docs: clarify platform support and building requirements in README.md and COMPILE.md
This commit is contained in:
@@ -41,5 +41,6 @@ cd .\build\Debug
|
||||
|
||||
Notes:
|
||||
- The CMake build is Windows-only and x64-only.
|
||||
- Contributors on macOS or Linux need a Windows machine or VM to build the project. Running the game via Wine is separate from having a supported build environment.
|
||||
- Post-build asset copy is automatic for `MinecraftClient` in CMake (Debug and Release variants).
|
||||
- The game relies on relative paths (for example `Common\Media\...`), so launching from the output directory is required.
|
||||
|
||||
Reference in New Issue
Block a user