@@ -27,7 +27,7 @@ void EnderChestTileEntity::tick()
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||||
double xc = x + 0.5;
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double zc = z + 0.5;
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// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
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// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
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level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_OPEN, 0.2f, level->random->nextFloat() * 0.1f + 0.9f);
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}
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if ((openCount == 0 && openness > 0) || (openCount > 0 && openness < 1))
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@@ -45,7 +45,7 @@ void EnderChestTileEntity::tick()
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||||
double xc = x + 0.5;
|
||||
double zc = z + 0.5;
|
||||
|
||||
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
|
||||
// 4J-PB - Seems the chest open volume is much louder than other sounds from user reports. We'll tone it down a bit
|
||||
level->playSound(xc, y + 0.5, zc, eSoundType_RANDOM_CHEST_CLOSE, 0.2f, level->random->nextFloat() * 0.1f + 0.9f);
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}
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if (openness < 0)
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@@ -81,7 +81,7 @@ void EnderChestTileEntity::stopOpen()
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level->tileEvent(x, y, z, Tile::enderChest_Id, ChestTile::EVENT_SET_OPEN_COUNT, openCount);
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}
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||||
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bool EnderChestTileEntity::stillValid(std::shared_ptr<Player> player)
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bool EnderChestTileEntity::stillValid(shared_ptr<Player> player)
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{
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if (level->getTileEntity(x, y, z) != shared_from_this()) return false;
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if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
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@@ -90,9 +90,9 @@ bool EnderChestTileEntity::stillValid(std::shared_ptr<Player> player)
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}
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// 4J Added
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std::shared_ptr<TileEntity> EnderChestTileEntity::clone()
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||||
shared_ptr<TileEntity> EnderChestTileEntity::clone()
|
||||
{
|
||||
std::shared_ptr<EnderChestTileEntity> result = std::shared_ptr<EnderChestTileEntity>( new EnderChestTileEntity() );
|
||||
shared_ptr<EnderChestTileEntity> result = shared_ptr<EnderChestTileEntity>( new EnderChestTileEntity() );
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TileEntity::clone(result);
|
||||
|
||||
return result;
|
||||
|
||||
Reference in New Issue
Block a user