Revert "shared_ptr -> std::shared_ptr"

This reverts commit 7074f35e4b.
This commit is contained in:
void_17
2026-03-02 17:37:16 +07:00
parent 8a2a62ea1d
commit 119bff3514
1373 changed files with 12049 additions and 12049 deletions

View File

@@ -27,12 +27,12 @@ vector<LevelSummary *> *DirectoryLevelStorageSource::getLevelList()
// 4J Stu - We don't use directory list with the Xbox save locations
vector<LevelSummary *> *levels = new vector<LevelSummary *>;
#if 0
for (int i = 0; i < 5; i++)
for (int i = 0; i < 5; i++)
{
wstring levelId = wstring(L"World").append( _toString( (i+1) ) );
LevelData *levelData = getDataTagFor(saveFile, levelId);
if (levelData != NULL)
if (levelData != NULL)
{
levels->push_back(new LevelSummary(levelId, L"", levelData->getLastPlayed(), levelData->getSizeOnDisk(), levelData.getGameType(), false, levelData->isHardcore()));
}
@@ -45,7 +45,7 @@ void DirectoryLevelStorageSource::clearAll()
{
}
LevelData *DirectoryLevelStorageSource::getDataTagFor(ConsoleSaveFile *saveFile, const wstring& levelId)
LevelData *DirectoryLevelStorageSource::getDataTagFor(ConsoleSaveFile *saveFile, const wstring& levelId)
{
//File dataFile(dir, L"level.dat");
ConsoleSavePath dataFile = ConsoleSavePath( wstring( L"level.dat" ) );
@@ -63,12 +63,12 @@ LevelData *DirectoryLevelStorageSource::getDataTagFor(ConsoleSaveFile *saveFile,
}
void DirectoryLevelStorageSource::renameLevel(const wstring& levelId, const wstring& newLevelName)
{
{
ConsoleSaveFileOriginal tempSave(levelId);
//File dataFile = File(dir, L"level.dat");
ConsoleSavePath dataFile = ConsoleSavePath( wstring( L"level.dat" ) );
if ( tempSave.doesFileExist( dataFile ) )
if ( tempSave.doesFileExist( dataFile ) )
{
ConsoleSaveFileInputStream fis = ConsoleSaveFileInputStream(&tempSave, dataFile);
CompoundTag *root = NbtIo::readCompressed(&fis);
@@ -80,7 +80,7 @@ void DirectoryLevelStorageSource::renameLevel(const wstring& levelId, const wstr
}
}
bool DirectoryLevelStorageSource::isNewLevelIdAcceptable(const wstring& levelId)
bool DirectoryLevelStorageSource::isNewLevelIdAcceptable(const wstring& levelId)
{
// 4J Jev, removed try/catch.
@@ -95,7 +95,7 @@ bool DirectoryLevelStorageSource::isNewLevelIdAcceptable(const wstring& levelId)
return true;
}
void DirectoryLevelStorageSource::deleteLevel(const wstring& levelId)
void DirectoryLevelStorageSource::deleteLevel(const wstring& levelId)
{
File dir = File(baseDir, levelId);
if (!dir.exists()) return;
@@ -110,7 +110,7 @@ void DirectoryLevelStorageSource::deleteRecursive(vector<File *> *files)
for (AUTO_VAR(it, files->begin()); it != itEnd; it++)
{
File *file = *it;
if (file->isDirectory())
if (file->isDirectory())
{
deleteRecursive(file->listFiles());
}
@@ -118,9 +118,9 @@ void DirectoryLevelStorageSource::deleteRecursive(vector<File *> *files)
}
}
std::shared_ptr<LevelStorage> DirectoryLevelStorageSource::selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir)
shared_ptr<LevelStorage> DirectoryLevelStorageSource::selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir)
{
return std::shared_ptr<LevelStorage> (new DirectoryLevelStorage(saveFile, baseDir, levelId, createPlayerDir));
return shared_ptr<LevelStorage> (new DirectoryLevelStorage(saveFile, baseDir, levelId, createPlayerDir));
}
bool DirectoryLevelStorageSource::isConvertible(ConsoleSaveFile *saveFile, const wstring& levelId)
@@ -133,7 +133,7 @@ bool DirectoryLevelStorageSource::requiresConversion(ConsoleSaveFile *saveFile,
return false;
}
bool DirectoryLevelStorageSource::convertLevel(ConsoleSaveFile *saveFile, const wstring& levelId, ProgressListener *progress)
bool DirectoryLevelStorageSource::convertLevel(ConsoleSaveFile *saveFile, const wstring& levelId, ProgressListener *progress)
{
return false;
}