@@ -15,7 +15,7 @@ FurnaceTile::FurnaceTile(int id, bool lit) : EntityTile(id, Material::stone)
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{
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random = new Random();
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this->lit = lit;
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iconTop = NULL;
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iconFront = NULL;
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}
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@@ -104,7 +104,7 @@ bool FurnaceTile::TestUse()
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return true;
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}
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bool FurnaceTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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{
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if( soundOnly) return false;
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@@ -112,7 +112,7 @@ bool FurnaceTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player>
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{
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return true;
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}
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std::shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
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shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
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if (furnace != NULL ) player->openFurnace(furnace);
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return true;
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}
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@@ -120,7 +120,7 @@ bool FurnaceTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player>
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void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
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{
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int data = level->getData(x, y, z);
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std::shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
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shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
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noDrop = true;
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if (lit) level->setTile(x, y, z, Tile::furnace_lit_Id);
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@@ -135,12 +135,12 @@ void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
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}
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}
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std::shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
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shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
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{
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return std::shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
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return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
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}
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void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by)
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void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
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{
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int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
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@@ -154,12 +154,12 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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{
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if (!noDrop)
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{
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std::shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
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shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
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if( container != NULL )
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{
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for (unsigned int i = 0; i < container->getContainerSize(); i++)
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{
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std::shared_ptr<ItemInstance> item = container->getItem(i);
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shared_ptr<ItemInstance> item = container->getItem(i);
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if (item != NULL)
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{
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float xo = random->nextFloat() * 0.8f + 0.1f;
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@@ -182,10 +182,10 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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printf("Server furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() );
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}
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#endif
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std::shared_ptr<ItemInstance> newItem = std::shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
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shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
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newItem->set4JData( item->get4JData() );
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std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
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shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
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float pow = 0.05f;
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itemEntity->xd = (float) random->nextGaussian() * pow;
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itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
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||||
|
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Reference in New Issue
Block a user