@@ -244,7 +244,7 @@ void TileRenderer::tesselateInWorldFixedTexture( Tile* tile, int x, int y, int z
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}
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void TileRenderer::tesselateInWorldNoCulling( Tile* tile, int x, int y, int z, int forceData,
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std::shared_ptr< TileEntity > forceEntity ) // 4J added forceData, forceEntity param
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shared_ptr< TileEntity > forceEntity ) // 4J added forceData, forceEntity param
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{
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noCulling = true;
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tesselateInWorld( tile, x, y, z, forceData );
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@@ -252,7 +252,7 @@ void TileRenderer::tesselateInWorldNoCulling( Tile* tile, int x, int y, int z, i
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}
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bool TileRenderer::tesselateInWorld( Tile* tt, int x, int y, int z, int forceData,
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std::shared_ptr< TileEntity > forceEntity ) // 4J added forceData, forceEntity param
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shared_ptr< TileEntity > forceEntity ) // 4J added forceData, forceEntity param
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{
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Tesselator* t = Tesselator::getInstance();
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int shape = tt->getRenderShape();
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Reference in New Issue
Block a user