Common/Tutorial/CraftTask.cpp"
"Common/Tutorial/DiggerItemHint.cpp"
"Common/Tutorial/EffectChangedTask.cpp"
"Common/Tutorial/FullTutorial.cpp"
"Common/Tutorial/FullTutorialActiveTask.cpp"
"Common/Tutorial/FullTutorialMode.cpp"
"Common/Tutorial/InfoTask.cpp"
"Common/Tutorial/InputConstraint.cpp"
"Common/Tutorial/LookAtEntityHint.cpp"
"Common/Tutorial/LookAtTileHint.cpp"
"Common/Tutorial/PickupTask.cpp"
"Common/Tutorial/ProcedureCompoundTask.cpp"
"Common/Tutorial/ProgressFlagTask.cpp"
"Common/Tutorial/StatTask.cpp"
"Common/Tutorial/TakeItemHint.cpp"
"Common/Tutorial/Tutorial.cpp"
"Common/Tutorial/TutorialHint.cpp"
"Common/Tutorial/TutorialMessage.cpp"
"Common/Tutorial/TutorialMode.cpp"
"Common/Tutorial/TutorialTask.cpp"
"Common/Tutorial/UseItemTask.cpp"
"Common/Tutorial/UseTileTask.cpp"
"Common/Tutorial/XuiCraftingTask.cpp"
"Common/ConsoleGameMode.cpp"
"Common/Console_Utils.cpp"
"Common/UI/IUIScene_AbstractContainerMenu.cpp"
"Common/UI/IUIScene_AnvilMenu.cpp"
"Common/UI/IUIScene_BrewingMenu.cpp"
"Common/UI/IUIScene_ContainerMenu.cpp"
"Common/UI/IUIScene_CraftingMenu.cpp"
"Common/UI/IUIScene_CreativeMenu.cpp"
"Common/UI/IUIScene_DispenserMenu.cpp"
"Common/UI/IUIScene_EnchantingMenu.cpp"
"Common/UI/IUIScene_FurnaceMenu.cpp"
"Common/UI/IUIScene_InventoryMenu.cpp"
"Common/UI/IUIScene_PauseMenu.cpp"
"Common/UI/IUIScene_StartGame.cpp"
"Common/UI/IUIScene_TradingMenu.cpp"
"Common/UI/UIComponent_DebugUIMarketingGuide.cpp"
"Common/UI/UIScene_Keyboard.cpp"
"Common/UI/UIComponent_MenuBackground.cpp"
"Common/UI/UIComponent_PressStartToPlay.cpp"
"Common/UI/UIControl_Base.cpp"
"Common/UI/UIControl_BitmapIcon.cpp"
"Common/UI/UIControl_DLCList.cpp"
"Common/UI/UIControl_DynamicLabel.cpp"
"Common/UI/UIControl_EnchantmentBook.cpp"
"Common/UI/UIControl_EnchantmentButton.cpp"
"Common/UI/UIControl_HTMLLabel.cpp"
"Common/UI/UIControl_LeaderboardList.cpp"
"Common/UI/UIControl_MinecraftPlayer.cpp"
"Common/UI/UIControl_PlayerList.cpp"
"Common/UI/UIControl_SaveList.cpp"
"Common/UI/UIControl_SpaceIndicatorBar.cpp"
"Common/UI/UIControl_TexturePackList.cpp"
"Common/UI/UIFontData.cpp"
"Common/UI/UIScene_AnvilMenu.cpp"
"Common/UI/UIScene_ControlsMenu.cpp"
"Common/UI/UIScene_Credits.cpp"
"Common/UI/UIScene_DebugCreateSchematic.cpp"
"Common/UI/UIScene_DebugSetCamera.cpp"
"Common/UI/UIScene_DLCMainMenu.cpp"
"Common/UI/UIScene_DLCOffersMenu.cpp"
"Common/UI/UIScene_EndPoem.cpp"
"Common/UI/UIScene_EULA.cpp"
"Common/UI/UIScene_HowToPlay.cpp"
"Common/UI/UIScene_InGameHostOptionsMenu.cpp"
"Common/UI/UIScene_InGameInfoMenu.cpp"
"Common/UI/UIScene_InGamePlayerOptionsMenu.cpp"
"Common/UI/UIScene_LeaderboardsMenu.cpp"
"Common/UI/UIScene_MessageBox.cpp"
"Common/UI/UIBitmapFont.cpp"
"Common/UI/UIComponent_Chat.cpp"
"Common/UI/UIComponent_DebugUIConsole.cpp"
"Common/UI/UIComponent_Logo.cpp"
"Common/UI/UIComponent_Panorama.cpp"
"Common/UI/UIComponent_Tooltips.cpp"
"Common/UI/UIComponent_TutorialPopup.cpp"
"Common/UI/UIControl.cpp"
"Common/UI/UIController.cpp"
"Common/UI/UIControl_Button.cpp"
"Common/UI/UIControl_CheckBox.cpp"
"Common/UI/UIControl_Cursor.cpp"
"Common/UI/UIControl_Label.cpp"
"Common/UI/UIControl_PlayerSkinPreview.cpp"
"Common/UI/UIControl_Progress.cpp"
"Common/UI/UIControl_ButtonList.cpp"
"Common/UI/UIControl_Slider.cpp"
"Common/UI/UIControl_SlotList.cpp"
"Common/UI/UIControl_TextInput.cpp"
"Common/UI/UIGroup.cpp"
"Common/UI/UILayer.cpp"
"Common/UI/UIScene.cpp"
"Common/UI/UIScene_AbstractContainerMenu.cpp"
"Common/UI/UIScene_BrewingStandMenu.cpp"
"Common/UI/UIScene_ConnectingProgress.cpp"
"Common/UI/UIScene_ContainerMenu.cpp"
"Common/UI/UIScene_CraftingMenu.cpp"
"Common/UI/UIScene_CreateWorldMenu.cpp"
"Common/UI/UIScene_CreativeMenu.cpp"
"Common/UI/UIScene_DeathMenu.cpp"
"Common/UI/UIScene_DebugOptions.cpp"
"Common/UI/UIScene_DebugOverlay.cpp"
"Common/UI/UIScene_DispenserMenu.cpp"
"Common/UI/UIScene_EnchantingMenu.cpp"
"Common/UI/UIScene_FullscreenProgress.cpp"
"Common/UI/UIScene_FurnaceMenu.cpp"
"Common/UI/UIScene_HelpAndOptionsMenu.cpp"
"Common/UI/UIScene_HowToPlayMenu.cpp"
"Common/UI/UIScene_HUD.cpp"
"Common/UI/UIScene_Intro.cpp"
"Common/UI/UIScene_JoinMenu.cpp"
"Common/UI/UIScene_LaunchMoreOptionsMenu.cpp"
"Common/UI/UIScene_LoadMenu.cpp"
"Common/UI/UIScene_LoadOrJoinMenu.cpp"
"Common/UI/UIScene_MainMenu.cpp"
"Common/UI/UIScene_InventoryMenu.cpp"
"Common/UI/UIScene_PauseMenu.cpp"
"Common/UI/UIScene_QuadrantSignin.cpp"
"Common/UI/UIScene_ReinstallMenu.cpp"
"Common/UI/UIScene_SaveMessage.cpp"
"Common/UI/UIScene_SettingsAudioMenu.cpp"
"Common/UI/UIScene_SettingsControlMenu.cpp"
"Common/UI/UIScene_SettingsGraphicsMenu.cpp"
"Common/UI/UIScene_SettingsMenu.cpp"
"Common/UI/UIScene_SettingsOptionsMenu.cpp"
"Common/UI/UIScene_SettingsUIMenu.cpp"
"Common/UI/UIScene_SignEntryMenu.cpp"
"Common/UI/UIScene_SkinSelectMenu.cpp"
"Common/UI/UIScene_TeleportMenu.cpp"
"Common/UI/UIScene_Timer.cpp"
"Common/UI/UIScene_TradingMenu.cpp"
"Common/UI/UIScene_TrialExitUpsell.cpp"
"Common/UI/UITTFFont.cpp"
"Common/zlib/adler32.c"
"Common/zlib/compress.c"
"Common/zlib/crc32.c"
"Common/zlib/deflate.c"
"Common/zlib/gzclose.c"
"Common/zlib/gzlib.c"
"Common/zlib/gzread.c"
"Common/zlib/gzwrite.c"
"Common/zlib/infback.c"
"Common/zlib/inffast.c"
"Common/zlib/inflate.c"
"Common/zlib/inftrees.c"
"Common/zlib/trees.c"
"Common/zlib/uncompr.c"
"Common/zlib/zutil.c"
"CompassTexture.cpp"
"ConfirmScreen.cpp"
"ConsoleInput.cpp"
"ControlsScreen.cpp"
"CowModel.cpp"
"CowRenderer.cpp"
"CreateWorldScreen.cpp"
"CreeperModel.cpp"
"CreeperRenderer.cpp"
"CritParticle.cpp"
"CritParticle2.cpp"
"Cube.cpp"
"DeathScreen.cpp"
"DefaultRenderer.cpp"
"DefaultTexturePack.cpp"
"DemoLevel.cpp"
"DemoUser.cpp"
"DerivedServerLevel.cpp"
"DirtyChunkSorter.cpp"
"DistanceChunkSorter.cpp"
"DLCTexturePack.cpp"
"DragonBreathParticle.cpp"
"DragonModel.cpp"
"DripParticle.cpp"
"EchantmentTableParticle.cpp"
"EditBox.cpp"
"EnchantTableRenderer.cpp"
"EnderChestRenderer.cpp"
"EnderCrystalModel.cpp"
"EnderCrystalRenderer.cpp"
"EnderDragonRenderer.cpp"
"EndermanModel.cpp"
"EndermanRenderer.cpp"
"EnderParticle.cpp"
"EntityRenderDispatcher.cpp"
"EntityRenderer.cpp"
"EntityTileRenderer.cpp"
"EntityTracker.cpp"
"ErrorScreen.cpp"
"ExperienceOrbRenderer.cpp"
"ExplodeParticle.cpp"
"Extrax64Stubs.cpp"
"FallingTileRenderer.cpp"
"FileTexturePack.cpp"
"FireballRenderer.cpp"
"FishingHookRenderer.cpp"
"FlameParticle.cpp"
"FolderTexturePack.cpp"
"Font.cpp"
"FootstepParticle.cpp"
"Frustum.cpp"
"FrustumCuller.cpp"
"FrustumData.cpp"
"GameRenderer.cpp"
"GhastModel.cpp"
"GhastRenderer.cpp"
"GiantMobRenderer.cpp"
"glWrapper.cpp"
"Gui.cpp"
"GuiComponent.cpp"
"GuiMessage.cpp"
"GuiParticle.cpp"
"GuiParticles.cpp"
"HeartParticle.cpp"
"HttpTexture.cpp"
"HugeExplosionParticle.cpp"
"HugeExplosionSeedParticle.cpp"
"HumanoidMobRenderer.cpp"
"HumanoidModel.cpp"
"InBedChatScreen.cpp"
"Input.cpp"
"ItemFrameRenderer.cpp"
"ItemInHandRenderer.cpp"
"ItemRenderer.cpp"
"ItemSpriteRenderer.cpp"
"JoinMultiplayerScreen.cpp"
"KeyMapping.cpp"
"LargeChestModel.cpp"
"LavaParticle.cpp"
"LavaSlimeModel.cpp"
"LavaSlimeRenderer.cpp"
"LevelRenderer.cpp"
"Lighting.cpp"
"LightningBoltRenderer.cpp"
"MemoryTracker.cpp"
"MemTexture.cpp"
"MinecartModel.cpp"
"MinecartRenderer.cpp"
"Minecraft.cpp"
"MinecraftServer.cpp"
"Minimap.cpp"
"MobRenderer.cpp"
"MobSkinMemTextureProcessor.cpp"
"MobSkinTextureProcessor.cpp"
"MobSpawnerRenderer.cpp"
"Model.cpp"
"ModelPart.cpp"
"MultiPlayerChunkCache.cpp"
"MultiPlayerGameMode.cpp"
"MultiPlayerLevel.cpp"
"MultiPlayerLocalPlayer.cpp"
"MushroomCowRenderer.cpp"
"NameEntryScreen.cpp"
"NoteParticle.cpp"
"OffsettedRenderList.cpp"
"Options.cpp"
"OptionsScreen.cpp"
"OzelotModel.cpp"
"OzelotRenderer.cpp"
"PaintingRenderer.cpp"
"Particle.cpp"
"ParticleEngine.cpp"
"PauseScreen.cpp"
"PendingConnection.cpp"
"PigModel.cpp"
"PigRenderer.cpp"
"LocalPlayer.cpp"
"PistonPieceRenderer.cpp"
"PlayerChunkMap.cpp"
"PlayerCloudParticle.cpp"
"PlayerConnection.cpp"
"PlayerList.cpp"
"PreStitchedTextureMap.cpp"
"ProgressRenderer.cpp"
"PS3/PS3Extras/ShutdownManager.cpp"
"Rect2i.cpp"
"RemotePlayer.cpp"
"PlayerRenderer.cpp"
"Polygon.cpp"
"NetherPortalParticle.cpp"
"QuadrupedModel.cpp"
"RedDustParticle.cpp"
"RenameWorldScreen.cpp"
"Screen.cpp"
"ScreenSizeCalculator.cpp"
"ScrolledSelectionList.cpp"
"SelectWorldScreen.cpp"
"ServerChunkCache.cpp"
"ServerCommandDispatcher.cpp"
"ServerConnection.cpp"
"ServerPlayerGameMode.cpp"
"ServerLevel.cpp"
"ServerLevelListener.cpp"
"ServerPlayer.cpp"
"Settings.cpp"
"SheepFurModel.cpp"
"SheepModel.cpp"
"SheepRenderer.cpp"
"SignModel.cpp"
"SignRenderer.cpp"
"SilverfishModel.cpp"
"SilverfishRenderer.cpp"
"SimpleIcon.cpp"
"SkeletonHeadModel.cpp"
"SkeletonModel.cpp"
"SkullTileRenderer.cpp"
"SlideButton.cpp"
"SlimeModel.cpp"
"SlimeRenderer.cpp"
"SmallButton.cpp"
"SmokeParticle.cpp"
"SnowManModel.cpp"
"SnowManRenderer.cpp"
"SnowShovelParticle.cpp"
"SpellParticle.cpp"
"SpiderModel.cpp"
"SpiderRenderer.cpp"
"SplashParticle.cpp"
"SquidModel.cpp"
"SquidRenderer.cpp"
"StatsCounter.cpp"
"StatsScreen.cpp"
"StatsSyncher.cpp"
"stdafx.cpp"
"StitchedTexture.cpp"
"Stitcher.cpp"
"StitchSlot.cpp"
"StringTable.cpp"
"stubs.cpp"
"SuspendedParticle.cpp"
"SuspendedTownParticle.cpp"
"TakeAnimationParticle.cpp"
"TeleportCommand.cpp"
"TerrainParticle.cpp"
"Tesselator.cpp"
"TexOffs.cpp"
"Texture.cpp"
"TextureHolder.cpp"
"TextureManager.cpp"
"TextureMap.cpp"
"TexturePack.cpp"
"TexturePackRepository.cpp"
"Textures.cpp"
"TheEndPortalRenderer.cpp"
"TileEntityRenderDispatcher.cpp"
"TileEntityRenderer.cpp"
"TileRenderer.cpp"
"Timer.cpp"
"TitleScreen.cpp"
"TntRenderer.cpp"
"TrackedEntity.cpp"
"User.cpp"
"Vertex.cpp"
"VideoSettingsScreen.cpp"
"ViewportCuller.cpp"
"VillagerGolemModel.cpp"
"VillagerGolemRenderer.cpp"
"VillagerModel.cpp"
"VillagerRenderer.cpp"
"VillagerZombieModel.cpp"
"WaterDropParticle.cpp"
"Windows64/Iggy/gdraw/gdraw_d3d11.cpp"
"Windows64/Leaderboards/WindowsLeaderboardManager.cpp"
"Windows64/Windows64_App.cpp"
"Windows64/Windows64_Minecraft.cpp"
"Windows64/KeyboardMouseInput.cpp"
"Windows64/Windows64_UIController.cpp"
"WolfModel.cpp"
"WolfRenderer.cpp"
"WstringLookup.cpp"
"Xbox/Network/NetworkPlayerXbox.cpp"
"ZombieModel.cpp"
"ZombieRenderer.cpp"
)

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if(NOT DEFINED PROJECT_SOURCE_DIR OR NOT DEFINED OUTPUT_DIR OR NOT DEFINED CONFIGURATION)
message(FATAL_ERROR "CopyAssets.cmake requires PROJECT_SOURCE_DIR, OUTPUT_DIR, and CONFIGURATION.")
endif()
# Some generators may pass quoted values (e.g. "Debug"); normalize that.
string(REPLACE "\"" "" PROJECT_SOURCE_DIR "${PROJECT_SOURCE_DIR}")
string(REPLACE "\"" "" OUTPUT_DIR "${OUTPUT_DIR}")
string(REPLACE "\"" "" CONFIGURATION "${CONFIGURATION}")
set(_project_dir "${PROJECT_SOURCE_DIR}/Minecraft.Client")
function(copy_tree_if_exists src_rel dst_rel)
set(_src "${_project_dir}/${src_rel}")
set(_dst "${OUTPUT_DIR}/${dst_rel}")
if(EXISTS "${_src}")
file(MAKE_DIRECTORY "${_dst}")
execute_process(COMMAND "${CMAKE_COMMAND}" -E copy_directory "${_src}" "${_dst}")
endif()
endfunction()
function(copy_file_if_exists src_rel dst_rel)
set(_src "${PROJECT_SOURCE_DIR}/${src_rel}")
set(_dst "${OUTPUT_DIR}/${dst_rel}")
if(EXISTS "${_src}")
get_filename_component(_dst_dir "${_dst}" DIRECTORY)
file(MAKE_DIRECTORY "${_dst_dir}")
execute_process(COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${_src}" "${_dst}")
endif()
endfunction()
function(copy_first_existing dst_rel)
set(_copied FALSE)
foreach(_candidate IN LISTS ARGN)
if(EXISTS "${PROJECT_SOURCE_DIR}/${_candidate}")
copy_file_if_exists("${_candidate}" "${dst_rel}")
set(_copied TRUE)
break()
endif()
endforeach()
if(NOT _copied)
message(WARNING "Runtime file not found for ${dst_rel}. Checked: ${ARGN}")
endif()
endfunction()
if(CONFIGURATION STREQUAL "Debug")
copy_tree_if_exists("Durango/Sound" "Durango/Sound")
copy_tree_if_exists("music" "music")
copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD")
copy_tree_if_exists("Common/Media" "Common/Media")
copy_tree_if_exists("Common/res" "Common/res")
copy_tree_if_exists("Common/Trial" "Common/Trial")
copy_tree_if_exists("Common/Tutorial" "Common/Tutorial")
else()
copy_tree_if_exists("music" "music")
copy_tree_if_exists("Windows64/GameHDD" "Windows64/GameHDD")
copy_tree_if_exists("Common/Media" "Common/Media")
copy_tree_if_exists("Common/res" "Common/res")
copy_tree_if_exists("Common/Trial" "Common/Trial")
copy_tree_if_exists("Common/Tutorial" "Common/Tutorial")
copy_tree_if_exists("DurangoMedia" "Windows64Media")
copy_tree_if_exists("Windows64Media" "Windows64Media")
endif()
# Runtime DLLs required at launch.
copy_first_existing("iggy_w64.dll"
"Minecraft.Client/Windows64/Iggy/lib/redist64/iggy_w64.dll"
"x64/${CONFIGURATION}/iggy_w64.dll"
)
copy_first_existing("mss64.dll"
"Minecraft.Client/Windows64/Miles/lib/redist64/mss64.dll"
"x64/${CONFIGURATION}/mss64.dll"
)

707
cmake/WorldSources.cmake Normal file
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@@ -0,0 +1,707 @@
set(MINECRAFT_WORLD_SOURCES
"AABB.cpp"
"Abilities.cpp"
"AbstractContainerMenu.cpp"
"Achievement.cpp"
"Achievements.cpp"
"AddEntityPacket.cpp"
"AddExperienceOrbPacket.cpp"
"AddGlobalEntityPacket.cpp"
"AddIslandLayer.cpp"
"AddMobPacket.cpp"
"AddMushroomIslandLayer.cpp"
"AddPaintingPacket.cpp"
"AddPlayerPacket.cpp"
"AddSnowLayer.cpp"
"AgableMob.cpp"
"AirTile.cpp"
"Animal.cpp"
"AnimatePacket.cpp"
"AnvilTile.cpp"
"AnvilTileItem.cpp"
"ArmorDyeRecipe.cpp"
"ArmorItem.cpp"
"ArmorRecipes.cpp"
"ArmorSlot.cpp"
"Arrow.cpp"
"ArrowAttackGoal.cpp"
"ArrowDamageEnchantment.cpp"
"ArrowFireEnchantment.cpp"
"ArrowInfiniteEnchantment.cpp"
"ArrowKnockbackEnchantment.cpp"
"AuxDataTileItem.cpp"
"AvoidPlayerGoal.cpp"
"AwardStatPacket.cpp"
"BasicTree.cpp"
"BasicTypeContainers.cpp"
"BeachBiome.cpp"
"BedItem.cpp"
"BedTile.cpp"
"BegGoal.cpp"
"BinaryHeap.cpp"
"Biome.cpp"
"BiomeCache.cpp"
"BiomeDecorator.cpp"
"BiomeInitLayer.cpp"
"BiomeOverrideLayer.cpp"
"BiomeSource.cpp"
"BirchFeature.cpp"
"Blaze.cpp"
"BlockDestructionProgress.cpp"
"BlockGenMethods.cpp"
"BlockRegionUpdatePacket.cpp"
"BlockReplacements.cpp"
"Boat.cpp"
"BoatItem.cpp"
"BodyControl.cpp"
"BonusChestFeature.cpp"
"BookItem.cpp"
"BookshelfTile.cpp"
"BossMob.cpp"
"BossMobPart.cpp"
"BottleItem.cpp"
"BoundingBox.cpp"
"BowItem.cpp"
"BowlFoodItem.cpp"
"BreakDoorGoal.cpp"
"BreedGoal.cpp"
"BrewingStandMenu.cpp"
"BrewingStandTile.cpp"
"BrewingStandTileEntity.cpp"
"BucketItem.cpp"
"Buffer.cpp"
"BufferedOutputStream.cpp"
"BufferedReader.cpp"
"Bush.cpp"
"ButtonTile.cpp"
"ByteArrayInputStream.cpp"
"ByteArrayOutputStream.cpp"
"ByteBuffer.cpp"
"CactusFeature.cpp"
"CactusTile.cpp"
"CakeTile.cpp"
"CanyonFeature.cpp"
"CarrotOnAStickItem.cpp"
"CarrotTile.cpp"
"CauldronTile.cpp"
"CaveFeature.cpp"
"CaveSpider.cpp"
"ChatPacket.cpp"
"ChestTile.cpp"
"ChestTileEntity.cpp"
"Chicken.cpp"
"ChunkPos.cpp"
"ChunkStorageProfileDecorator.cpp"
"ChunkTilesUpdatePacket.cpp"
"ChunkVisibilityAreaPacket.cpp"
"ChunkVisibilityPacket.cpp"
"Class.cpp"
"ClayFeature.cpp"
"ClayTile.cpp"
"ClientCommandPacket.cpp"
"ClientSideMerchant.cpp"
"ClockItem.cpp"
"ClothDyeRecipes.cpp"
"ClothTile.cpp"
"ClothTileItem.cpp"
"CoalItem.cpp"
"CocoaTile.cpp"
"Color.cpp"
"ColoredTileItem.cpp"
"Command.cpp"
"CommandDispatcher.cpp"
"CommonStats.cpp"
"CompassItem.cpp"
"ComplexItem.cpp"
"ComplexItemDataPacket.cpp"
"CompoundContainer.cpp"
"CompressedTileStorage.cpp"
"compression.cpp"
"Connection.cpp"
"ConsoleSaveFileConverter.cpp"
"ConsoleSaveFileOriginal.cpp"
"Container.cpp"
"ContainerAckPacket.cpp"
"ContainerButtonClickPacket.cpp"
"ContainerClickPacket.cpp"
"ContainerClosePacket.cpp"
"ContainerOpenPacket.cpp"
"ContainerSetContentPacket.cpp"
"ContainerSetDataPacket.cpp"
"ContainerSetSlotPacket.cpp"
"ControlledByPlayerGoal.cpp"
"CoralTile.cpp"
"Cow.cpp"
"CraftingContainer.cpp"
"CraftingMenu.cpp"
"DefaultGameModeCommand.cpp"
"EnchantItemCommand.cpp"
"ExperienceCommand.cpp"
"GameCommandPacket.cpp"
"GameModeCommand.cpp"
"GenericStats.cpp"
"GiveItemCommand.cpp"
"KillCommand.cpp"
"PerformanceTimer.cpp"
"TimeCommand.cpp"
"ToggleDownfallCommand.cpp"
"TradeItemPacket.cpp"
"CraftItemPacket.cpp"
"Creature.cpp"
"Creeper.cpp"
"CropTile.cpp"
"CustomLevelSource.cpp"
"CustomPayloadPacket.cpp"
"DamageEnchantment.cpp"
"DamageSource.cpp"
"DataInputStream.cpp"
"DataLayer.cpp"
"DataOutputStream.cpp"
"DeadBushFeature.cpp"
"DeadBushTile.cpp"
"DebugOptionsPacket.cpp"
"DefendVillageTargetGoal.cpp"
"DelayedRelease.cpp"
"DerivedLevelData.cpp"
"DesertBiome.cpp"
"DesertWellFeature.cpp"
"DetectorRailTile.cpp"
"DigDurabilityEnchantment.cpp"
"DiggerItem.cpp"
"DiggingEnchantment.cpp"
"Dimension.cpp"
"DiodeTile.cpp"
"Direction.cpp"
"DirectionalTile.cpp"
"DirectoryLevelStorage.cpp"
"DirectoryLevelStorageSource.cpp"
"DirtTile.cpp"
"DisconnectPacket.cpp"
"DispenserTile.cpp"
"DispenserTileEntity.cpp"
"DoorInfo.cpp"
"DoorInteractGoal.cpp"
"DragonFireball.cpp"
"EatTileGoal.cpp"
"EggTile.cpp"
"EnchantedBookItem.cpp"
"Enchantment.cpp"
"EnchantmentCategory.cpp"
"EnchantmentContainer.cpp"
"EnchantmentHelper.cpp"
"EnchantmentInstance.cpp"
"EnchantmentMenu.cpp"
"EnchantmentTableEntity.cpp"
"EnchantmentTableTile.cpp"
"EnderChestTile.cpp"
"EnderChestTileEntity.cpp"
"EnderEyeItem.cpp"
"EnderpearlItem.cpp"
"EndPodiumFeature.cpp"
"ExperienceItem.cpp"
"ExtremeHillsBiome.cpp"
"Feature.cpp"
"EnderCrystal.cpp"
"EnderDragon.cpp"
"EyeOfEnderSignal.cpp"
"FireAspectEnchantment.cpp"
"FireChargeItem.cpp"
"FleeSunGoal.cpp"
"FlippedIcon.cpp"
"FloatGoal.cpp"
"FlowerPotTile.cpp"
"FollowOwnerGoal.cpp"
"FollowParentGoal.cpp"
"Goal.cpp"
"GoalSelector.cpp"
"GoldenAppleItem.cpp"
"Golem.cpp"
"GroundBushFeature.cpp"
"GrowMushroomIslandLayer.cpp"
"HalfSlabTile.cpp"
"HangingEntity.cpp"
"HangingEntityItem.cpp"
"HellFlatLevelSource.cpp"
"HurtByTargetGoal.cpp"
"IceBiome.cpp"
"InteractGoal.cpp"
"ItemFrame.cpp"
"JumpControl.cpp"
"JungleBiome.cpp"
"KickPlayerPacket.cpp"
"KnockbackEnchantment.cpp"
"LavaSlime.cpp"
"LeapAtTargetGoal.cpp"
"LevelSoundPacket.cpp"
"LookAtPlayerGoal.cpp"
"LookAtTradingPlayerGoal.cpp"
"LookControl.cpp"
"LootBonusEnchantment.cpp"
"MakeLoveGoal.cpp"
"MegaTreeFeature.cpp"
"MeleeAttackGoal.cpp"
"MerchantContainer.cpp"
"MerchantMenu.cpp"
"MerchantRecipe.cpp"
"MerchantRecipeList.cpp"
"MerchantResultSlot.cpp"
"MilkBucketItem.cpp"
"MonsterPlacerItem.cpp"
"MoveControl.cpp"
"MoveIndoorsGoal.cpp"
"MoveThroughVillageGoal.cpp"
"MoveTowardsRestrictionGoal.cpp"
"MoveTowardsTargetGoal.cpp"
"MultiTextureTileItem.cpp"
"MushroomCow.cpp"
"MushroomIslandBiome.cpp"
"MycelTile.cpp"
"NearestAttackableTargetGoal.cpp"
"NetherBridgeFeature.cpp"
"NetherBridgePieces.cpp"
"NetherStalkTile.cpp"
"NonTameRandomTargetGoal.cpp"
"Npc.cpp"
"OcelotSitOnTileGoal.cpp"
"OfferFlowerGoal.cpp"
"OpenDoorGoal.cpp"
"OwnerHurtByTargetGoal.cpp"
"OwnerHurtTargetGoal.cpp"
"OxygenEnchantment.cpp"
"Ozelot.cpp"
"OzelotAttackGoal.cpp"
"PanicGoal.cpp"
"PathNavigation.cpp"
"PlayerAbilitiesPacket.cpp"
"PlayerEnderChestContainer.cpp"
"PlayGoal.cpp"
"PotatoTile.cpp"
"PotionBrewing.cpp"
"PotionItem.cpp"
"ProtectionEnchantment.cpp"
"QuartzBlockTile.cpp"
"RandomLookAroundGoal.cpp"
"RandomPos.cpp"
"RandomScatteredLargeFeature.cpp"
"RandomStrollGoal.cpp"
"Rarity.cpp"
"RedlightTile.cpp"
"RegionHillsLayer.cpp"
"RepairContainer.cpp"
"RepairMenu.cpp"
"RepairResultSlot.cpp"
"RestrictOpenDoorGoal.cpp"
"RestrictSunGoal.cpp"
"RotateHeadPacket.cpp"
"ScatteredFeaturePieces.cpp"
"SeedFoodItem.cpp"
"Sensing.cpp"
"SitGoal.cpp"
"SkullItem.cpp"
"SkullTile.cpp"
"SkullTileEntity.cpp"
"SparseDataStorage.cpp"
"SwampRiversLayer.cpp"
"SwellGoal.cpp"
"TakeFlowerGoal.cpp"
"TamableAnimal.cpp"
"TargetGoal.cpp"
"TemptGoal.cpp"
"ThornsEnchantment.cpp"
"TileDestructionPacket.cpp"
"TileEventData.cpp"
"TradeWithPlayerGoal.cpp"
"TripWireSourceTile.cpp"
"TripWireTile.cpp"
"Village.cpp"
"VillagerGolem.cpp"
"Villages.cpp"
"VillageSiege.cpp"
"VinesFeature.cpp"
"WallTile.cpp"
"WeighedTreasure.cpp"
"WoodSlabTile.cpp"
"C4JThread.cpp"
"WoodTile.cpp"
"WoolCarpetTile.cpp"
"XZPacket.cpp"
"ShoreLayer.cpp"
"SmoothStoneBrickTileItem.cpp"
"SparseLightStorage.cpp"
"SpikeFeature.cpp"
"NetherSphere.cpp"
"SmallFireball.cpp"
"SnowMan.cpp"
"StoneMonsterTileItem.cpp"
"TextureAndGeometryChangePacket.cpp"
"TextureAndGeometryPacket.cpp"
"TheEndBiome.cpp"
"TheEndBiomeDecorator.cpp"
"TheEndDimension.cpp"
"TheEndLevelRandomLevelSource.cpp"
"TheEndPortal.cpp"
"TheEndPortalFrameTile.cpp"
"TheEndPortalTileEntity.cpp"
"Throwable.cpp"
"ThrownEnderpearl.cpp"
"ThrownExpBottle.cpp"
"ThrownPotion.cpp"
"TileEntityDataPacket.cpp"
"UntouchingEnchantment.cpp"
"UpdateGameRuleProgressPacket.cpp"
"Distort.cpp"
"DoorItem.cpp"
"DoorTile.cpp"
"DownfallLayer.cpp"
"DownfallMixerLayer.cpp"
"DungeonFeature.cpp"
"DyePowderItem.cpp"
"EggItem.cpp"
"Emboss.cpp"
"EmptyLevelChunk.cpp"
"EnderMan.cpp"
"Enemy.cpp"
"Entity.cpp"
"EntityActionAtPositionPacket.cpp"
"EntityDamageSource.cpp"
"EntityEventPacket.cpp"
"EntityIO.cpp"
"EntityPos.cpp"
"EntityTile.cpp"
"ExperienceOrb.cpp"
"ExplodePacket.cpp"
"Explosion.cpp"
"Facing.cpp"
"FallingTile.cpp"
"FarmTile.cpp"
"FastNoise.cpp"
"FenceGateTile.cpp"
"FenceTile.cpp"
"File.cpp"
"FileHeader.cpp"
"FileInputStream.cpp"
"FileOutputStream.cpp"
"Fireball.cpp"
"FireTile.cpp"
"FishingHook.cpp"
"FishingRodItem.cpp"
"FixedBiomeSource.cpp"
"FlatLayer.cpp"
"FlatLevelSource.cpp"
"FlintAndSteelItem.cpp"
"FloatBuffer.cpp"
"FlowerFeature.cpp"
"FlyingMob.cpp"
"FoliageColor.cpp"
"FoodConstants.cpp"
"FoodData.cpp"
"FoodItem.cpp"
"FoodRecipies.cpp"
"ForestBiome.cpp"
"FurnaceMenu.cpp"
"FurnaceRecipes.cpp"
"FurnaceResultSlot.cpp"
"FurnaceTile.cpp"
"FurnaceTileEntity.cpp"
"FuzzyZoomLayer.cpp"
"GameEventPacket.cpp"
"GeneralStat.cpp"
"GetInfoPacket.cpp"
"Ghast.cpp"
"Giant.cpp"
"GlassTile.cpp"
"GlobalEntity.cpp"
"GrassColor.cpp"
"GrassTile.cpp"
"GravelTile.cpp"
"HalfTransparentTile.cpp"
"Hasher.cpp"
"HatchetItem.cpp"
"HellBiome.cpp"
"HellDimension.cpp"
"HellFireFeature.cpp"
"HellPortalFeature.cpp"
"HellRandomLevelSource.cpp"
"HellSandTile.cpp"
"HellSpringFeature.cpp"
"HellStoneTile.cpp"
"HitResult.cpp"
"HoeItem.cpp"
"HouseFeature.cpp"
"HugeMushroomFeature.cpp"
"HugeMushroomTile.cpp"
"I18n.cpp"
"IceTile.cpp"
"ImprovedNoise.cpp"
"ContainerMenu.cpp"
"IndirectEntityDamageSource.cpp"
"InputStream.cpp"
"InputStreamReader.cpp"
"InstantenousMobEffect.cpp"
"IntBuffer.cpp"
"IntCache.cpp"
"InteractPacket.cpp"
"Inventory.cpp"
"InventoryMenu.cpp"
"IslandLayer.cpp"
"Item.cpp"
"ItemEntity.cpp"
"ItemInstance.cpp"
"ItemStat.cpp"
"KeepAlivePacket.cpp"
"LadderTile.cpp"
"LakeFeature.cpp"
"Language.cpp"
"LargeCaveFeature.cpp"
"LargeFeature.cpp"
"LargeHellCaveFeature.cpp"
"Layer.cpp"
"LeafTile.cpp"
"LeafTileItem.cpp"
"LevelConflictException.cpp"
"LevelData.cpp"
"Level.cpp"
"LevelChunk.cpp"
"LevelEventPacket.cpp"
"LevelSettings.cpp"
"LevelStorage.cpp"
"LevelStorageProfilerDecorator.cpp"
"LevelSummary.cpp"
"LevelType.cpp"
"LeverTile.cpp"
"LightGemFeature.cpp"
"LightGemTile.cpp"
"LightningBolt.cpp"
"LiquidTile.cpp"
"LiquidTileDynamic.cpp"
"LiquidTileStatic.cpp"
"LockedChestTile.cpp"
"LoginPacket.cpp"
"MapItem.cpp"
"MapItemSavedData.cpp"
"Material.cpp"
"MaterialColor.cpp"
"JavaMath.cpp"
"McRegionChunkStorage.cpp"
"McRegionLevelStorageSource.cpp"
"McRegionLevelStorage.cpp"
"MelonTile.cpp"
"MenuBackup.cpp"
"MetalTile.cpp"
"Minecart.cpp"
"MinecartItem.cpp"
"Minecraft.World.cpp"
"MineShaftFeature.cpp"
"MineShaftPieces.cpp"
"MineShaftStart.cpp"
"Mob.cpp"
"MobCategory.cpp"
"MobEffect.cpp"
"MobEffectInstance.cpp"
"MobSpawner.cpp"
"MobSpawnerTile.cpp"
"MobSpawnerTileEntity.cpp"
"MockedLevelStorage.cpp"
"Monster.cpp"
"MonsterRoomFeature.cpp"
"MoveEntityPacket.cpp"
"MoveEntityPacketSmall.cpp"
"MovePlayerPacket.cpp"
"Mth.cpp"
"Mushroom.cpp"
"MusicTile.cpp"
"MusicTileEntity.cpp"
"NbtIo.cpp"
"Node.cpp"
"NotGateTile.cpp"
"ObsidianTile.cpp"
"OldChunkStorage.cpp"
"OreFeature.cpp"
"OreRecipies.cpp"
"OreTile.cpp"
"Packet.cpp"
"PacketListener.cpp"
"Painting.cpp"
"Path.cpp"
"PathFinder.cpp"
"PathfinderMob.cpp"
"PerlinNoise.cpp"
"PerlinSimplexNoise.cpp"
"PickaxeItem.cpp"
"Pig.cpp"
"PigZombie.cpp"
"PineFeature.cpp"
"PistonBaseTile.cpp"
"PistonExtensionTile.cpp"
"PistonMovingPiece.cpp"
"PistonPieceEntity.cpp"
"PistonTileItem.cpp"
"PlainsBiome.cpp"
"Player.cpp"
"PlayerActionPacket.cpp"
"PlayerCommandPacket.cpp"
"PlayerInfoPacket.cpp"
"PlayerInputPacket.cpp"
"PortalForcer.cpp"
"PortalTile.cpp"
"Pos.cpp"
"PreLoginPacket.cpp"
"PressurePlateTile.cpp"
"PrimedTnt.cpp"
"PumpkinFeature.cpp"
"PumpkinTile.cpp"
"RailTile.cpp"
"RainforestBiome.cpp"
"Random.cpp"
"RandomLevelSource.cpp"
"ReadOnlyChunkCache.cpp"
"Recipes.cpp"
"RecordingItem.cpp"
"RecordPlayerTile.cpp"
"RedStoneDustTile.cpp"
"RedStoneItem.cpp"
"RedStoneOreTile.cpp"
"ReedsFeature.cpp"
"ReedTile.cpp"
"Region.cpp"
"RegionFile.cpp"
"RegionFileCache.cpp"
"RemoveEntitiesPacket.cpp"
"RemoveMobEffectPacket.cpp"
"RespawnPacket.cpp"
"ResultContainer.cpp"
"ResultSlot.cpp"
"RiverInitLayer.cpp"
"RiverLayer.cpp"
"RiverMixerLayer.cpp"
"Rotate.cpp"
"SaddleItem.cpp"
"SandFeature.cpp"
"SandStoneTile.cpp"
"HeavyTile.cpp"
"Sapling.cpp"
"SaplingTileItem.cpp"
"SavedData.cpp"
"SavedDataStorage.cpp"
"Scale.cpp"
"SeedItem.cpp"
"ServerSettingsChangedPacket.cpp"
"SetCarriedItemPacket.cpp"
"SetCreativeModeSlotPacket.cpp"
"SetEntityDataPacket.cpp"
"SetEntityMotionPacket.cpp"
"SetEquippedItemPacket.cpp"
"SetExperiencePacket.cpp"
"SetHealthPacket.cpp"
"SetRidingPacket.cpp"
"SetSpawnPositionPacket.cpp"
"SetTimePacket.cpp"
"ShapedRecipy.cpp"
"ShapelessRecipy.cpp"
"SharedConstants.cpp"
"ShearsItem.cpp"
"Sheep.cpp"
"ShovelItem.cpp"
"SignItem.cpp"
"SignTile.cpp"
"SignTileEntity.cpp"
"SignUpdatePacket.cpp"
"Silverfish.cpp"
"SimpleContainer.cpp"
"SimplexNoise.cpp"
"Skeleton.cpp"
"Slime.cpp"
"Slot.cpp"
"SmoothFloat.cpp"
"SmoothLayer.cpp"
"SmoothStoneBrickTile.cpp"
"SmoothZoomLayer.cpp"
"Snowball.cpp"
"SnowballItem.cpp"
"SnowTile.cpp"
"Socket.cpp"
"Spider.cpp"
"Sponge.cpp"
"SpringFeature.cpp"
"SpringTile.cpp"
"SpruceFeature.cpp"
"Squid.cpp"
"Stat.cpp"
"Stats.cpp"
"StairTile.cpp"
"stdafx.cpp"
"StemTile.cpp"
"StoneMonsterTile.cpp"
"StoneSlabTile.cpp"
"StoneSlabTileItem.cpp"
"StoneTile.cpp"
"StringHelpers.cpp"
"StrongholdFeature.cpp"
"StrongholdPieces.cpp"
"StructureFeature.cpp"
"StructurePiece.cpp"
"StructureRecipies.cpp"
"StructureStart.cpp"
"SwampBiome.cpp"
"SwampTreeFeature.cpp"
"SynchedEntityData.cpp"
"Synth.cpp"
"system.cpp"
"Tag.cpp"
"TaigaBiome.cpp"
"TakeItemEntityPacket.cpp"
"TallGrass.cpp"
"TallGrassFeature.cpp"
"TeleportEntityPacket.cpp"
"TemperatureLayer.cpp"
"TemperatureMixerLayer.cpp"
"TextureChangePacket.cpp"
"TexturePacket.cpp"
"ThinFenceTile.cpp"
"ThreadName.cpp"
"ThrownEgg.cpp"
"TickNextTickData.cpp"
"Tile.cpp"
"TileEventPacket.cpp"
"TileItem.cpp"
"TileEntity.cpp"
"TilePlanterItem.cpp"
"TilePos.cpp"
"TileUpdatePacket.cpp"
"TntTile.cpp"
"ToolRecipies.cpp"
"TopSnowTile.cpp"
"TorchTile.cpp"
"TransparentTile.cpp"
"TrapDoorTile.cpp"
"TrapMenu.cpp"
"TreeFeature.cpp"
"TreeTileItem.cpp"
"UpdateMobEffectPacket.cpp"
"UpdateProgressPacket.cpp"
"UseItemPacket.cpp"
"Vec3.cpp"
"VillageFeature.cpp"
"VillagePieces.cpp"
"Villager.cpp"
"VineTile.cpp"
"VoronoiZoom.cpp"
"WaterColor.cpp"
"WaterLevelChunk.cpp"
"WaterlilyFeature.cpp"
"WaterLilyTile.cpp"
"WaterLilyTileItem.cpp"
"WaterWorkerEnchantment.cpp"
"WeaponItem.cpp"
"WeaponRecipies.cpp"
"WeighedRandom.cpp"
"Wolf.cpp"
"TreeTile.cpp"
"WebTile.cpp"
"WorkbenchTile.cpp"
"ConsoleSaveFileInputStream.cpp"
"ConsoleSaveFileOutputStream.cpp"
"Zombie.cpp"
"WaterAnimal.cpp"
"ZoomLayer.cpp"
)