@@ -9,7 +9,7 @@ NearestAttackableTargetGoal::DistComp::DistComp(Entity *source)
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this->source = source;
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}
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bool NearestAttackableTargetGoal::DistComp::operator() (std::shared_ptr<Entity> e1, std::shared_ptr<Entity> e2)
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bool NearestAttackableTargetGoal::DistComp::operator() (shared_ptr<Entity> e1, shared_ptr<Entity> e2)
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{
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// Should return true if e1 comes before e2 in the sorted list
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double distSqr1 = source->distanceToSqr(e1);
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@@ -38,7 +38,7 @@ bool NearestAttackableTargetGoal::canUse()
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if (randomInterval > 0 && mob->getRandom()->nextInt(randomInterval) != 0) return false;
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if (targetType == typeid(Player))
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{
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std::shared_ptr<Mob> potentialTarget = mob->level->getNearestAttackablePlayer(mob->shared_from_this(), within);
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shared_ptr<Mob> potentialTarget = mob->level->getNearestAttackablePlayer(mob->shared_from_this(), within);
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if (canAttack(potentialTarget, false))
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{
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target = weak_ptr<Mob>(potentialTarget);
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@@ -47,12 +47,12 @@ bool NearestAttackableTargetGoal::canUse()
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}
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else
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{
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vector<std::shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within));
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vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within));
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//Collections.sort(entities, distComp);
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std::sort(entities->begin(), entities->end(), *distComp);
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for(AUTO_VAR(it, entities->begin()); it != entities->end(); ++it)
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{
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std::shared_ptr<Mob> potTarget = dynamic_pointer_cast<Mob>(*it);
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shared_ptr<Mob> potTarget = dynamic_pointer_cast<Mob>(*it);
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if (canAttack(potTarget, false))
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{
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target = weak_ptr<Mob>(potTarget);
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Reference in New Issue
Block a user