docs: clarify platform support and building requirements in README.md and COMPILE.md

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daoge_cmd
2026-03-03 05:43:32 +08:00
parent e53d41d333
commit 1fbc2d1eb8
2 changed files with 7 additions and 2 deletions

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@@ -41,5 +41,6 @@ cd .\build\Debug
Notes:
- The CMake build is Windows-only and x64-only.
- Contributors on macOS or Linux need a Windows machine or VM to build the project. Running the game via Wine is separate from having a supported build environment.
- Post-build asset copy is automatic for `MinecraftClient` in CMake (Debug and Release variants).
- The game relies on relative paths (for example `Common\Media\...`), so launching from the output directory is required.