fix gamma breaking f3 menu (#704)
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@@ -1169,8 +1169,6 @@ void GameRenderer::render(float a, bool bFirst)
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lastNsTime = System::nanoTime();
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lastNsTime = System::nanoTime();
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ApplyGammaPostProcess();
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if (!mc->options->hideGui || mc->screen != NULL)
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if (!mc->options->hideGui || mc->screen != NULL)
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{
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{
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mc->gui->render(a, mc->screen != NULL, xMouse, yMouse);
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mc->gui->render(a, mc->screen != NULL, xMouse, yMouse);
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@@ -1196,6 +1194,7 @@ void GameRenderer::render(float a, bool bFirst)
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if (mc->screen != NULL && mc->screen->particles != NULL) mc->screen->particles->render(a);
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if (mc->screen != NULL && mc->screen->particles != NULL) mc->screen->particles->render(a);
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}
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}
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ApplyGammaPostProcess();
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}
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}
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void GameRenderer::renderLevel(float a)
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void GameRenderer::renderLevel(float a)
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