Add CMake build system and source files for Minecraft Client

- Created Compile.md with detailed instructions for building the project using Visual Studio and CMake.
- Added ClientSources.cmake to define the source files for the Minecraft Client.
- Implemented CopyAssets.cmake to handle asset copying during the build process.
- Introduced WorldSources.cmake to list the source files for Minecraft world functionalities.
This commit is contained in:
isaiah
2026-03-01 15:07:50 -07:00
parent 4576e46e7f
commit 5109b8c07a
7 changed files with 1368 additions and 0 deletions

2
.gitignore vendored
View File

@@ -422,3 +422,5 @@ Minecraft.World/Debug/
Minecraft.World/x64_Debug/
Minecraft.World/Release/
Minecraft.World/x64_Release/
build/*