@@ -36,7 +36,7 @@ VillagerGolemModel::VillagerGolemModel(float g, float yOffset)
|
||||
leg1->addBox(-3.5f, -3, -3, 6, 16, 5, g);
|
||||
}
|
||||
|
||||
void VillagerGolemModel::render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
|
||||
void VillagerGolemModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
|
||||
{
|
||||
setupAnim(time, r, bob, yRot, xRot, scale);
|
||||
|
||||
@@ -59,9 +59,9 @@ void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot, f
|
||||
leg1->yRot = 0;
|
||||
}
|
||||
|
||||
void VillagerGolemModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a)
|
||||
void VillagerGolemModel::prepareMobModel(shared_ptr<Mob> mob, float time, float r, float a)
|
||||
{
|
||||
std::shared_ptr<VillagerGolem> vg = dynamic_pointer_cast<VillagerGolem>(mob);
|
||||
shared_ptr<VillagerGolem> vg = dynamic_pointer_cast<VillagerGolem>(mob);
|
||||
int attackTick = vg->getAttackAnimationTick();
|
||||
if (attackTick > 0)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user