@@ -19,9 +19,9 @@ public:
|
||||
virtual bool isSolidRender(bool isServerLevel = false);
|
||||
virtual bool isCubeShaped();
|
||||
virtual int getRenderShape();
|
||||
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>());
|
||||
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
|
||||
virtual void onPlace(Level *level, int x, int y, int z);
|
||||
virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
|
||||
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
|
||||
void recalcLockDir(Level *level, int x, int y, int z);
|
||||
virtual bool mayPlace(Level *level, int x, int y, int z);
|
||||
private:
|
||||
@@ -31,8 +31,8 @@ public:
|
||||
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
|
||||
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
|
||||
virtual bool TestUse();
|
||||
virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
|
||||
std::shared_ptr<TileEntity> newTileEntity(Level *level);
|
||||
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
|
||||
shared_ptr<TileEntity> newTileEntity(Level *level);
|
||||
//@Override
|
||||
void registerIcons(IconRegister *iconRegister);
|
||||
};
|
||||
Reference in New Issue
Block a user