Merge branch 'main' into pr/win64-world-saves

# Conflicts:
#	Minecraft.Client/MinecraftServer.cpp
#	README.md
This commit is contained in:
Loki Rautio
2026-03-04 03:56:03 -06:00
2117 changed files with 274623 additions and 140442 deletions

View File

@@ -637,6 +637,15 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail )
{
LockSaveAccess();
#ifdef __PSVITA__
// On Vita we've had problems with saves being corrupted on rapid save/save-exiting so seems prudent to wait for idle
while( StorageManager.GetSaveState() != C4JStorage::ESaveGame_Idle )
{
app.DebugPrintf("Flush wait\n");
Sleep(10);
}
#endif
finalizeWrite();
// Get the frequency of the timer