@@ -211,9 +211,9 @@ bool OldChunkStorage::saveEntities(LevelChunk *lc, Level *level, CompoundTag *ta
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for (int i = 0; i < lc->ENTITY_BLOCKS_LENGTH; i++)
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{
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AUTO_VAR(itEnd, lc->entityBlocks[i]->end());
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for( vector<std::shared_ptr<Entity> >::iterator it = lc->entityBlocks[i]->begin(); it != itEnd; it++ )
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for( vector<shared_ptr<Entity> >::iterator it = lc->entityBlocks[i]->begin(); it != itEnd; it++ )
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{
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std::shared_ptr<Entity> e = *it;
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shared_ptr<Entity> e = *it;
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lc->lastSaveHadEntities = true;
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CompoundTag *teTag = new CompoundTag();
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if (e->save(teTag))
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@@ -268,10 +268,10 @@ void OldChunkStorage::save(LevelChunk *lc, Level *level, DataOutputStream *dos)
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ListTag<CompoundTag> *tileEntityTags = new ListTag<CompoundTag>();
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AUTO_VAR(itEnd, lc->tileEntities.end());
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for( unordered_map<TilePos, std::shared_ptr<TileEntity>, TilePosKeyHash, TilePosKeyEq>::iterator it = lc->tileEntities.begin();
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for( unordered_map<TilePos, shared_ptr<TileEntity>, TilePosKeyHash, TilePosKeyEq>::iterator it = lc->tileEntities.begin();
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it != itEnd; it++)
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{
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std::shared_ptr<TileEntity> te = it->second;
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shared_ptr<TileEntity> te = it->second;
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CompoundTag *teTag = new CompoundTag();
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te->save(teTag);
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tileEntityTags->add(teTag);
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@@ -357,10 +357,10 @@ void OldChunkStorage::save(LevelChunk *lc, Level *level, CompoundTag *tag)
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ListTag<CompoundTag> *tileEntityTags = new ListTag<CompoundTag>();
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AUTO_VAR(itEnd, lc->tileEntities.end());
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for( unordered_map<TilePos, std::shared_ptr<TileEntity>, TilePosKeyHash, TilePosKeyEq>::iterator it = lc->tileEntities.begin();
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for( unordered_map<TilePos, shared_ptr<TileEntity>, TilePosKeyHash, TilePosKeyEq>::iterator it = lc->tileEntities.begin();
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it != itEnd; it++)
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{
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std::shared_ptr<TileEntity> te = it->second;
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shared_ptr<TileEntity> te = it->second;
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CompoundTag *teTag = new CompoundTag();
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te->save(teTag);
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tileEntityTags->add(teTag);
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@@ -402,7 +402,7 @@ void OldChunkStorage::loadEntities(LevelChunk *lc, Level *level, CompoundTag *ta
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for (int i = 0; i < entityTags->size(); i++)
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{
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CompoundTag *teTag = entityTags->get(i);
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std::shared_ptr<Entity> te = EntityIO::loadStatic(teTag, level);
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shared_ptr<Entity> te = EntityIO::loadStatic(teTag, level);
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lc->lastSaveHadEntities = true;
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if (te != NULL)
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{
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@@ -417,7 +417,7 @@ void OldChunkStorage::loadEntities(LevelChunk *lc, Level *level, CompoundTag *ta
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for (int i = 0; i < tileEntityTags->size(); i++)
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{
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CompoundTag *teTag = tileEntityTags->get(i);
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std::shared_ptr<TileEntity> te = TileEntity::loadStatic(teTag);
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shared_ptr<TileEntity> te = TileEntity::loadStatic(teTag);
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if (te != NULL)
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{
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lc->addTileEntity(te);
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||||
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