@@ -12,9 +12,9 @@ private:
|
||||
static Random random;
|
||||
|
||||
public:
|
||||
static int getEnchantmentLevel(int enchantmentId, std::shared_ptr<ItemInstance> piece);
|
||||
static unordered_map<int, int> *getEnchantments(std::shared_ptr<ItemInstance> item);
|
||||
static void setEnchantments(unordered_map<int, int> *enchantments, std::shared_ptr<ItemInstance> item);
|
||||
static int getEnchantmentLevel(int enchantmentId, shared_ptr<ItemInstance> piece);
|
||||
static unordered_map<int, int> *getEnchantments(shared_ptr<ItemInstance> item);
|
||||
static void setEnchantments(unordered_map<int, int> *enchantments, shared_ptr<ItemInstance> item);
|
||||
|
||||
static int getEnchantmentLevel(int enchantmentId, ItemInstanceArray inventory);
|
||||
|
||||
@@ -27,7 +27,7 @@ private:
|
||||
virtual void doEnchantment(Enchantment *enchantment, int level) = 0;
|
||||
};
|
||||
|
||||
static void runIterationOnItem(EnchantmentIterationMethod &method, std::shared_ptr<ItemInstance> piece);
|
||||
static void runIterationOnItem(EnchantmentIterationMethod &method, shared_ptr<ItemInstance> piece);
|
||||
static void runIterationOnInventory(EnchantmentIterationMethod &method, ItemInstanceArray inventory);
|
||||
|
||||
class GetDamageProtectionIteration : public EnchantmentIterationMethod
|
||||
@@ -43,20 +43,20 @@ private:
|
||||
|
||||
/**
|
||||
* Fetches the protection value for enchanted items.
|
||||
*
|
||||
*
|
||||
* @param inventory
|
||||
* @param source
|
||||
* @return
|
||||
*/
|
||||
public:
|
||||
static int getDamageProtection(std::shared_ptr<Inventory> inventory, DamageSource *source);
|
||||
static int getDamageProtection(shared_ptr<Inventory> inventory, DamageSource *source);
|
||||
|
||||
private:
|
||||
class GetDamageBonusIteration : public EnchantmentIterationMethod
|
||||
{
|
||||
public:
|
||||
int sum;
|
||||
std::shared_ptr<Mob> target;
|
||||
shared_ptr<Mob> target;
|
||||
|
||||
virtual void doEnchantment(Enchantment *enchantment, int level);
|
||||
};
|
||||
@@ -64,27 +64,27 @@ private:
|
||||
static GetDamageBonusIteration getDamageBonusIteration;
|
||||
|
||||
/**
|
||||
*
|
||||
*
|
||||
* @param inventory
|
||||
* @param target
|
||||
* @return
|
||||
*/
|
||||
public:
|
||||
static int getDamageBonus(std::shared_ptr<Inventory> inventory, std::shared_ptr<Mob> target);
|
||||
static int getKnockbackBonus(std::shared_ptr<Inventory> inventory, std::shared_ptr<Mob> target);
|
||||
static int getFireAspect(std::shared_ptr<Mob> source);
|
||||
static int getOxygenBonus(std::shared_ptr<Inventory> inventory);
|
||||
static int getDiggingBonus(std::shared_ptr<Inventory> inventory);
|
||||
static int getDigDurability(std::shared_ptr<Inventory> inventory);
|
||||
static bool hasSilkTouch(std::shared_ptr<Inventory> inventory);
|
||||
static int getDiggingLootBonus(std::shared_ptr<Inventory> inventory);
|
||||
static int getKillingLootBonus(std::shared_ptr<Inventory> inventory);
|
||||
static bool hasWaterWorkerBonus(std::shared_ptr<Inventory> inventory);
|
||||
static int getArmorThorns(std::shared_ptr<Mob> source);
|
||||
static std::shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, std::shared_ptr<Mob> source);
|
||||
static int getDamageBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
|
||||
static int getKnockbackBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
|
||||
static int getFireAspect(shared_ptr<Mob> source);
|
||||
static int getOxygenBonus(shared_ptr<Inventory> inventory);
|
||||
static int getDiggingBonus(shared_ptr<Inventory> inventory);
|
||||
static int getDigDurability(shared_ptr<Inventory> inventory);
|
||||
static bool hasSilkTouch(shared_ptr<Inventory> inventory);
|
||||
static int getDiggingLootBonus(shared_ptr<Inventory> inventory);
|
||||
static int getKillingLootBonus(shared_ptr<Inventory> inventory);
|
||||
static bool hasWaterWorkerBonus(shared_ptr<Inventory> inventory);
|
||||
static int getArmorThorns(shared_ptr<Mob> source);
|
||||
static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<Mob> source);
|
||||
|
||||
/**
|
||||
*
|
||||
*
|
||||
* @param random
|
||||
* @param slot
|
||||
* The table slot, 0-2
|
||||
@@ -94,17 +94,17 @@ public:
|
||||
* Which item that is being enchanted.
|
||||
* @return The enchantment cost, 0 means unchantable, 50 is max.
|
||||
*/
|
||||
static int getEnchantmentCost(Random *random, int slot, int bookcases, std::shared_ptr<ItemInstance> itemInstance);
|
||||
static int getEnchantmentCost(Random *random, int slot, int bookcases, shared_ptr<ItemInstance> itemInstance);
|
||||
|
||||
static std::shared_ptr<ItemInstance> enchantItem(Random *random, std::shared_ptr<ItemInstance> itemInstance, int enchantmentCost);
|
||||
static shared_ptr<ItemInstance> enchantItem(Random *random, shared_ptr<ItemInstance> itemInstance, int enchantmentCost);
|
||||
|
||||
/**
|
||||
*
|
||||
*
|
||||
* @param random
|
||||
* @param itemInstance
|
||||
* @param enchantmentCost
|
||||
* @return
|
||||
*/
|
||||
static vector<EnchantmentInstance *> *selectEnchantment(Random *random, std::shared_ptr<ItemInstance> itemInstance, int enchantmentCost);
|
||||
static unordered_map<int, EnchantmentInstance *> *getAvailableEnchantmentResults(int value, std::shared_ptr<ItemInstance> itemInstance);
|
||||
static vector<EnchantmentInstance *> *selectEnchantment(Random *random, shared_ptr<ItemInstance> itemInstance, int enchantmentCost);
|
||||
static unordered_map<int, EnchantmentInstance *> *getAvailableEnchantmentResults(int value, shared_ptr<ItemInstance> itemInstance);
|
||||
};
|
||||
Reference in New Issue
Block a user