@@ -52,7 +52,7 @@ Chunk::Chunk(Level *level, LevelRenderer::rteMap &globalRenderableTileEntities,
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: globalRenderableTileEntities( &globalRenderableTileEntities ), globalRenderableTileEntities_cs(&globalRenderableTileEntities_cs)
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: globalRenderableTileEntities( &globalRenderableTileEntities ), globalRenderableTileEntities_cs(&globalRenderableTileEntities_cs)
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{
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{
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clipChunk->visible = false;
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clipChunk->visible = false;
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bb = NULL;
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bb = nullptr;
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id = 0;
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id = 0;
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this->level = level;
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this->level = level;
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@@ -101,15 +101,15 @@ void Chunk::setPos(int x, int y, int z)
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float g = 6.0f;
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float g = 6.0f;
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// 4J - changed to just set the value rather than make a new one, if we've already created storage
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// 4J - changed to just set the value rather than make a new one, if we've already created storage
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if( bb == NULL )
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if( !bb )
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{
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{
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bb = AABB::newPermanent(-g, -g, -g, XZSIZE+g, SIZE+g, XZSIZE+g);
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bb = shared_ptr<AABB>(AABB::newPermanent(-g, -g, -g, XZSIZE+g, SIZE+g, XZSIZE+g));
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}
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}
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else
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else
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{
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{
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// 4J MGH - bounds are relative to the position now, so the AABB will be setup already, either above, or from the tesselator bounds.
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// 4J MGH - bounds are relative to the position now, so the AABB will be setup already, either above, or from the tesselator bounds.
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// bb->set(-g, -g, -g, SIZE+g, SIZE+g, SIZE+g);
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// bb->set(-g, -g, -g, SIZE+g, SIZE+g, SIZE+g);
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}
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}
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clipChunk->aabb[0] = bb->x0 + x;
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clipChunk->aabb[0] = bb->x0 + x;
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clipChunk->aabb[1] = bb->y0 + y;
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clipChunk->aabb[1] = bb->y0 + y;
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clipChunk->aabb[2] = bb->z0 + z;
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clipChunk->aabb[2] = bb->z0 + z;
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@@ -154,6 +154,7 @@ void Chunk::translateToPos()
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Chunk::Chunk()
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Chunk::Chunk()
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{
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{
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bb = nullptr;
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}
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}
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void Chunk::makeCopyForRebuild(Chunk *source)
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void Chunk::makeCopyForRebuild(Chunk *source)
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@@ -998,7 +999,7 @@ int Chunk::getList(int layer)
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void Chunk::cull(Culler *culler)
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void Chunk::cull(Culler *culler)
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{
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{
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clipChunk->visible = culler->isVisible(bb);
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clipChunk->visible = culler->isVisible(bb.get());
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}
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}
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void Chunk::renderBB()
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void Chunk::renderBB()
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@@ -1027,10 +1028,7 @@ void Chunk::clearDirty()
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#endif
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#endif
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}
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}
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Chunk::~Chunk()
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Chunk::~Chunk() = default;
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{
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delete bb;
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}
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bool Chunk::emptyFlagSet(int layer)
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bool Chunk::emptyFlagSet(int layer)
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{
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{
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@@ -46,11 +46,11 @@ public:
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int xRender, yRender, zRender;
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int xRender, yRender, zRender;
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int xRenderOffs, yRenderOffs, zRenderOffs;
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int xRenderOffs, yRenderOffs, zRenderOffs;
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||||||
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int xm, ym, zm;
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int xm, ym, zm;
|
||||||
AABB *bb;
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shared_ptr<AABB> bb;
|
||||||
ClipChunk *clipChunk;
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ClipChunk *clipChunk;
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||||||
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|
||||||
int id;
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int id;
|
||||||
//public:
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//public:
|
||||||
// vector<shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed
|
// vector<shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed
|
||||||
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|||||||
Reference in New Issue
Block a user