@@ -25,22 +25,22 @@ public:
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||||
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||||
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private:
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||||
std::shared_ptr<Merchant> trader;
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||||
std::shared_ptr<MerchantContainer> tradeContainer;
|
||||
shared_ptr<Merchant> trader;
|
||||
shared_ptr<MerchantContainer> tradeContainer;
|
||||
Level *level;
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||||
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||||
public:
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||||
MerchantMenu(std::shared_ptr<Inventory> inventory, std::shared_ptr<Merchant> merchant, Level *level);
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||||
MerchantMenu(shared_ptr<Inventory> inventory, shared_ptr<Merchant> merchant, Level *level);
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|
||||
std::shared_ptr<MerchantContainer> getTradeContainer();
|
||||
shared_ptr<MerchantContainer> getTradeContainer();
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||||
void addSlotListener(ContainerListener *listener);
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||||
void broadcastChanges();
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||||
void slotsChanged(); // 4J used to take a std::shared_ptr<Container> but wasn't using it, so removed to simplify things
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||||
void slotsChanged(); // 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things
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void setSelectionHint(int hint);
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void setData(int id, int value);
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||||
bool stillValid(std::shared_ptr<Player> player);
|
||||
std::shared_ptr<ItemInstance> quickMoveStack(std::shared_ptr<Player> player, int slotIndex);
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||||
void removed(std::shared_ptr<Player> player);
|
||||
bool stillValid(shared_ptr<Player> player);
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||||
shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
|
||||
void removed(shared_ptr<Player> player);
|
||||
|
||||
std::shared_ptr<Merchant> getMerchant(); // 4J Added
|
||||
shared_ptr<Merchant> getMerchant(); // 4J Added
|
||||
};
|
||||
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Block a user