Merge branch 'main' into pr/win64-world-saves

# Conflicts:
#	Minecraft.Client/MinecraftServer.cpp
#	README.md
This commit is contained in:
Loki Rautio
2026-03-04 03:56:03 -06:00
2117 changed files with 274623 additions and 140442 deletions

View File

@@ -22,10 +22,8 @@ private:
UIControl_Button m_buttonGamemode, m_buttonMoreOptions, m_buttonLoadWorld;
UIControl_Slider m_sliderDifficulty;
UIControl_BitmapIcon m_bitmapIcon;
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
UIControl_CheckBox m_checkboxOnline;
#endif
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(IUIScene_StartGame)
UI_MAP_ELEMENT( m_controlMainPanel, "MainPanel" )
@@ -35,10 +33,7 @@ private:
UI_MAP_ELEMENT( m_labelSeed, "Seed")
UI_MAP_ELEMENT( m_texturePackList, "TexturePackSelector")
UI_MAP_ELEMENT( m_buttonGamemode, "GameModeToggle")
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
UI_MAP_ELEMENT( m_checkboxOnline, "CheckboxOnline")
#endif
UI_MAP_ELEMENT( m_buttonMoreOptions, "MoreOptions")
UI_MAP_ELEMENT( m_buttonLoadWorld, "LoadSettings")
UI_MAP_ELEMENT( m_sliderDifficulty, "Difficulty")
@@ -51,8 +46,10 @@ private:
int m_iSaveGameInfoIndex;
int m_CurrentDifficulty;
bool m_bGameModeSurvival;
bool m_bGameModeCreative;
int m_iGameModeId;
bool m_bHasBeenInCreative;
bool m_bIsSaveOwner;
bool m_bRetrievingSaveThumbnail;
bool m_bSaveThumbnailReady;
bool m_bMultiplayerAllowed;
@@ -105,7 +102,6 @@ protected:
private:
void StartSharedLaunchFlow();
virtual void checkStateAndStartGame();
void LoadLevelGen(LevelGenerationOptions *levelGen);
void LaunchGame(void);
#ifdef _DURANGO