Revert "shared_ptr -> std::shared_ptr"

This reverts commit 7074f35e4b.
This commit is contained in:
void_17
2026-03-02 17:37:16 +07:00
parent 8a2a62ea1d
commit 119bff3514
1373 changed files with 12049 additions and 12049 deletions

View File

@@ -27,7 +27,7 @@ void EnderChestTileEntity::tick()
double xc = x + 0.5;
double zc = z + 0.5;
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_OPEN, 0.2f, level->random->nextFloat() * 0.1f + 0.9f);
}
if ((openCount == 0 && openness > 0) || (openCount > 0 && openness < 1))
@@ -45,7 +45,7 @@ void EnderChestTileEntity::tick()
double xc = x + 0.5;
double zc = z + 0.5;
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_CLOSE, 0.2f, level->random->nextFloat() * 0.1f + 0.9f);
}
if (openness < 0)
@@ -81,7 +81,7 @@ void EnderChestTileEntity::stopOpen()
level->tileEvent(x, y, z, Tile::enderChest_Id, ChestTile::EVENT_SET_OPEN_COUNT, openCount);
}
bool EnderChestTileEntity::stillValid(std::shared_ptr<Player> player)
bool EnderChestTileEntity::stillValid(shared_ptr<Player> player)
{
if (level->getTileEntity(x, y, z) != shared_from_this()) return false;
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
@@ -90,9 +90,9 @@ bool EnderChestTileEntity::stillValid(std::shared_ptr<Player> player)
}
// 4J Added
std::shared_ptr<TileEntity> EnderChestTileEntity::clone()
shared_ptr<TileEntity> EnderChestTileEntity::clone()
{
std::shared_ptr<EnderChestTileEntity> result = std::shared_ptr<EnderChestTileEntity>( new EnderChestTileEntity() );
shared_ptr<EnderChestTileEntity> result = shared_ptr<EnderChestTileEntity>( new EnderChestTileEntity() );
TileEntity::clone(result);
return result;