Minor fixes
1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`) 2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
This commit is contained in:
@@ -31,17 +31,17 @@ void ItemInstance::_init(int id, int count, int auxValue)
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this->m_bForceNumberDisplay=false;
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}
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ItemInstance::ItemInstance(Tile *tile)
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ItemInstance::ItemInstance(Tile *tile)
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{
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_init(tile->id, 1, 0);
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}
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ItemInstance::ItemInstance(Tile *tile, int count)
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ItemInstance::ItemInstance(Tile *tile, int count)
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{
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_init(tile->id, count, 0);
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}
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// 4J-PB - added
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ItemInstance::ItemInstance(MapItem *item, int count)
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ItemInstance::ItemInstance(MapItem *item, int count)
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{
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_init(item->id, count, 0);
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}
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@@ -51,19 +51,19 @@ ItemInstance::ItemInstance(Tile *tile, int count, int auxValue)
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_init(tile->id, count, auxValue);
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}
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ItemInstance::ItemInstance(Item *item)
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ItemInstance::ItemInstance(Item *item)
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{
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_init(item->id, 1, 0);
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}
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ItemInstance::ItemInstance(Item *item, int count)
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ItemInstance::ItemInstance(Item *item, int count)
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{
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_init(item->id, count, 0);
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}
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ItemInstance::ItemInstance(Item *item, int count, int auxValue)
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ItemInstance::ItemInstance(Item *item, int count, int auxValue)
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{
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_init(item->id, count, auxValue);
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}
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@@ -89,7 +89,7 @@ ItemInstance::~ItemInstance()
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if(tag != NULL) delete tag;
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}
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shared_ptr<ItemInstance> ItemInstance::remove(int count)
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shared_ptr<ItemInstance> ItemInstance::remove(int count)
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{
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shared_ptr<ItemInstance> ii = shared_ptr<ItemInstance>( new ItemInstance(id, count, auxValue) );
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if (tag != NULL) ii->tag = (CompoundTag *) tag->copy();
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@@ -123,17 +123,17 @@ bool ItemInstance::useOn(shared_ptr<Player> player, Level *level, int x, int y,
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return getItem()->useOn(shared_from_this(), player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
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}
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float ItemInstance::getDestroySpeed(Tile *tile)
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float ItemInstance::getDestroySpeed(Tile *tile)
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{
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return getItem()->getDestroySpeed(shared_from_this(), tile);
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}
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bool ItemInstance::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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bool ItemInstance::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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{
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return getItem()->TestUse( itemInstance, level, player);
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}
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shared_ptr<ItemInstance> ItemInstance::use(Level *level, shared_ptr<Player> player)
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shared_ptr<ItemInstance> ItemInstance::use(Level *level, shared_ptr<Player> player)
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{
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return getItem()->use(shared_from_this(), level, player);
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}
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@@ -143,7 +143,7 @@ shared_ptr<ItemInstance> ItemInstance::useTimeDepleted(Level *level, shared_ptr<
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return getItem()->useTimeDepleted(shared_from_this(), level, player);
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}
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CompoundTag *ItemInstance::save(CompoundTag *compoundTag)
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CompoundTag *ItemInstance::save(CompoundTag *compoundTag)
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{
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compoundTag->putShort(L"id", (short) id);
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compoundTag->putByte(L"Count", (byte) count);
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@@ -169,7 +169,7 @@ void ItemInstance::load(CompoundTag *compoundTag)
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}
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}
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int ItemInstance::getMaxStackSize()
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int ItemInstance::getMaxStackSize() const
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{
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return getItem()->getMaxStackSize();
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}
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@@ -179,7 +179,7 @@ bool ItemInstance::isStackable()
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return getMaxStackSize() > 1 && (!isDamageableItem() || !isDamaged());
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}
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bool ItemInstance::isDamageableItem()
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bool ItemInstance::isDamageableItem()
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{
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return Item::items[id]->getMaxDamage() > 0;
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}
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@@ -187,7 +187,7 @@ bool ItemInstance::isDamageableItem()
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/**
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* Returns true if this item type only can be stacked with items that have
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* the same auxValue data.
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*
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*
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* @return
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*/
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@@ -196,7 +196,7 @@ bool ItemInstance::isStackedByData()
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return Item::items[id]->isStackedByData();
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}
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bool ItemInstance::isDamaged()
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bool ItemInstance::isDamaged()
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{
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return isDamageableItem() && auxValue > 0;
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}
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@@ -280,13 +280,13 @@ void ItemInstance::hurtAndBreak(int dmg, shared_ptr<LivingEntity> owner)
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void ItemInstance::hurtEnemy(shared_ptr<LivingEntity> mob, shared_ptr<Player> attacker)
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{
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//bool used =
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//bool used =
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Item::items[id]->hurtEnemy(shared_from_this(), mob, attacker);
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}
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void ItemInstance::mineBlock(Level *level, int tile, int x, int y, int z, shared_ptr<Player> owner)
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void ItemInstance::mineBlock(Level *level, int tile, int x, int y, int z, shared_ptr<Player> owner)
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{
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//bool used =
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//bool used =
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Item::items[id]->mineBlock( shared_from_this(), level, tile, x, y, z, owner);
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}
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@@ -342,7 +342,7 @@ bool ItemInstance::tagMatches(shared_ptr<ItemInstance> a, shared_ptr<ItemInstanc
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return true;
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}
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bool ItemInstance::matches(shared_ptr<ItemInstance> a, shared_ptr<ItemInstance> b)
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bool ItemInstance::matches(shared_ptr<ItemInstance> a, shared_ptr<ItemInstance> b)
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{
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if (a == NULL && b == NULL) return true;
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if (a == NULL || b == NULL) return false;
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@@ -368,7 +368,7 @@ bool ItemInstance::matches(shared_ptr<ItemInstance> b)
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/**
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* Checks if this item is the same item as the other one, disregarding the
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* 'count' value.
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*
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*
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* @param b
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* @return
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*/
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@@ -393,17 +393,17 @@ bool ItemInstance::sameItemWithTags(shared_ptr<ItemInstance> b)
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}
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// 4J Stu - Added this for the one time when we compare with a non-shared pointer
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bool ItemInstance::sameItem_not_shared(ItemInstance *b)
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bool ItemInstance::sameItem_not_shared(const ItemInstance *b)
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{
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return id == b->id && auxValue == b->auxValue;
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}
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unsigned int ItemInstance::getUseDescriptionId()
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unsigned int ItemInstance::getUseDescriptionId()
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{
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return Item::items[id]->getUseDescriptionId(shared_from_this());
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}
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unsigned int ItemInstance::getDescriptionId(int iData /*= -1*/)
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unsigned int ItemInstance::getDescriptionId(int iData /*= -1*/)
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{
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return Item::items[id]->getDescriptionId(shared_from_this());
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}
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@@ -420,7 +420,7 @@ shared_ptr<ItemInstance> ItemInstance::clone(shared_ptr<ItemInstance> item)
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return item == NULL ? nullptr : item->copy();
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}
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wstring ItemInstance::toString()
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wstring ItemInstance::toString()
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{
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//return count + "x" + Item::items[id]->getDescriptionId() + "@" + auxValue;
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@@ -661,7 +661,7 @@ vector<HtmlString> *ItemInstance::getHoverText(shared_ptr<Player> player, bool a
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lines->push_back(it->second->getHoverText(it->first));
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}
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}
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// Delete modifiers map
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for (AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it)
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{
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@@ -760,17 +760,17 @@ bool ItemInstance::mayBePlacedInAdventureMode()
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return getItem()->mayBePlacedInAdventureMode();
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}
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bool ItemInstance::isFramed()
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bool ItemInstance::isFramed()
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{
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return frame != NULL;
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}
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void ItemInstance::setFramed(shared_ptr<ItemFrame> frame)
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void ItemInstance::setFramed(shared_ptr<ItemFrame> frame)
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{
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this->frame = frame;
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}
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shared_ptr<ItemFrame> ItemInstance::getFrame()
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shared_ptr<ItemFrame> ItemInstance::getFrame()
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{
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return frame;
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}
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@@ -807,8 +807,8 @@ attrAttrModMap *ItemInstance::getAttributeModifiers()
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CompoundTag *entry = entries->get(i);
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AttributeModifier *attribute = SharedMonsterAttributes::loadAttributeModifier(entry);
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// 4J Not sure why but this is a check that the attribute ID is not empty
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/*if (attribute->getId()->getLeastSignificantBits() != 0 && attribute->getId()->getMostSignificantBits() != 0)
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// 4J Not sure why but this is a check that the attribute ID is not empty
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/*if (attribute->getId()->getLeastSignificantBits() != 0 && attribute->getId()->getMostSignificantBits() != 0)
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{*/
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result->insert(std::pair<eATTRIBUTE_ID, AttributeModifier *>(static_cast<eATTRIBUTE_ID>(entry->getInt(L"ID")), attribute));
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/*}*/
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@@ -848,7 +848,7 @@ int ItemInstance::get4JData()
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}
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}
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// 4J Added - to show strength on potions
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bool ItemInstance::hasPotionStrengthBar()
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bool ItemInstance::hasPotionStrengthBar()
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{
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// exclude a bottle of water from this
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if((id==Item::potion_Id) && (auxValue !=0))// && (!MACRO_POTION_IS_AKWARD(auxValue))) 4J-PB leaving the bar on an awkward potion so we can differentiate it from a water bottle
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@@ -859,7 +859,7 @@ bool ItemInstance::hasPotionStrengthBar()
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return false;
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}
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int ItemInstance::GetPotionStrength()
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int ItemInstance::GetPotionStrength()
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{
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if(MACRO_POTION_IS_INSTANTDAMAGE(auxValue) || MACRO_POTION_IS_INSTANTHEALTH(auxValue) )
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{
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