@@ -17,7 +17,7 @@ LevelData *MemoryLevelStorage::prepareLevel()
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::checkSession()
|
||||
void MemoryLevelStorage::checkSession()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ ChunkStorage *MemoryLevelStorage::createChunkStorage(Dimension *dimension)
|
||||
return new MemoryChunkStorage();
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::saveLevelData(LevelData *levelData, vector<std::shared_ptr<Player> > *players)
|
||||
void MemoryLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -43,21 +43,21 @@ void MemoryLevelStorage::closeAll()
|
||||
{
|
||||
}
|
||||
|
||||
void MemoryLevelStorage::save(std::shared_ptr<Player> player)
|
||||
void MemoryLevelStorage::save(shared_ptr<Player> player)
|
||||
{
|
||||
}
|
||||
|
||||
bool MemoryLevelStorage::load(std::shared_ptr<Player> player)
|
||||
bool MemoryLevelStorage::load(shared_ptr<Player> player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const wstring& playerName)
|
||||
CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const wstring& playerName)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ConsoleSavePath MemoryLevelStorage::getDataFile(const wstring& id)
|
||||
ConsoleSavePath MemoryLevelStorage::getDataFile(const wstring& id)
|
||||
{
|
||||
return ConsoleSaveFile(wstring(L""));
|
||||
}
|
||||
Reference in New Issue
Block a user