refactor: refactor KBM input code
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@@ -107,8 +107,10 @@ public:
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int getRenderHeight() { return m_renderHeight; }
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#ifdef __PSVITA__
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UILayer *GetParentLayer() {return m_parentLayer;}
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EUIGroup GetParentLayerGroup() {return m_parentLayer->m_parentGroup->GetGroup();}
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#endif
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#if defined(__PSVITA__) || defined(_WINDOWS64)
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UILayer *GetParentLayer() {return m_parentLayer;}
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vector<UIControl *> *GetControls() {return &m_controls;}
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#endif
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