@@ -20,10 +20,10 @@ public:
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private:
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virtual bool checkCanSurvive(Level *level, int x, int y, int z);
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public:
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virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
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virtual void attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player);
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virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
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virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
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virtual bool TestUse();
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virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
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virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
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virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
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virtual bool getSignal(LevelSource *level, int x, int y, int z, int dir);
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virtual bool getDirectSignal(Level *level, int x, int y, int z, int dir);
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||||
|
||||
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Block a user